# What do you want to see the T2 Trig Battleship as?

**URL:** <https://forums.eveonline.com/t/what-do-you-want-to-see-the-t2-trig-battleship-as/191448>\
**Category:** General Discussion\
**Tags:** battleships\
**Created:** [September 20, 2019, 9:27pm UTC](https://forums.eveonline.com/t/what-do-you-want-to-see-the-t2-trig-battleship-as/191448 "2019-09-20T21:27:27Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![Luscius\_Uta](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/luscius_uta/32/385796_2.png) [@Luscius\_Uta](https://forums.eveonline.com/u/Luscius_Uta)\
**Post date:** [September 26, 2019, 1:20pm UTC](https://forums.eveonline.com/t/what-do-you-want-to-see-the-t2-trig-battleship-as/191448/17 "2019-09-26T13:20:25Z")

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I don’t think that Triglavian Marauder would be a bad idea. It could keep the same Precursor Battleship bonuses as Leshak, while Marauders skill would give bonuses to Armour Repair Amount and either tracking or optimal range. Of course, it shouldn’t have the fixed 100% damage bonus seen on other Marauders, that could have been replaced with a reduction in damage ramp-up time between 25 and 50%.

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