# What do players want?

**URL:** <https://forums.eveonline.com/t/what-do-players-want/296303>\
**Category:** General Discussion\
**Created:** [February 18, 2021, 11:53am UTC](https://forums.eveonline.com/t/what-do-players-want/296303 "2021-02-18T11:53:56Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![Han\_Zealot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/han_zealot/32/300893_2.png) [@Han\_Zealot](https://forums.eveonline.com/u/Han_Zealot)\
**Post date:** [February 20, 2021, 11:06am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/157 "2021-02-20T11:06:00Z")

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> [@Hans\_Devin](#):
>
> how about a new 2021 world for Eve? It could be a battlefield of alien invaders who want to kill all the Eve entities

Trig 2.0?

> [@Hans\_Devin](#):
>
> Perhaps two or three entities from deep space converge on Eve, trying to wipe out everyone or find allies to help beat their deep space rivals

Trig 2.0 x 2 or x 3

> [@Hans\_Devin](#):
>
> And in time, the noob retention might be better because the leaning curve is not such a circus.

Player retention is not hurt by EVE’s Learning Curve. It isn’t **that** steep that new players don’t understand/can’t do and quit. No need to be a genius to play EVE, just have a functional brain.  
Player Retention is hurt by the lack of depth of some activities/careers, the returns of said activities vs the risks and the inavailability of ships/modules due to Skill wait time.

EVE doesn’t need another faction either. It needs its different parts working properly as intended.

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**Author:** ![Epiphany\_Blacque](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/epiphany_blacque/32/463866_2.png) [@Epiphany\_Blacque](https://forums.eveonline.com/u/Epiphany_Blacque)\
**Post date:** [February 20, 2021, 11:47am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/158 "2021-02-20T11:47:06Z")

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Thank you for your ideas

Maybe it’s time to unleash the mighty Sleeper technomancy  
A dwindling race of technological superiority  
Maybe interacting with them and using their technology comes at a price  
Pay them X or they demand a tribute.  
Maybe stealing their technology comes with real consequences  
Attacking fleets, attacking player resource or mining operations, setting up FOBs of sorts.  
Similar to Trig but more sophisticated and diverse in their tactics.  
Maybe entering Sleeper deep space is a one way ticket or requires something their end.  
The storyline could be a long gradual build, with subplots and sleeper incursions, leading to their endgame.  
No one would be safe, blue coalitions, Trigs, factions etc etc

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**Author:** ![Clary\_Daemon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/clary_daemon/32/253040_2.png) [@Clary\_Daemon](https://forums.eveonline.com/u/Clary_Daemon)\
**Post date:** [February 20, 2021, 4:58pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/161 "2021-02-20T16:58:13Z")

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Mike posts on the forums too. Pretty sure he isn’t a null player, as he’s constantly in new player systems giving stuff to new players.

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**Author:** ![Clary\_Daemon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/clary_daemon/32/253040_2.png) [@Clary\_Daemon](https://forums.eveonline.com/u/Clary_Daemon)\
**Post date:** [February 20, 2021, 5:02pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/162 "2021-02-20T17:02:41Z")

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I’ve maintained for quite a while that the first 20-30m sp needs to be gained significantly faster than after that amount.  
New players want to get balls deep in whatever their path requires. Getting to that point is such a pain in the ass. Months of omega time, generally speaking.  
Seed t1 ships and modules by npc’s to rebalance the market.

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**Author:** ![Kenrailae](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kenrailae/32/494205_2.png) [@Kenrailae](https://forums.eveonline.com/u/Kenrailae)\
**Post date:** [February 20, 2021, 5:11pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/163 "2021-02-20T17:11:57Z")

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Another thing players want: CCP to not post a bunch of information to reddit and then refrain from posting it on their own forums…

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**Author:** ![Erik\_Northmann](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erik_northmann/32/238286_2.png) [@Erik\_Northmann](https://forums.eveonline.com/u/Erik_Northmann)\
**Post date:** [February 20, 2021, 7:01pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/165 "2021-02-20T19:01:49Z")

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I know it’s impractical, but the ability to create your own ship designs (using standard roles/slots etc to avoid unbalancing). Can you imagine the hilarious hulls you’d see out there?  
ps to clarify this would be cosmetic only  
pps _wonders how long it takes someone to suggest what I think will be suggested_

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**Author:** ![Kenrailae](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kenrailae/32/494205_2.png) [@Kenrailae](https://forums.eveonline.com/u/Kenrailae)\
**Post date:** [February 20, 2021, 7:14pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/166 "2021-02-20T19:14:15Z")

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Nah, I’d be fine with that. For ease of discussion, say CCP’s navies ships have 10 points, player ships could be limited to 8, so they’re never going to be quite as good, or versatile or something.

I mean… there are empires out in the null areas that have far more resources and space than the empires in high sec, and groups in WH’s that definitely have much better access to advanced tech, too.

Now, I get the argument for game balance and ‘officializing’ ship designs to be bought on markets and all that and why it’s impractical from that angle. But yeah, it’s kinda silly that player empires are still using Empire tech to do anything, rather than designing their own.

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<div class="post-metadata">

**Author:** ![Han\_Zealot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/han_zealot/32/300893_2.png) [@Han\_Zealot](https://forums.eveonline.com/u/Han_Zealot)\
**Post date:** [February 21, 2021, 2:27am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/168 "2021-02-21T02:27:17Z")

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> [@Cypherous](#):
>
> I think its more that he can’t find people to fight on his terms in what he deems to be a “fair” fight

Oh I see, he’s looking for unsuspecting victims for what he calls PvP. And here all this time I thought he was serious about all that NullSec jive.

I just spent a half-hour in local in Amarr III. That’s enough to make you miss the forum 🙄 So sad.

> [@Cypherous](#):
>
> Life is rarely fair

Life is beautiful, it’s PEOPLE who are rarely fair with each other.

But I like the vid. Thank you.

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [February 21, 2021, 3:58am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/169 "2021-02-21T03:58:16Z")

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Would the correct answer be, mine in peace?

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [February 21, 2021, 10:42am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/174 "2021-02-21T10:42:23Z")

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> [@Clary\_Daemon](#):
>
> I’ve maintained for quite a while that the first 20-30m sp needs to be gained significantly faster than after that amount.

EVE is doing pretty good in that regard: skilling until level 4 is 80% of the effectiveness for only 20% of the training time.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [February 21, 2021, 11:58am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/190 "2021-02-21T11:58:47Z")

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> [@Nana\_Skalski](#):
>
> I want pet rouge drone that function as strictly visual addition to the spaceship.

Does it have to be rouge or can we also pick other colours?

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**Author:** ![ISD\_Bahamut](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_bahamut/32/411846_2.png) [@ISD\_Bahamut](https://forums.eveonline.com/u/ISD_Bahamut)\
**Post date:** [February 21, 2021, 4:02pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/195 "2021-02-21T16:02:55Z")

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An excellent discussion, keep it up…I have unfrotunately removed a number of off-topic and rumour mongering threads.

ISD Bahamut

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<div class="post-metadata">

**Author:** ![Kenrailae](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kenrailae/32/494205_2.png) [@Kenrailae](https://forums.eveonline.com/u/Kenrailae)\
**Post date:** [February 21, 2021, 4:16pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/196 "2021-02-21T16:16:42Z")

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Somebody hates rouge drones…

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<div class="post-metadata">

**Author:** ![Epiphany\_Blacque](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/epiphany_blacque/32/463866_2.png) [@Epiphany\_Blacque](https://forums.eveonline.com/u/Epiphany_Blacque)\
**Post date:** [February 21, 2021, 4:21pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/197 "2021-02-21T16:21:32Z")

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An interesting discussion here on a “Salvaging profession”

> [@Salvaging in Scarcity](https://forums.eveonline.com/t/salvaging-in-scarcity/296487):
>
> TLDR: Add the ability to get minerals by salvaging wrecks, resulting in a limited and dynamic source of otherwise unavailable resources. Would require dedicated fit / ship choices to allow it to be profitable as its own discrete activity. Industrial Salvaging: Tear a wreck apart, resulting in scrap that can be reprocessed into minerals. Scrap: Similar size and mineral density of ore. Variety of scrap items that reprocess into different combinations of minerals. Type and amount of scrap depen…

This idea really has some merit  
Certainly worth considering

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<div class="post-metadata">

**Author:** ![Epiphany\_Blacque](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/epiphany_blacque/32/463866_2.png) [@Epiphany\_Blacque](https://forums.eveonline.com/u/Epiphany_Blacque)\
**Post date:** [February 21, 2021, 4:23pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/198 "2021-02-21T16:23:59Z")

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Thank you

It’s a very broad subject and bound to go off in many tangents

I’m new to this tbh, but have a lot of ideas  
Do DEVs read these forum threads?

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<div class="post-metadata">

**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [February 21, 2021, 4:38pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/199 "2021-02-21T16:38:19Z")

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I was first attracted to EVE Online because I was told it was a vast, dangerous, cut throat universe with no safe spaces where you could die and lose everything at any moment.

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**Author:** ![Elwha\_Lynx](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elwha_lynx/32/246048_2.png) [@Elwha\_Lynx](https://forums.eveonline.com/u/Elwha_Lynx)\
**Post date:** [February 22, 2021, 2:12am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/208 "2021-02-22T02:12:48Z")

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Trying not to be bitter vet.

1. Fix the most obvious bugs–like having to reset the asset box to unscramble the overlapping lettering nearly every time.

2. Immersions–both PVP and PVE could have deeper emersions-- things like changing the sound effect such as a titan’s rolling thunder when it hits the grid coming out of warp, and frigate pop sounds. LS would be so much more alive with faction style combat between pirate NPC groups, fill in some of the ship gaps with competition and new designs that show adaption to the PVP play–things like an Indy carrer with teeth (imagine something like a deepspace with bonus and slots for small guns something akin to the sailing Indiamen ships of yore), or an Ore blockade runner with one configurable slot for customized extra cargo) etc. There’s so many things that could be done.

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<div class="post-metadata">

**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [February 22, 2021, 2:55am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/209 "2021-02-22T02:55:25Z")

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> [@Epiphany\_Blacque](#):
>
> Do DEVs read these forum threads?

Ignore hello kitty, they are bitter and ranting at CCP every chance they get because CCP hasn’t done changes they want for their personal gameplay style regardless of the overall picture.  
Yes CCP Devs do read these forum threads, they won’t often comment because we as players love to take an off the cuff comment by a single Dev as a promise by the whole of CCP to do a particular change in an exact way.

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**Author:** ![Herdbudn\_ot\_Zeen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/herdbudn_ot_zeen/32/256955_2.png) [@Herdbudn\_ot\_Zeen](https://forums.eveonline.com/u/Herdbudn_ot_Zeen)\
**Post date:** [February 22, 2021, 10:14am UTC](https://forums.eveonline.com/t/what-do-players-want/296303/212 "2021-02-22T10:14:41Z")

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> [@Herdbudn\_ot\_Zeen](#):
>
> MORE ISK

\•/

ps:

I want eyes, too … and a new ship when my shipskin expires. Although I don’t think I need eyes. So far been doing good without. That’s it for now. I’ll get back to you

'ot

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**Author:** ![ISD\_Dorrim\_Barstorlode](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_dorrim_barstorlode/32/361083_2.png) [@ISD\_Dorrim\_Barstorlode](https://forums.eveonline.com/u/ISD_Dorrim_Barstorlode)\
**Post date:** [February 22, 2021, 4:47pm UTC](https://forums.eveonline.com/t/what-do-players-want/296303/215 "2021-02-22T16:47:32Z")

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Removed some off topic posts. Keep it civil and on topic. Only warning.

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