# Version 24.01 - Cradle of War - General Feedback

**URL:** <https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907>\
**Category:** Announcements\
**Tags:** feedback, release, official\
**Created:** [June 9, 2026, 11:00am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907 "2026-06-09T11:00:07Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Erlendr\_Voidborn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erlendr_voidborn/32/443207_2.png) [@Erlendr\_Voidborn](https://forums.eveonline.com/u/Erlendr_Voidborn)\
**Post date:** [June 11, 2026, 12:26am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/107 "2026-06-11T00:26:25Z")

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If Opportunity: Mine Kangite requires 448,875,000 units of ore and a single character is capped at 180,000, then completing the objective would require 2,493.75 “full characters”.

Why am I not allowed, as a single-account player, to contribute more to my faction? Was this system designed so that once you hit the per-character limit, you are expected to switch characters or wait for others to fill in the rest? In that case, the restriction feels artificially limiting and slows down participation unnecessarily. **A better design goal would be to let discipline and commitment of dedicated players decide the outcome, rather than the sheer number of alternate characters someone can field.**

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**Author:** ![Darkscion](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkscion/32/473585_2.png) [@Darkscion](https://forums.eveonline.com/u/Darkscion)\
**Post date:** [June 11, 2026, 2:58am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/108 "2026-06-11T02:58:13Z")

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The amount of achievements is truly disappointing. Almost any game that has released an achievement system has had hundreds, if not more achievements. Achievement for building battlecruisers and one for building a titan? What about all the other ship types? Why not one for manufacturing 1000 shuttles? We need some really outrageous ones and many many more, even if they don’t all have titles associated with them.

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [June 11, 2026, 3:17am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/109 "2026-06-11T03:17:37Z")

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> [@Darkscion](#):
>
> Achievement for building battlecruisers and one for building a titan? What about all the other ship types?

The other ships types are there…just not for shuttles and caps.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [June 11, 2026, 4:34am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/110 "2026-06-11T04:34:43Z")

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No achievements for reaching perfect 10.0 corp or faction standing. Quite disappointing indeed…

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 11, 2026, 6:06am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/111 "2026-06-11T06:06:31Z")

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This has to be one of the **worst** expansions in recent memory…

- New Command Carriers… fighters still suck. Navy destroyers suck less.
- Military Campaigns… essentially a random Air daily goal. No Empire has achieved so much as a single objective. The interface and the constant scrolling is just godawful.
- Achievements… so many missing, annoying interface, etc. Bittervet and Salt Miner are strangely absent.
- Where are the new Faction missile modules? (missing from LP stores)
- Excretium… where to even start? If the goal was to encourage new players to venture out from 1.0 space I think they actually achieved their goals - because I can’t see any reason why you’d want to remain in Exordium for a minute longer than absolutely necessary.

The only thing that this expansion has achieved is continuing to demonstrate that FC is tone deaf and compelling me to take another extended hiatus.

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**Author:** ![Triglavian\_Ship\_Builder](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/triglavian_ship_builder/32/482850_2.png) [@Triglavian\_Ship\_Builder](https://forums.eveonline.com/u/Triglavian_Ship_Builder)\
**Post date:** [June 11, 2026, 6:28am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/112 "2026-06-11T06:28:18Z")

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This, also, when they were active, the average logged in player count was much lower than these days.

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [June 11, 2026, 6:36am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/113 "2026-06-11T06:36:08Z")

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> [@Arthur\_Aihaken](#):
>
> - Military Campaigns… essentially a random Air daily goal. No Empire has achieved so much as a single objective. The interface and the constant scrolling is just godawful.

I wouldn’t expect any to yet…we have like 3-4 months to complete them.

> [@Arthur\_Aihaken](#):
>
> - Where are the new Faction missile modules? (missing from LP stores)

At the trade in freighter outside the Minmatar and Caldari HQ’s

> [@Arthur\_Aihaken](#):
>
> - Excretium… where to even start? If the goal was to encourage new players to venture out from 1.0 space I think they actually achieved their goals - because I can’t see any reason why you’d want to remain in Exordium for a minute longer than absolutely necessary.

Yeah, it’s a place to learn the game then get out…

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 11, 2026, 7:07am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/114 "2026-06-11T07:07:10Z")

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> [@Malak\_Starfire](#):
>
> At the trade in freighter outside the Minmatar and Caldari HQ’s

Why aren’t they in the LP stores?

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**Author:** ![Kyoan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kyoan/32/501842_2.png) [@Kyoan](https://forums.eveonline.com/u/Kyoan)\
**Post date:** [June 11, 2026, 7:25am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/115 "2026-06-11T07:25:00Z")

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‘Frontline Cadet Pack’ on official store website states:

- 50 PLEX
- 1x 150,000 Skill Points
- 1x Faction Warfare Expert System
- 1x Agency Support Drop
- 1x Expert ‘Boost’ Cerebral Accelerator
- 1x Manifest Homecoming Character Background

Yet only 25 plex are received ingame.

- correction - it actually shows 25 plex on the official english store site and in markeedragon store, but 50 on official german store site?!

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 11, 2026, 7:38am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/116 "2026-06-11T07:38:05Z")

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Kein PLEX für dich!

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**Author:** ![Kiera\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kiera_oramara/32/456080_2.png) [@Kiera\_Oramara](https://forums.eveonline.com/u/Kiera_Oramara)\
**Post date:** [June 11, 2026, 8:14am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/117 "2026-06-11T08:14:31Z")

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Skinr thumbnails stoped loading on Revenant launched day (12 November 2024) This is now

## 576 Days ago

This happens because Skinr removes a non english letter from the windows user When it tryes to make the skinr chase file And obviously fails every time for this reason…

On January 22, 2025 i was told the devs knew what the problem was And it would be fixed soon This is now

## 505 days ago

Its still not fix ☹ @CCP_Habakuk Need some help here

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**Author:** ![Charles\_Surge](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/charles_surge/32/379092_2.png) [@Charles\_Surge](https://forums.eveonline.com/u/Charles_Surge)\
**Post date:** [June 11, 2026, 8:34am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/118 "2026-06-11T08:34:05Z")

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The removal of Navy hybrid ammo from Caldari FW LP stores is a catastrophic error. There are other game design ways to do whatever the goal was. Forcing Caldari FW pilots to pay Gallente FW pilots to make their guns viable is an affront I’d fault no one for not accepting. This is insanely hostile. PR around this release being “Starter Space” and “FW” does not agree with this, and any age of player will notice.

Remove forced Achievement Scores from player profiles. Players do not like things forced on their profiles.

The theft of Arzad and Ezzara will also not be appreciated, and also for unknown point. I can only assume DEVS are in their minds trying to build excitement now, and in the coming Military Campaign of thefting-back.

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**Author:** ![Lee\_Shank](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lee_shank/32/458690_2.png) [@Lee\_Shank](https://forums.eveonline.com/u/Lee_Shank)\
**Post date:** [June 11, 2026, 8:46am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/119 "2026-06-11T08:46:16Z")

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1. Please remove achievements score from pilot info
2. It would be really nice if achievements would be fulfilled retroactively, as it was done with AIR career program
3. Theaters of War window is a mess from usability point of view, to be fair.

Edit:  
some elaboration regarding [3].  
-Campaign objectives page defaults to Amarr objectives instead of faction selection  
-Achievements are duplicated. E.g. they have own dedicated entry in Paragon Services menu, and also page in ‘Theaters of war’. Sure, some achievements are campaign-related, but such duplication creates user’s confusion  
-Equipping titles obtained by fulfilling achievements is split between ‘Achievements’ window and a character sheet. From user’s workflow it makes much more sense to have ‘Equip’ functionality in ‘Achievements’ window

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**Author:** ![Denyial](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/denyial/32/426393_2.png) [@Denyial](https://forums.eveonline.com/u/Denyial)\
**Post date:** [June 11, 2026, 8:46am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/120 "2026-06-11T08:46:59Z")

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CCP FENRIS, worse crap different day.

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**Author:** ![Christine\_Creed](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/christine_creed/32/510186_2.png) [@Christine\_Creed](https://forums.eveonline.com/u/Christine_Creed)\
**Post date:** [June 11, 2026, 8:49am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/121 "2026-06-11T08:49:19Z")

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I still havent even logged in since this update. It looks as though ill just wait longer until all this mess is fixed. I have quite enough frustrations in my life as it is already.

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**Author:** ![Lee\_Shank](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lee_shank/32/458690_2.png) [@Lee\_Shank](https://forums.eveonline.com/u/Lee_Shank)\
**Post date:** [June 11, 2026, 8:59am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/122 "2026-06-11T08:59:29Z")

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Yup, horrible, especially if you are doing something other than jumping gates. Highly distracting and obscures 1/3 of the screen for a few seconds. Dear FC, since definitely you are not going to remove this (because this how any game developer works),please at least allow users to suppress this stuff and use notifications feature, which is much less intrusive.

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**Author:** ![Erlendr\_Voidborn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erlendr_voidborn/32/443207_2.png) [@Erlendr\_Voidborn](https://forums.eveonline.com/u/Erlendr_Voidborn)\
**Post date:** [June 11, 2026, 9:26am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/123 "2026-06-11T09:26:13Z")

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> I wouldn’t expect any to yet…we have like 3-4 months to complete them.

Yes, but for your faction to win, the objective must actually be completed. If the objective requires mining **448,875,000 units of ore** , then that specific objective has to be finished in order to contribute progress to the campaign.

The problem is that the objective has a per-character contribution limit of **180,000 units of ore**. That means it would take **2,493.75 characters** reaching their maximum contribution to complete the objective. If that many participants do not contribute, the objective will never be completed and the campaign will never receive progress from it.

The new mining objective is not combined with the previous one because they are two separate objectives, each implemented as an independent freelance job.

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**Author:** ![Rhett\_Schouten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rhett_schouten/32/412798_2.png) [@Rhett\_Schouten](https://forums.eveonline.com/u/Rhett_Schouten)\
**Post date:** [June 11, 2026, 10:18am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/124 "2026-06-11T10:18:15Z")

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Agreed

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<div class="post-metadata">

**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [June 11, 2026, 10:53am UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/125 "2026-06-11T10:53:47Z")

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> [@Arthur\_Aihaken](#):
>
> - New Command Carriers… fighters still suck.

They do have other advantages.

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**Author:** ![Honzas\_Krutas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/honzas_krutas/32/497382_2.png) [@Honzas\_Krutas](https://forums.eveonline.com/u/Honzas_Krutas)\
**Post date:** [June 11, 2026, 1:37pm UTC](https://forums.eveonline.com/t/version-24-01-cradle-of-war-general-feedback/512907/126 "2026-06-11T13:37:14Z")

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> [@Ploing](#):
>
> when i see the chat, i feel like i’m back in the 80s. that’s progress!

[![](https://global.discourse-cdn.com/eveonline/original/4X/a/0/4/a045895f6fdbec60bbe49b9cf6decde4eb04224d.jpeg "Aqua - Back To The 80´s") ](https://www.youtube.com/watch?v=qUbxFeqRZwI)

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