# \[Video\] How to extract your Eve character for rendering and animation

**URL:** <https://forums.eveonline.com/t/video-how-to-extract-your-eve-character-for-rendering-and-animation/406629>\
**Category:** My EVE\
**Created:** [May 20, 2023, 11:05am UTC](https://forums.eveonline.com/t/video-how-to-extract-your-eve-character-for-rendering-and-animation/406629 "2023-05-20T11:05:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![iter\_Sektoor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iter_sektoor/32/371935_2.png) [@iter\_Sektoor](https://forums.eveonline.com/u/iter_Sektoor)\
**Post date:** [May 20, 2023, 11:05am UTC](https://forums.eveonline.com/t/video-how-to-extract-your-eve-character-for-rendering-and-animation/406629/1 "2023-05-20T11:05:35Z")

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Hey, I spent the last couple days figuring out a process for extracting your player-made character’s models and textures from Eve. I mentioned it in the video, but TriExporter is only able to export the default character meshes, not the customized aspects and body design of a player character, so I was always interested in finding a way to accomplish that.

[![](https://global.discourse-cdn.com/eveonline/original/4X/d/d/8/dd8204d0e850aa6dbd8607b3a86c258e25529f5d.jpeg "Eve Online: Extract your Character for Rendering and Animation") ](https://www.youtube.com/watch?v=TXjjnHVCPRY)

It also just occurred to me you don’t necessarily need to extract from only the Character Customization, and could also do it with the “View Full Body” option when you view another player’s character information. Hope this is useful for people!

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [August 18, 2023, 11:06am UTC](https://forums.eveonline.com/t/video-how-to-extract-your-eve-character-for-rendering-and-animation/406629/2 "2023-08-18T11:06:14Z")

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