# What considerations has CCP made for PvE after Resist nerf?

**URL:** <https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380>\
**Category:** General Discussion\
**Created:** [April 9, 2020, 9:14pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380 "2020-04-09T21:14:04Z")\
**Posts on this page:** 20\
**Page:** 9

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**Author:** ![Rexxar\_Santaro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rexxar_santaro/32/420075_2.png) [@Rexxar\_Santaro](https://forums.eveonline.com/u/Rexxar_Santaro)\
**Post date:** [April 14, 2020, 4:58pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/174 "2020-04-14T16:58:19Z")

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> [@DragoFire](#):
>
> Remote rep only works if you’re in a fleet with other using them too.

Exactly, and that’s nasty. With Remote Ancillary mods each Kikimora, for example, can repair for 111 hp/s in a 20km range and nuke targets from 30-40 km range **and be cap stable with a neut mod on**. Lol they are cap stable with a T2 Medium neut on, but thankfully haven’t enough PG.

In this multibox era of EVE 2 or 3 Lesahks will work better, in a supportive manner, than the respective amount of Nestors, considering that the Nestor is a very strong ship.

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**Author:** ![DragoFire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragofire/32/257926_2.png) [@DragoFire](https://forums.eveonline.com/u/DragoFire)\
**Post date:** [April 14, 2020, 5:01pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/175 "2020-04-14T17:01:55Z")

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Add in a good teamwork fleet and focus firing…

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**Author:** ![Zorro\_s\_shadow](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zorro_s_shadow/32/189453_2.png) [@Zorro\_s\_shadow](https://forums.eveonline.com/u/Zorro_s_shadow)\
**Post date:** [April 15, 2020, 10:30am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/176 "2020-04-15T10:30:44Z")

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Please stop it. You have clearly no clue about how active fits work in PvE, but you think you are smart enough to judge. No, you are not.

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**Author:** ![Zorro\_s\_shadow](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zorro_s_shadow/32/189453_2.png) [@Zorro\_s\_shadow](https://forums.eveonline.com/u/Zorro_s_shadow)\
**Post date:** [April 15, 2020, 10:38am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/177 "2020-04-15T10:38:16Z")

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Not really. They only pre buffed a few mods which were not used by anybody because they were so bad anyway. So the nerf will still be 20% nerf to the effectiveness of the modules.

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**Author:** ![Sordeo\_Regius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sordeo_regius/32/293847_2.png) [@Sordeo\_Regius](https://forums.eveonline.com/u/Sordeo_Regius)\
**Post date:** [April 15, 2020, 3:21pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/178 "2020-04-15T15:21:15Z")

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They considered that with so many playing due to a lock down, it was a good time to drive PLEX sales thru sweeping nerfs that cause more ships to need replacing (enter ISK making nerfs).

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [April 15, 2020, 3:29pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/179 "2020-04-15T15:29:37Z")

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Your google translator is broken.

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [April 15, 2020, 6:29pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/180 "2020-04-15T18:29:09Z")

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t2 invulns were among the buffed modules, and are a staple of the budget PVE fits, and from people in their first 1-3 years in game.

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**Author:** ![Vas\_Eldryn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vas_eldryn/32/198395_2.png) [@Vas\_Eldryn](https://forums.eveonline.com/u/Vas_Eldryn)\
**Post date:** [April 15, 2020, 10:51pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/181 "2020-04-15T22:51:20Z")

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This will, I think, decrease the amount of ISK generated on average by players and increase the risk of loss, both of these will, to some degree, increase the value of ISK. So if your into playing the market, there may be ISK to be made.

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**Author:** ![Spruillo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spruillo/32/399314_2.png) [@Spruillo](https://forums.eveonline.com/u/Spruillo)\
**Post date:** [April 16, 2020, 12:52am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/182 "2020-04-16T00:52:13Z")

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When are ppl gonna get the whole point, you are supposed to buy plex. PVE is just bait for content, a con game. A hundred thousand tools that won’t let go the idea that one day they’re gonna ‘plex their account’, just gonna sub 4 accounts one more time before the big-time, just spend 15 bucks ONE account and either play or get bored and go do something else.

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**Author:** ![Sevlec\_Saaad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sevlec_saaad/32/377989_2.png) [@Sevlec\_Saaad](https://forums.eveonline.com/u/Sevlec_Saaad)\
**Post date:** [April 16, 2020, 2:57am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/183 "2020-04-16T02:57:24Z")

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My Rattlesnake isn’t hurt anywhere near as much as some as my other ship fits.

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**Author:** ![Bob\_Clark\_Terminator](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bob_clark_terminator/32/197187_2.png) [@Bob\_Clark\_Terminator](https://forums.eveonline.com/u/Bob_Clark_Terminator)\
**Post date:** [April 16, 2020, 10:52pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/184 "2020-04-16T22:52:48Z")

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LoL do we know each other bc im sure i am not friend to little ■■■■ boy.

but yea i am out after 18b loss in 3 Gilas tryin to run firestorm 1 of the loss being gank in hs 1.0 xD

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**Author:** ![z0ra\_Berg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/z0ra_berg/32/187042_2.png) [@z0ra\_Berg](https://forums.eveonline.com/u/z0ra_Berg)\
**Post date:** [April 17, 2020, 10:48am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/185 "2020-04-17T10:48:17Z")

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> [@Chaotic\_Moon](#):
>
> It doesn’t make sense !!! Nonsense !!!

It does make sense when you consider that they’re not telling you the truth. Which they aren’t. They, at best, tell a tiny part of the truth. That’s usually the one that sells the change best. On occasions they mix controversial changes with even more controversial changes to divert attention, see also the red dot debacle.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [April 17, 2020, 11:42am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/188 "2020-04-17T11:42:56Z")

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Still cant figure how buffed BS hulls makes L4s difficult.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 17, 2020, 11:44am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/189 "2020-04-17T11:44:47Z")

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That because it’s unrelated.

Nobody cares about getting 10% more base HP when you lose 14% of your rep.  
L4 are almost never a case of buffer but of rep.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [April 17, 2020, 11:48am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/190 "2020-04-17T11:48:44Z")

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In an optimised world, probably not.

But I hate optimisation, so my rigged Paladin will be superfine I think

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 17, 2020, 11:51am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/191 "2020-04-17T11:51:47Z")

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> [@Ramona\_McCandless](#):
>
> In an optimised world, probably not.

In the Eve world, it’s just not. You don’t care about your EHP, what you care about is your rep - unless the fight last short enough that you can complete it and still remain on the shield layer (which is the case for some mission)

Even some L3s are more rep than buffer, because you take constant DPS.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [April 17, 2020, 11:56am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/192 "2020-04-17T11:56:55Z")

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> [@Anderson\_Geten](#):
>
> You don’t care about your EHP

True

> [@Anderson\_Geten](#):
>
> what you care about is your rep

Nah, Ive a rep as a bad egg and I Iike it that way

> [@Anderson\_Geten](#):
>
> unless the fight last short enough that you can complete it and still remain on the shield layer

Dunno about that, I just sit at 150km and let it shoot lol

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**Author:** ![Zorro\_s\_shadow](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zorro_s_shadow/32/189453_2.png) [@Zorro\_s\_shadow](https://forums.eveonline.com/u/Zorro_s_shadow)\
**Post date:** [April 17, 2020, 11:57am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/193 "2020-04-17T11:57:27Z")

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The only way you create resources in the game is via PvE. Doesn’t matter if its ISK or minerals, it is created via PvE. The buying of plex via real money doesn’t create more resources in the game since someone had to create the ISK what you get for your plex via PvE first.

So if you nerf PvE which effectively happened now, less ISK (resources) will be made in the same timetable as before the nerf. And less resources mean higher prices.

But anyway, if more and more people buy plexes instead of generate resources ingame via PvE, the more the prices rise, thus more people will leave Eve since their real money worth less and less in game, and finally Eve will be dead.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [April 17, 2020, 11:59am UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/194 "2020-04-17T11:59:24Z")

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> [@Zorro\_s\_shadow](#):
>
> if more and more people buy plexes instead of generate resources ingame via PvE, the more the prices rise

And those of us selling stuff will be able to buy those PLEXes and off shore them.

And the wallet noobs get to sell their PLEX for isk.

Sounds like an economy to me.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 17, 2020, 12:08pm UTC](https://forums.eveonline.com/t/what-considerations-has-ccp-made-for-pve-after-resist-nerf/231380/195 "2020-04-17T12:08:16Z")

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> [@Ramona\_McCandless](#):
>
> Dunno about that, I just sit at 150km and let it shoot lol

That’s exactly what I am talking about. In that case you just don’t care about your EHP.  
Actually getting more scan res is a good thing in that case, you’ll take only 20s to lock the webb drones instead of 30 😛

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