# We need a BALANCE To wardecs, not just a nerf

**URL:** <https://forums.eveonline.com/t/we-need-a-balance-to-wardecs-not-just-a-nerf/114526>\
**Category:** General Discussion\
**Tags:** pvp\
**Created:** [October 20, 2018, 9:35pm UTC](https://forums.eveonline.com/t/we-need-a-balance-to-wardecs-not-just-a-nerf/114526 "2018-10-20T21:35:26Z")\
**Posts on this page:** 1\
**Showing post:** 1

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**Author:** ![Solonius\_Rex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solonius_rex/32/388172_2.png) [@Solonius\_Rex](https://forums.eveonline.com/u/Solonius_Rex)\
**Post date:** [October 20, 2018, 9:35pm UTC](https://forums.eveonline.com/t/we-need-a-balance-to-wardecs-not-just-a-nerf/114526/1 "2018-10-20T21:35:26Z")

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Just nerfing the wardec system isnt fair to the people who have chosen this life as their main activity in EVE online.

Wardecs on corps with structures is fine.

I think we should set a corp tax to any Player owned corp that doesnt have structures.

That, or make the cost of making a player owned corp, much more expensive. Make it a monthly cost to operate a corp, even. Once you put down a structure, you no longer have to pay.

Player owned corps should not be tax-havens, without putting some skin in the game.

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