# Weird game mechanics: 50 active clients for SP farming?

**URL:** <https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068>\
**Category:** Crime & Punishment\
**Tags:** high-sec\
**Created:** [April 11, 2018, 1:40pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068 "2018-04-11T13:40:01Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Aishtar\_Sheran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aishtar_sheran/32/381331_2.png) [@Aishtar\_Sheran](https://forums.eveonline.com/u/Aishtar_Sheran)\
**Post date:** [April 11, 2018, 1:40pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/1 "2018-04-11T13:40:02Z")

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Hi,  
I’m relatively new to Eve, so I want to properly understand some weird game logic.

The fact: I keep seeing a bunch of 50 active clients on my corp chat, sitting there 24\7, with almost the same name pattern and portrait! (nameaa, nameab, nameac,…, namebt, etc)

So, my first guess could be ‘SP farming’ or ‘massive mining’.

I wonder if this could even be a source of performance loss for the game either, since 50 clients are constantly consuming server ram.

Could some experienced player explain a bit this behavior? Is this perfectly legal?

Thanx

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**Author:** ![Zalmoxeh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zalmoxeh/32/232608_2.png) [@Zalmoxeh](https://forums.eveonline.com/u/Zalmoxeh)\
**Post date:** [April 11, 2018, 1:42pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/2 "2018-04-11T13:42:15Z")

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> [@Aishtar\_Sheran](#):
>
> Could some experienced player explain a bit this behavior? Is this perfectly legal?

Yep, perfectly legal.  
Also, 50 accounts is low SP farm … I heard about someone that had/has 237 accounts.

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**Author:** ![Erethond](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erethond/32/11049_2.png) [@Erethond](https://forums.eveonline.com/u/Erethond)\
**Post date:** [April 11, 2018, 2:44pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/3 "2018-04-11T14:44:21Z")

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But they don’t need to be logged in to farm SP, so presumably they are doing something else as well. Mining is a relatively easy one once you get your SP farmers into mining barges, or market botting.

But chances are, a person is not controlling these 50 accounts logged in all by themselves (or if they are, mining must be as click-intensive for them as pvp for a normal player!)

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**Author:** ![Zalmoxeh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zalmoxeh/32/232608_2.png) [@Zalmoxeh](https://forums.eveonline.com/u/Zalmoxeh)\
**Post date:** [April 11, 2018, 2:51pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/4 "2018-04-11T14:51:26Z")

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> [@Erethond](#):
>
> But they don’t need to be logged in to farm SP, so presumably they are doing something else as well.

He prolly uses them for monitoring certain systems/gates/stations, cloak camping etc … things that don’t really need controlling them.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [April 11, 2018, 6:19pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/5 "2018-04-11T18:19:26Z")

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When 50 pilots hurt server performance, what about the 20k+ online all the time? Should CCP ban them?

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [April 11, 2018, 7:46pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/6 "2018-04-11T19:46:15Z")

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One person with 50 active accounts is…sad.

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [April 11, 2018, 7:52pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/7 "2018-04-11T19:52:02Z")

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They more than likely do PI on all those alt’s that’s 40-50 bil extra on top of the small sp farm and any active thing like mining which I think will be really freeing hard with 50 accounts lol but tbh that’s more of a 2nd job than playing a game at that point.

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**Author:** ![Aishtar\_Sheran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aishtar_sheran/32/381331_2.png) [@Aishtar\_Sheran](https://forums.eveonline.com/u/Aishtar_Sheran)\
**Post date:** [April 11, 2018, 11:00pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/8 "2018-04-11T23:00:17Z")

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> [@Solstice\_Projekt](#):
>
> When 50 pilots hurt server performance, what about the 20k+ online all the time? Should CCP ban them?

Well, if having 50 clients open were so perfectly legal, I presume that a lot of people could do the same, then 20k online all the time means a lot of overhead.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [April 12, 2018, 5:04am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/9 "2018-04-12T05:04:55Z")

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Indeed. CCP should just take the people’s money and not let them log in.

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**Author:** ![Aishtar\_Sheran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aishtar_sheran/32/381331_2.png) [@Aishtar\_Sheran](https://forums.eveonline.com/u/Aishtar_Sheran)\
**Post date:** [April 12, 2018, 8:32am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/10 "2018-04-12T08:32:41Z")

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> [@Solstice\_Projekt](#):
>
> Indeed. CCP should just take the people’s money and not let them log in.

You are missing the insanity of this allowed game mechanic. Nobody should have found convenient to buy 50 (or 237) subscribed chars just to put them online all together.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [April 12, 2018, 8:34am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/11 "2018-04-12T08:34:06Z")

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Says you. Who are you to believe you can claim that the freedom of others needs to be restricted?

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**Author:** ![Aishtar\_Sheran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aishtar_sheran/32/381331_2.png) [@Aishtar\_Sheran](https://forums.eveonline.com/u/Aishtar_Sheran)\
**Post date:** [April 12, 2018, 8:36am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/12 "2018-04-12T08:36:56Z")

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> [@Solstice\_Projekt](#):
>
> Says you. Who are you to believe you can claim that the freedom of others needs to be restricted?

I was speaking in terms of ‘weird’ game mechanic: provided that rules, players sure find they ways to exploit them.  
Just imagine a game in which you are not ‘guided’ to do such a pointless thing.

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [April 12, 2018, 8:39am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/13 "2018-04-12T08:39:12Z")

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It is not weird, or “weird”, though. There are 50 people paying for access to the server and they get what they pay for, or there is one guy paying for 50 accounts. No difference in terms of server cost.

The real question seems to be: What is your _actual_ issue with them?

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [April 12, 2018, 8:46am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/14 "2018-04-12T08:46:04Z")

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His issue is that he is too lazy to do it himself but doesn’t want others to benefit from all that work.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [April 12, 2018, 9:00am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/15 "2018-04-12T09:00:26Z")

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You think he is too poor and envious? Sounds plausible…

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**Author:** ![Aishtar\_Sheran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aishtar_sheran/32/381331_2.png) [@Aishtar\_Sheran](https://forums.eveonline.com/u/Aishtar_Sheran)\
**Post date:** [April 12, 2018, 9:00am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/16 "2018-04-12T09:00:52Z")

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CCP did a smart move: they found a way to artificially multiply their numbers, useful thing when one want to sell something, I guess.

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [April 12, 2018, 9:01am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/17 "2018-04-12T09:01:26Z")

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Why the hate?We want to know the true issue you have with this.

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<div class="post-metadata">

**Author:** ![Aishtar\_Sheran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aishtar_sheran/32/381331_2.png) [@Aishtar\_Sheran](https://forums.eveonline.com/u/Aishtar_Sheran)\
**Post date:** [April 12, 2018, 9:04am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/18 "2018-04-12T09:04:15Z")

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Well, if you are happy with that, enjoy it, have fun.

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [April 12, 2018, 9:07am UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/19 "2018-04-12T09:07:49Z")

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So you refuse to tell us what actually makes you angry about this?

Okay then. I guess we have figured it out on our own.

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**Author:** ![Anton\_Kring](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anton_kring/32/67410_2.png) [@Anton\_Kring](https://forums.eveonline.com/u/Anton_Kring)\
**Post date:** [April 12, 2018, 7:11pm UTC](https://forums.eveonline.com/t/weird-game-mechanics-50-active-clients-for-sp-farming/69068/20 "2018-04-12T19:11:05Z")

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Whatever that player is doing, he is capable of keeping fifty accounts funded. That is a hell of a lot of money, which is good for CCP’s finances, which in turn is good for the game quality and continuing existence.

I assume at least a few of these accounts are being paid with in-game money. Maybe even all of them. Mining on fifty simultaneous accounts may be netting some fourty million isk per hour per character, assuming very well-trained characters with boosts. If he does that for two hours a day in average he is getting 2.4 billion per character per month. That is more than enough to buy PLEX for all characters and have a whopping 25 billion left for other activities, provided that he plays for more than two hours a day.

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