# Vastly more productive High-Sec Ganking thread

**URL:** <https://forums.eveonline.com/t/vastly-more-productive-high-sec-ganking-thread/508119>\
**Category:** General Discussion\
**Created:** [March 12, 2026, 3:47am UTC](https://forums.eveonline.com/t/vastly-more-productive-high-sec-ganking-thread/508119 "2026-03-12T03:47:34Z")\
**Posts on this page:** 1\
**Showing post:** 35

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**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [March 12, 2026, 3:22pm UTC](https://forums.eveonline.com/t/vastly-more-productive-high-sec-ganking-thread/508119/35 "2026-03-12T15:22:22Z")

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> [@Aiko\_Danuja](#):
>
> I can’t wait until next week when somsone starts the ‘Vastly less productive High-Sec Ganking thread’

> [@Vastly less productive High-Sec Ganking thread](https://forums.eveonline.com/t/vastly-less-productive-high-sec-ganking-thread/508140):
>
> I think ganking should be made easier. It’s far too easy to out-tank a gank squad (not counting gate camps). Concord arrives too quickly. It takes very little effort to train up shield and armor skills and properly tank your ships. No gank squad will bother with you. In fact, the only thing that does cause me anxiety is knowing that my refineries can (and often will) get blown up. Hell, I recently proved how easy that was by blowing up one myself. It’s the only loss of profit I worry about. S…

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