# Unpopular Opinion: Aren't the Marauder buffs just power creep?

**URL:** <https://forums.eveonline.com/t/unpopular-opinion-arent-the-marauder-buffs-just-power-creep/297413>\
**Category:** General Discussion\
**Created:** [February 24, 2021, 9:00pm UTC](https://forums.eveonline.com/t/unpopular-opinion-arent-the-marauder-buffs-just-power-creep/297413 "2021-02-24T21:00:41Z")\
**Posts on this page:** 1\
**Showing post:** 40

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [February 28, 2021, 11:37pm UTC](https://forums.eveonline.com/t/unpopular-opinion-arent-the-marauder-buffs-just-power-creep/297413/40 "2021-02-28T23:37:09Z")

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I’m pretty sure during the last T3 balance CCP said they were no longer following that graph.

> [@July Release - Strategic Cruisers](https://forums.eveonline.com/t/july-release-strategic-cruisers/8414/76):
>
> That image can be considered out of date. In practice we don’t have such a rigid structure as that image would have suggested, but the goal of trying to make room for different ships to have their own forms of value is still valid. Those differences can take the form of bonuses or slots, but can also take the form of costs (such as isk cost, LP cost or skillpoint cost) or differences along a sliding scale such as signature radius.

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