# Upwell Structures Should Consume "Base" Amounts of Fuel or ISK

**URL:** <https://forums.eveonline.com/t/upwell-structures-should-consume-base-amounts-of-fuel-or-isk/4019>\
**Category:** Assembly Hall\
**Created:** [June 20, 2017, 3:51pm UTC](https://forums.eveonline.com/t/upwell-structures-should-consume-base-amounts-of-fuel-or-isk/4019 "2017-06-20T15:51:21Z")\
**Posts on this page:** 4\
**Page:** 5

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**Author:** ![Duo\_Roman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/duo_roman/32/379186_2.png) [@Duo\_Roman](https://forums.eveonline.com/u/Duo_Roman)\
**Post date:** [November 5, 2017, 4:02pm UTC](https://forums.eveonline.com/t/upwell-structures-should-consume-base-amounts-of-fuel-or-isk/4019/81 "2017-11-05T16:02:20Z")

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It’s not a base fuel requirement. It requires a service that consumes fuel, also the structures will be vulnerable all the time for the first engagement.  
More info on:

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**Author:** ![Voddick](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/voddick/32/15864_2.png) [@Voddick](https://forums.eveonline.com/u/Voddick)\
**Post date:** [November 5, 2017, 10:16pm UTC](https://forums.eveonline.com/t/upwell-structures-should-consume-base-amounts-of-fuel-or-isk/4019/82 "2017-11-05T22:16:58Z")

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Yeah…this isn’t really a great solution though. If they go the “no shield timer” route, then they should just remove ALL timers. Just like PoS.

Basically, if you don’t fuel your structure then it should be vulnerable to destruction.

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**Author:** ![Duo\_Roman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/duo_roman/32/379186_2.png) [@Duo\_Roman](https://forums.eveonline.com/u/Duo_Roman)\
**Post date:** [November 6, 2017, 9:35am UTC](https://forums.eveonline.com/t/upwell-structures-should-consume-base-amounts-of-fuel-or-isk/4019/83 "2017-11-06T09:35:14Z")

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Well, if you saw the video you’d see that if the citadel has no service running, it goes straight to the hull timer after the fist attack, which is a perfect balance between attacks choosing when to attack and defenders receiving a warning and have time to form up. If the attackers choose the right time, unserviced citadels can be destroyed in 24hours.

Edit: By the way, POS could defend themselves, Citadels need players sitting there to pilot it.

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**Author:** ![Min\_Wei](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/min_wei/32/114026_2.png) [@Min\_Wei](https://forums.eveonline.com/u/Min_Wei)\
**Post date:** [November 25, 2017, 9:09am UTC](https://forums.eveonline.com/t/upwell-structures-should-consume-base-amounts-of-fuel-or-isk/4019/84 "2017-11-25T09:09:38Z")

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I want them to consume 1 fuel block per hour for existing and if they ever go dry, they start a 24 or 48 hour decommission automatically.

On the same note, all station decommissions need to be changed to 24-48 hours. 7 days is rubbish.

If High Sec is going to have all these new attack rules (vulnerable 24/7) in roughly 2-3 months, they need to be allowed auto defense weapons just like null since NO corp will be online 24/7. This is mainly to offset 1-5 High Sec attackers from destroying it without a bigger fleet. **In Null this isn’t necessary because anyone can drive off attackers without a wardec. In High Sec, you are screwed to get help if you don’t have a ton of full time members.**

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