# What do you miss about Eve that is now gone?

**URL:** <https://forums.eveonline.com/t/what-do-you-miss-about-eve-that-is-now-gone/157755>\
**Category:** General Discussion\
**Created:** [May 8, 2019, 6:35pm UTC](https://forums.eveonline.com/t/what-do-you-miss-about-eve-that-is-now-gone/157755 "2019-05-08T18:35:27Z")\
**Posts on this page:** 1\
**Showing post:** 51

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**Author:** ![Rroff](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rroff/32/509119_2.png) [@Rroff](https://forums.eveonline.com/u/Rroff)\
**Post date:** [May 9, 2019, 8:52pm UTC](https://forums.eveonline.com/t/what-do-you-miss-about-eve-that-is-now-gone/157755/51 "2019-05-09T20:52:45Z")

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Not that I play any more but the things I miss that are now gone:

Wormhole space as it was in the first couple of years - still somewhat unknown and more of a barren wasteland between the bits where people had scratched out an existence giving a good balance of danger and potential.

Rattlesnake/Gila as they were before the drone changes, etc.

The old Kronos with 90% webs - though I actually came to like the Bastion functionality I still wish they’d preserved the old marauders as well.

My old Thanatos with the massive capital changes around 2014 - one of the reasons I quit really as it felt like the loss of a character - I’d been dragging it around behind me for around 2 years or so using it for storage, support, PVE, emergency bailout, etc. and with the changes that was all gone.

Strategic cruisers as they used to be - sure in some cases a bit overpowered but they were fun, massive potential for innovation and actually worth putting some blinged up modules on which gave a bit of a goal to playing to be able to afford that, etc. and made them more interesting to kill because someone might have blinged their one out.

Things I don’t miss:

People complaining about AFK cloakies 😉

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