# Wardec Nerf incoming

**URL:** <https://forums.eveonline.com/t/wardec-nerf-incoming/114335>\
**Category:** General Discussion\
**Created:** [October 20, 2018, 12:42am UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335 "2018-10-20T00:42:47Z")\
**Posts on this page:** 20\
**Page:** 22

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**Author:** ![Mr\_Epeen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mr_epeen/32/373308_2.png) [@Mr\_Epeen](https://forums.eveonline.com/u/Mr_Epeen)\
**Post date:** [October 22, 2018, 2:34pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/428 "2018-10-22T14:34:47Z")

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> [@Ima\_Wreckyou](#):
>
> this is a game set in a dystopian future

I don’t think dystopian means what you think it does.

Mr Epeen 🕶

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**Author:** ![Lugburz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugburz/32/486230_2.png) [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Post date:** [October 22, 2018, 2:36pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/429 "2018-10-22T14:36:01Z")

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I think it does tbh

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**Author:** ![Mr\_Epeen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mr_epeen/32/373308_2.png) [@Mr\_Epeen](https://forums.eveonline.com/u/Mr_Epeen)\
**Post date:** [October 22, 2018, 2:39pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/430 "2018-10-22T14:39:37Z")

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> [@Lugburz](#):
>
> I think it does tbh

Immortality sounds pretty utopian tbh.

Mr Epeen 🕶

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**Author:** ![Lugburz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugburz/32/486230_2.png) [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Post date:** [October 22, 2018, 2:41pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/431 "2018-10-22T14:41:00Z")

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depends on your outlook, i mean imagine if you were married all that time…

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**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [October 22, 2018, 2:44pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/432 "2018-10-22T14:44:05Z")

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> [@Trey-Gowdy](#):
>
> Uh…no. There is very much an organized society. Concord is not poor, just look at their fits!

It is not a normal society. Go read the lore. We are basically immortal demigods who stand above the law of common people.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [October 22, 2018, 2:44pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/433 "2018-10-22T14:44:34Z")

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These rules are like rules of a football match.

War is gentlemans thing in future.

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**Author:** ![Lugburz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugburz/32/486230_2.png) [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Post date:** [October 22, 2018, 2:46pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/434 "2018-10-22T14:46:01Z")

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ALL WILL BOW TO ME AND DESPAIR!!!

MWHAHAHAHAHAHAHA [evil laugh]

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [October 22, 2018, 2:46pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/435 "2018-10-22T14:46:42Z")

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Its dystopian for others, not capsuleers. We are the elite that lives in heaven and have so much of everything, contrary to planetary plebeians.

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**Author:** ![Trey-Gowdy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/trey-gowdy/32/92876_2.png) [@Trey-Gowdy](https://forums.eveonline.com/u/Trey-Gowdy)\
**Post date:** [October 22, 2018, 2:50pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/436 "2018-10-22T14:50:43Z")

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> [@Ima\_Wreckyou](#):
>
> It is not a normal society.

I never said it was “normal”. Concord, station guns, gate guns and local law enforcement demonstrates that there is “some” law and order. So your argument is null and void. Two of my favorites types of ammo 😛

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**Author:** ![Trey-Gowdy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/trey-gowdy/32/92876_2.png) [@Trey-Gowdy](https://forums.eveonline.com/u/Trey-Gowdy)\
**Post date:** [October 22, 2018, 2:54pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/437 "2018-10-22T14:54:53Z")

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> [@Nana\_Skalski](#):
>
> We are the elite that lives in heaven and have so much of everything

Have you visited a rookie system lately? **Those guys are POOR!!!**

 ![Goons](https://global.discourse-cdn.com/eveonline/original/3X/8/c/8c4610be6d0cc1adf7fea3e233f1892535f078e4.jpeg)

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [October 22, 2018, 2:57pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/438 "2018-10-22T14:57:19Z")

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1 ISK is fortune actually for every planetary plebeian. The people down on planets dont have a free spaceship every time they dock up in capsule, they dont even have capsule… But that is lore stuff, not war.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [October 22, 2018, 3:00pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/439 "2018-10-22T15:00:24Z")

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Speaking of lore stuff, I hope CCP will actually make rules and write them as law in some kind of Yulai Convention this time, so everybody can find it as item in game, and read it. And it would be issued to every corporation CEO on corporation creation. 🕶👌

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**Author:** ![Mr\_Epeen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mr_epeen/32/373308_2.png) [@Mr\_Epeen](https://forums.eveonline.com/u/Mr_Epeen)\
**Post date:** [October 22, 2018, 3:00pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/440 "2018-10-22T15:00:26Z")

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> [@Nana\_Skalski](#):
>
> Its dystopian for others, not capsuleers

Do you think we live in a dystopian now? Because the poor cows have it so bad?

Look in your hangar or the market. Then filter for livestock. What do you see?

Non capsuleers are food. Literally sheeple.

Mr Epeen 🕶

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [October 22, 2018, 3:00pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/441 "2018-10-22T15:00:59Z")

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Hehe, its dystopian for cows, yes.

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [October 22, 2018, 3:11pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/442 "2018-10-22T15:11:40Z")

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> [@Nana\_Skalski](#):
>
> These rules are like rules of a football match.
> 
> War is gentlemans thing in future.

There won’t be wars in the future is what I’m saying. CCP seems to no longer want it to be interpreted it as war. Or possibly the latest generation of devs at CCP just never understood it or shares the same understanding of it.

What will happen is that war is going to be used as a label for a dramatic effect. It’s only being called war, but once players fly around to hack structures only to figure out the reinforcement timer will nobody continue to believe this would have anything to do with free warfare.

Only some players will try to keep the free warfare alive. Question then is how much CCP is going to fight them and suppress their efforts.

But we’re definitely looking at some fundamental changes to the sandbox. They even put limits on the amount of damage one can do to structures just so these cannot get one-shotted (i.e. 5000 dps cap for the new FLEX structures). No more “the sky is the limit”, but hard caps. How depressing is that?

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [October 22, 2018, 3:14pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/443 "2018-10-22T15:14:18Z")

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Since capsuleers are immortal, all wars are like games for them, just need some rules to be fun for everyone. 🧐🍷

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [October 22, 2018, 3:14pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/444 "2018-10-22T15:14:59Z")

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> [@Nana\_Skalski](#):
>
> Since capsuleers are immortal, all wars are like games for them, just need some rules to be fun for everyone. 🧐🍷

It didn’t stop people from complaining or leaving. Might as well make them mortal.

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**Author:** ![Mr\_Epeen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mr_epeen/32/373308_2.png) [@Mr\_Epeen](https://forums.eveonline.com/u/Mr_Epeen)\
**Post date:** [October 22, 2018, 3:15pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/445 "2018-10-22T15:15:57Z")

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> [@Whitehound](#):
>
> There won’t be wars in the future is what I’m saying…

…because you are a drama queen, not because you have any facts to back it up.

Mr Epeen 🕶

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [October 22, 2018, 3:32pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/446 "2018-10-22T15:32:15Z")

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> [@Mr\_Epeen](#):
>
> …because you are a drama queen, not because you have any facts to back it up.
> 
> Mr Epeen 🕶

No, I’m not being dramatic. You probably wish I was so you don’t have to, but I’m not. It’s a fact that the mechanic is going to change and it’s turning it into something different. If anything then it’s the drama queens you have to blame for these changes, but I’m good with the mechanic as it is.

Maybe you’re thinking when two ships shoot each other then that’s war, but that’s just two ships shooting each other. War is different and it’s about survival, and I’m assuming that it’s exactly this very nature of war, which is CCP trying to get rid of.

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**Author:** ![Black\_Pedro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/black_pedro/32/257285_2.png) [@Black\_Pedro](https://forums.eveonline.com/u/Black_Pedro)\
**Post date:** [October 22, 2018, 3:34pm UTC](https://forums.eveonline.com/t/wardec-nerf-incoming/114335/447 "2018-10-22T15:34:33Z")

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> [@Whitehound](#):
>
> I’m not sure what exactly goal #1 is trying to be. If this isn’t just about ships shooting ships, but about structures and timers, then of course this needs explaining and must be fair. But it’s also ridiculous, because it puts warfare on tracks, which only gets meta’d and thereby making it only more complicated and not simpler.

I think this is trying to say how the mechanic works should be fair and accessible to all. Like no neutral logi, or people hopping corps or all the other surprises experts in highsec warfare like to drop on inexperienced newer players, or even veterans used to combat elsewhere in the game.

> [@Whitehound](#):
>
> In most real life wars is there no common understanding between the parties, all reasoning has ended, yet this seems to be the idea of goal #2. Whatever this intends to solve, it certainly doesn’t describe war.

Sure, but wars usually have reasons. I am a big proponent that this is a sandbox game and players get to make up the reasons, but still, those reasons should largely be apparent.

There is a danger here you over-gamify wars and they will be ignored, but as a goal to encourage combat between groups over tangible objectives, I can’t fault it. The trick is they should be organic, sandbox objectives, not games of capture-the-flag.

> [@Whitehound](#):
>
> Goal #3 is going to be the biggest disappointment I’m assuming. War has always been about bringing a very specific fate to the other side, meaning, to end them. Here it seems it’s meant to bring happiness to each other. While this would be cute does it just not describe war.

Just forcing the attacker to have something in space goes some way to meeting this goal. If an defender can form a fleet and shoot something of the attackers, it gives them some agency, even if it is largely and illusion like most of the things we do in this game. I agree though, this will be the hardest to bring about as Eve is an unbalanced, open-world game and sometimes you will just be completely out-matched. Still, a clear path to submission and freedom, like the ability to return to a social corp, would give some active path for your group out of a war you can’t win and don’t want to participate in anymore.

> [@Whitehound](#):
>
> Goal #4 is the most honourable of them all, but if a corporation’s survival isn’t a goal of players and not a reason to engage then this should also be the lesson for a player to learn when playing war. Apparently this is again meant in a different way, to have anyone engage and for positive reasons, which simply doesn’t describe war.

This is a game so people should enjoy fighting. The war mechanics should support that by giving each side things to do in competition with the other side. War should not be a brutal war of attrition that incentivizes not logging in, dissolving your social group, or using alts.

This will also be hard to bring about, but as a goal it is as you say honourable.

> [@Whitehound](#):
>
> So whatever CCP is going to turn this into would it be reasonable to also change the name of it. Maybe one can call it **Contest Declaration**. To keep calling it war and war declaration would be what would turn this whole change into a joke. It’s going to mean the end of wars in high-sec, but the introduction of contest- or tournament-like events between corporations.

I still don’t see why people why think this. Sure, CCP might try something like that which will be horrible and unused, but I really don’t think they will. Adding more tiers of corps with varying participation in the war mechanic isn’t going to turn Eve into a carebear paradise. We have had the NPC corps since the beginning and Eve has worked fine, so having some lower tiers of corps that are immune to wars, and adding some objectives and conditions that open other corps to direct attack by other groups is totally doable.

I think these goals are perfectly compatible with a PvP sandbox game.

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