# What considerations has CCP made for PvE after Resist nerf?

**URL:** <https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380>\
**Category:** General Discussion\
**Created:** [April 9, 2020, 9:14pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380 "2020-04-09T21:14:04Z")\
**Posts on this page:** 20\
**Page:** 18

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 18, 2020, 10:11pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/356 "2020-05-18T22:11:50Z")

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> [@Merin\_Ryskin](#):
>
> And now it’s harder, as endgame content should be

BS, again.  
Your opinion is irrelevant on what should be or not.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [May 18, 2020, 10:14pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/357 "2020-05-18T22:14:40Z")

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> [@Anderson\_Geten](#):
>
> blah blah blah

Whatever. Nobody cares what you think.

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**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [May 19, 2020, 9:45am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/358 "2020-05-19T09:45:06Z")

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> [@Rashche](#):
>
> L4 and L5 filaments are so min/max that you need DED grade AB’s and DED resist mods

T4 are not that bad… it is T5 that requires min maxing.

> [@Rashche](#):
>
> you can get them from certain L4 mission if they are still around. I’m not sure you will survive though because L4 mission usually rely on resists and not speed tank which means you will be “most” effected.

L4 missions … the only impact I had on L4 missions was from loki nerfs - had to switch ship… other than that I run them w/o any real difference.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 19, 2020, 1:09pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/359 "2020-05-19T13:09:06Z")

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> [@Merin\_Ryskin](#):
>
> Whatever. Nobody cares what you think.

If you did not care you would not answer.

The ease of this person to add more BS over the top of the pile…

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [May 19, 2020, 3:46pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/360 "2020-05-19T15:46:42Z")

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> [@Anderson\_Geten](#):
>
> I WIN THE FORUM DEBATING E-SPORT I AM THE BEST.

Ok.

5 characters

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**Author:** ![Aeryn\_Maricadie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aeryn_maricadie/32/373550_2.png) [@Aeryn\_Maricadie](https://forums.eveonline.com/u/Aeryn_Maricadie)\
**Post date:** [May 19, 2020, 6:36pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/361 "2020-05-19T18:36:19Z")

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This is exactly why they did it. They wanted to increase ship losses not just pvp. They are trying to make it so you might possibly lose things in PVE, that’s why they are doing things like promoting abyssal. They are intentionally pushing people away from safe ratting activities to higher risk/reward ones.

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [May 19, 2020, 6:42pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/362 "2020-05-19T18:42:32Z")

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> [@Aeryn\_Maricadie](#):
>
> This is exactly why they did it. They wanted to increase ship losses not just pvp. They are trying to make it so you might possibly lose things in PVE, that’s why they are doing things like promoting abyssal. They are intentionally pushing people away from safe ratting activities to higher risk/reward ones.

so … do you mean you CAN still rat … but… if you do a more risky activity… you will earn more money???  
OMG thats absurd , unsubscribed

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 19, 2020, 7:09pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/363 "2020-05-19T19:09:23Z")

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> [@Aeryn\_Maricadie](#):
>
> They are intentionally pushing people away from safe ratting activities to higher risk/reward ones.

No, it’s the opposite.

Before, to do a risky, you needed say a 10M ship and had like 10% chance to lose it in an hour.  
Now the same reward activity requires a 20M ship and still has 10% chance to lose the ship in an hour - or use the same 10M ship but has 20%chance to lose it.  
Therefore, unless the activity gives so much money that the additional 1M per hour cost of the risk is not relevant(so that the loss is still irrelevant) , the activity became less interesting.

Making risky activities LESS interesting is the opposite of “pushing people to higher risk one”…

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [May 19, 2020, 8:08pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/364 "2020-05-19T20:08:26Z")

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> [@Rashche](#):
>
> You know what you should do?

Yes, I should stop reading you incessant whining.

> [@Rashche](#):
>
> Go and get a fit built up that is capable of reliably running T4 filaments.

Instanced space should never have entered the game. ■■■■ off with your filaments.

> [@Rashche](#):
>
> Go see how much effort you put in and ISK that costs and then imagine if a patch nullified all of that work and cost you 3Bil.

Wow, THREE billion!!! Gasp. Stay away from the canceer that is abysmall space, problem solved.

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**Author:** ![Aeryn\_Maricadie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aeryn_maricadie/32/373550_2.png) [@Aeryn\_Maricadie](https://forums.eveonline.com/u/Aeryn_Maricadie)\
**Post date:** [May 20, 2020, 7:11am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/365 "2020-05-20T07:11:23Z")

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Right because they are trying to push people away from perfectly safe high sec lvl 4’s and into stuff that is actually risky like ratting more valuable sites where you might get attacked by other players.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [May 20, 2020, 7:28am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/366 "2020-05-20T07:28:59Z")

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Thing is, theyve never said so in game, not to my recollection.

This is why theres so much speculation and “CCP intended…”

More things that CCP intended seem not to come to pass when the documentary evidence for their intent is not expressed well or accessibly.

Ive always queried this supposed push out of high. Why is there no obvious lore? Why do the bill boards not have Empire adverts for “Populate the colonial fringe”? Or anything?

If anything, its like Judge Dredd, the Megacity is highsec, the cursed earth waste land on the other side of the Sec Wall, then beyond that, East Meg One I guess but who knows.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 20, 2020, 10:19am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/367 "2020-05-20T10:19:33Z")

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> [@Aeryn\_Maricadie](#):
>
> Right because they are trying to push people away from perfectly safe high sec lvl 4’s and into stuff that is actually risky like ratting more valuable sites where you might get attacked by other players.

It’s the opposite. Sites that were only risks because of player no become much more risk because of NPCs, so those sites are even less worth.  
Meanwhile sites where you can choose your approach, literally are unchanged because you will do a snipe build anyhow.

So whatever they are “trying to do” (citation needed), what they are effectively doing is making game more oriented towards less dangerous activities.

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**Author:** ![Onictus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/onictus/32/277200_2.png) [@Onictus](https://forums.eveonline.com/u/Onictus)\
**Post date:** [May 20, 2020, 10:24am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/368 "2020-05-20T10:24:39Z")

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> [@Synthetic\_Cultist](#):
>
> The nature of that mission is that you get pounded on by the BS npcs while you’re dealing with the Ewar cruisers. Can’t hit BS npcs at 50km when your lock range is 16km. So your tank has to cope with a fair amount of incoming dps for a fair amount of time, until you’ve got the cruisers out of the way.
> 
> So, the resistance change has imo, had quite an impact on missions which is one of the more accessible income methods for newer players, and more casual/occasional players.

You haven’t figured out that maraders make those missions trivial?

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 20, 2020, 10:33am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/369 "2020-05-20T10:33:44Z")

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> [@Onictus](#):
>
> You haven’t figured out that maraders make those missions trivial?

Unrelated.  
Uninstalling the game also makes those missions trivial.

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**Author:** ![Onictus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/onictus/32/277200_2.png) [@Onictus](https://forums.eveonline.com/u/Onictus)\
**Post date:** [May 20, 2020, 10:34am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/370 "2020-05-20T10:34:57Z")

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> [@Anderson\_Geten](#):
>
> Unrelated.  
> Uninstalling the game also makes those missions trivial.

Of all the idiot replies that I have seen here, that has to rank in the top 5.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [May 20, 2020, 2:12pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/371 "2020-05-20T14:12:43Z")

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> [@Onictus](#):
>
> Of all the idiot replies that I have seen here, that has to rank in the top 5.

I’ll tell you a secret … 4 out of 5 in the top 5 are from Andersen.

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**Author:** ![Rashche](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rashche/32/205271_2.png) [@Rashche](https://forums.eveonline.com/u/Rashche)\
**Post date:** [May 20, 2020, 10:10pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/372 "2020-05-20T22:10:49Z")

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> [@Merin\_Ryskin](#):
>
> Cool. And now it’s harder, as endgame content should be. Adapt or go back to WoW.
> 
> But thanks for continuing to prove that PvE players don’t care about challenging and interesting PvE content, they just want to farm at maximum ISK per hour.

stop pretending like you know anything about me. Just stop talking.

and btw…its not harder…its likely impossible.

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**Author:** ![Rashche](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rashche/32/205271_2.png) [@Rashche](https://forums.eveonline.com/u/Rashche)\
**Post date:** [May 20, 2020, 10:14pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/373 "2020-05-20T22:14:03Z")

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What considerations have they made? Oh they also removed the ability to test filaments on the PTR. SO you also can’t even test if there is a fit that will still work. CCP are morons plain and simple. All of this new trig content and the cost of those ships is going to be in the billions soon because you can only get 50 ooze at a time from T3 filaments which are the only one that can be reliably run now,

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [May 20, 2020, 10:21pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/374 "2020-05-20T22:21:39Z")

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[![](https://img.youtube.com/vi/oyZxsEmzlqg/hqdefault.jpg "[Eve Online] Easy T5 Exotic Gila") ](https://www.youtube.com/watch?v=oyZxsEmzlqg)

this guy teaches you , no implants  
good content

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<div class="post-metadata">

**Author:** ![Rashche](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rashche/32/205271_2.png) [@Rashche](https://forums.eveonline.com/u/Rashche)\
**Post date:** [May 20, 2020, 10:37pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/375 "2020-05-20T22:37:35Z")

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What makes you think I need a teacher? I mean really. I have run almost 100 filaments. You can’t do them after the resistance nerf. Go ahead and make up that fit and try it yourself. I friking dare you.

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