# Tinker-tank Bhaalgorn for Emerging Conduits

**URL:** <https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940>\
**Category:** PvE Ships & Modules\
**Created:** [October 16, 2019, 12:20pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940 "2019-10-16T12:20:44Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [November 6, 2019, 3:49pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/61 "2019-11-06T15:49:11Z")

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Why?

All decently good isk/hr activity should be in null?

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**Author:** ![zazzmatazz\_Xu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zazzmatazz_xu/32/451037_2.png) [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Post date:** [November 6, 2019, 7:45pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/62 "2019-11-06T19:45:47Z")

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> [@Anderson\_Geten](#):
>
> You are worth just twice as much, while they are worth 70% less.

This is exactly right, for many it is simply math rather then the purity of a gank, I always fly cheap, faction or officer mods are just a waste of isk because of the target you get, fly cheap I say, t-1 ships and cheap t-2 mods.  
Anything more gets you looked at then at and I like to disappoint.

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**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [November 6, 2019, 8:04pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/63 "2019-11-06T20:04:32Z")

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Have them in Null as well as High Sec.

Sorry if that wasn’t clear.

As for the gank it’s called ‘fun’. When there isn’t enough of it you only have about 4% of your new people staying on. Which was the situation in June, before Black-out hit. As numbers continue to drop generally too.

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**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [November 6, 2019, 8:05pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/64 "2019-11-06T20:05:54Z")

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Could happen. They already started moving invasions from only HS to HS and LS. I’d guess that the next step is to move them into null.

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**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [November 6, 2019, 8:10pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/65 "2019-11-06T20:10:43Z")

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In Null I wouldn’t have had to sit there like a d\*ck waiting for 30m of cheap pap to trash a good week’s mining.

I can replace her, but I don’t see the point.

As for the Trigs I believe they are not set up well enough at this stage. Newbros being blown away in like 2 seconds are… I just think that mistakes have been made.

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**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [November 6, 2019, 8:20pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/66 "2019-11-06T20:20:04Z")

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And yes I am in the camp that believes that 0.8’s ( of all places ) should be safe enough. But that’s a separate issue.

I saw many a newbro popped.

Has there been any update from EVE Vegas about how many newbros last more than 3 months? The data I know was from June this year.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [November 6, 2019, 8:23pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/67 "2019-11-06T20:23:40Z")

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> [@Bloody\_Larry](#):
>
> Newbros being blown away in like 2 seconds are… I just think that mistakes have been made.

yeah, they made a mistake in their fit. Nowadays ventures need a MSE.

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**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [November 6, 2019, 8:27pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/68 "2019-11-06T20:27:35Z")

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I’m in the ‘make High Sec safer’ camp. Ease people in that way, instead of just blapping them.

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [November 6, 2019, 8:32pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/69 "2019-11-06T20:32:46Z")

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Ease people in? Why do you guys always make it sound like it is all about the new players?

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**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [November 6, 2019, 8:34pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/70 "2019-11-06T20:34:08Z")

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If you aren’t keeping the game filled with players it dies. EVE has had a notoriously difficult time with new player retention. As it ages old players drift away. New players are kinda important.

Does that really need to be explained?

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**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [November 6, 2019, 8:35pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/71 "2019-11-06T20:35:12Z")

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The honest answer?

Code blaps newbs. Gankers generally blap newbs. Scammers scam. And the market has shifted, so Millennials have less spending power compared to back in 2006-7 ( pre-crash ).

If the game is too hard then people will head off to play games like Warcrack. They’re already needing lube for their real-world jobs.

And some of us would like our hobby to last a few more years.

So yes, I’d say that newbs matter. My 2p.

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<div class="post-metadata">

**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [November 6, 2019, 8:36pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/72 "2019-11-06T20:36:20Z")

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I think in general HS is sufficiently safe. However an intrepid capsuleer recently confirmed that emerging conduits, and as such roaming trig scouts are in almost all HS systems. This seems like a bit of overkill. I thought I had heard somewhere (I could be wrong) that the idea of emerging conduits was sort of a signal of a coming invasion, so you’d find them scattered in areas of HS, not in practically every system.

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<div class="post-metadata">

**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [November 6, 2019, 8:36pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/73 "2019-11-06T20:36:46Z")

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This chump lost a Golem. He is upset about that. He now is making the argument that what he really cares about is the new players. It is a very common, and fake, argument.

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<div class="post-metadata">

**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [November 6, 2019, 8:38pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/74 "2019-11-06T20:38:10Z")

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He may be a bit salty about his loss. But he isn’t wrong about the importance of new players. More than one thing can be true at the same time.

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**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [November 6, 2019, 8:38pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/75 "2019-11-06T20:38:13Z")

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Nope, this chump was fragged amazingly-easy in a 0.8.

The fit worked. It was fun too. But the 0.8 was a bit flimsy. Which then leads into the Null argument. I could have fought back then.

Content keeps people entertained.

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [November 6, 2019, 8:39pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/76 "2019-11-06T20:39:16Z")

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Did you even have your bastion module on during the gank?

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<div class="post-metadata">

**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [November 6, 2019, 8:40pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/77 "2019-11-06T20:40:14Z")

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Caught trying to warp. They knew that one. Bastion would have saved me, but it didn’t activate. Warp etc.

And the rest was over in a couple of seconds.

I was already gambling 2b on the prototype not exploding in an Incursion kinda way ( as they can. No SRP ). I’m just disappointed in that 0.8.

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<div class="post-metadata">

**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [November 6, 2019, 8:46pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/78 "2019-11-06T20:46:26Z")

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You keep making the argument that it should be impossible for 16 guys to kill you solo. You also make the argument that your Marauder should be a pwnmachine. The price you paid for the ship is completely irrelevant to game balance - it is like arguing that having Plex in your cargo should make you ungankable.

You made some piloting errors. There are some lessons you could learn here to perform better the next time. You did not lose because the game is unfair.

If you want to start a separate thread about ganking newbros in starter systems then we can discuss that topic separately.

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<div class="post-metadata">

**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [November 6, 2019, 8:48pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/79 "2019-11-06T20:48:57Z")

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A group of 16 woulda popped you in a few seconds in null as well. They just would have kept their ships.

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<div class="post-metadata">

**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [November 6, 2019, 8:49pm UTC](https://forums.eveonline.com/t/tinker-tank-bhaalgorn-for-emerging-conduits/195940/80 "2019-11-06T20:49:04Z")

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What piloting error? I sit there for 3 hours until they get bored?

The Marauder is a fun ship, but… I don’t think safe-log would have worked.

If I’m wrong fair enough, but… 0.8 man. That is another thread. As is the 4% new-player retention rate.

And yes, how easy it was in a 0.8 is concerning. I’d like more eyes for next time, & I can get those in Null.  
If sec status doesn’t mean anything then…

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