# Triglavian belt rats are too hard to kill

**URL:** <https://forums.eveonline.com/t/triglavian-belt-rats-are-too-hard-to-kill/221687>\
**Category:** Player Features & Ideas\
**Created:** [February 24, 2020, 2:10am UTC](https://forums.eveonline.com/t/triglavian-belt-rats-are-too-hard-to-kill/221687 "2020-02-24T02:10:10Z")\
**Posts on this page:** 1\
**Showing post:** 61

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**Author:** ![crash\_Ernaga](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/crash_ernaga/32/198128_2.png) [@crash\_Ernaga](https://forums.eveonline.com/u/crash_Ernaga)\
**Post date:** [April 15, 2020, 5:19am UTC](https://forums.eveonline.com/t/triglavian-belt-rats-are-too-hard-to-kill/221687/61 "2020-04-15T05:19:10Z")

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The Triglavian and Diamond rats in high-sec are a problem for people like me that want to relax, run an Orca and boost newbs in Ventures and barges that don’t want to run away every 15 minutes. 3 Tri frigs can pop a newb in a venture before he can warp out.  
It’s not great for recruiting, not to mention player retention.

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