# Triglavian Invasion; A Good Short-Sighted Idea with Poor Long-Term Consideration

**URL:** <https://forums.eveonline.com/t/triglavian-invasion-a-good-short-sighted-idea-with-poor-long-term-consideration/261379>\
**Category:** General Discussion\
**Created:** [August 19, 2020, 8:11pm UTC](https://forums.eveonline.com/t/triglavian-invasion-a-good-short-sighted-idea-with-poor-long-term-consideration/261379 "2020-08-19T20:11:01Z")\
**Posts on this page:** 1\
**Showing post:** 32

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [August 19, 2020, 10:48pm UTC](https://forums.eveonline.com/t/triglavian-invasion-a-good-short-sighted-idea-with-poor-long-term-consideration/261379/32 "2020-08-19T22:48:12Z")

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> [@Dace\_Cad](#):
>
> but as you mentioned later, there are many who in fact remain whilst brandishing this personality and are a burden to deal with, but damnit, it seems you should be (and would probably enjoy) shooting them once your resources are exhausted. Imagine if those in the figurative example I provided remained. You and I would have more targets. They could join your enemies. They could sell you blings the acquired from ratting. They could be the guy that tackles the Cyno and turns the battle in your favor. Every Capsuleer lost due to a less-than-optimal and completely avoidable situation/tutorial/TrigInvasion, is one less member of the diverse community we have and another spot taken by that guy that posted above’s 38th Alt.

Once again, I disagree. The players I’m talking about, the ones who aren’t able to be redeemed, are actually a threat to the game if they end up staying. History has shown that those players will “grow up” to become toxic little goblins who, upon learning enough about the game’s mechanics, will go on the forums and thrash and flail about in an effort to make CCP change the game so that it caters to their selfish needs. They’re the ones asking for ■■■■ like PvP toggles. No, I would _much_ rather have those players quit as soon as they spawn from the womb of the EVE banner ad they clicked on, than make it to the point where they can start to influence CCP with their incessant whining.

Case in point, look at these two posts from this person:

> [@Vote on Niarja](https://forums.eveonline.com/t/vote-on-niarja/261294/72):
>
> Its interesting how people only see their own opinion and even push people out of the game. They also forget that the sandbox pvp game they play require other players. Other players that have different opinions than them. Many players will take break or quit completely because eve is going on chaos state where old rules are forgotten and chaos rules. Hell you dont know anymore which system is high sec, low sec or null anymore. With the coming storms you dont even know what ship to fly in given d…

> [@Vote on Niarja](https://forums.eveonline.com/t/vote-on-niarja/261294/78):
>
> Think you completely miss the point. You bring competive mechanic to space that was not meant to be competive. Those people that live in high sec space don’t have pvp ships nor fleets for it. But sure guess your are the type of people that even takes candy from baby and beat your wife because you simply can.

This person equated players on the opposite side of the NPC-driven content that CCP created to wife-beaters. People like that, and the ones who support them, are quite literally **cancer** for this game.

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