# What Eve is like for a new player

**URL:** <https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337>\
**Category:** General Discussion\
**Created:** [September 2, 2019, 7:37am UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337 "2019-09-02T07:37:55Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Theron\_Larkis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/theron_larkis/32/170573_2.png) [@Theron\_Larkis](https://forums.eveonline.com/u/Theron_Larkis)\
**Post date:** [September 2, 2019, 11:14am UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/42 "2019-09-02T11:14:14Z")

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You can PVE just fine as alpha and make a TON of money. You also can PVP just fine as alpha and be useful in fleets or win solo fights.

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**Author:** ![Punctator](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/punctator/32/357072_2.png) [@Punctator](https://forums.eveonline.com/u/Punctator)\
**Post date:** [September 2, 2019, 11:38am UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/43 "2019-09-02T11:38:48Z")

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> [@Flint\_Nova](#):
>
> I understand this game is meant to be hardcore but the creators obviously are the biggest pirates of all. Calling a game hardcore but requiring zero brain power to play is ironic.

You are a smart guy. I needed years to understand fully how evil eve creators are - it is one big scam in very niece box with the niece prophet in the launcher however it was not always like that. There was a time when eve was great game with stunning economy and playerbase, world full of pirates, small corporations, bussiness and oportunity. Most of this people just don`t play anymore.  
we will see new era soon. As i hard horde will be full communistic empire - players kill this game with their own hands.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 2, 2019, 11:45am UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/44 "2019-09-02T11:45:58Z")

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> [@Punctator](#):
>
> the niece prophet

She sounds awesome

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**Author:** ![Punctator](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/punctator/32/357072_2.png) [@Punctator](https://forums.eveonline.com/u/Punctator)\
**Post date:** [September 2, 2019, 11:51am UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/45 "2019-09-02T11:51:25Z")

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i talk about this  
 ![prophet](https://global.discourse-cdn.com/eveonline/original/3X/d/9/d94ef37c775cf213a4d6f5aa940f345563ba9b02.png)

![xxxxxx111](https://global.discourse-cdn.com/eveonline/original/3X/d/e/de6d5e381875fc2d0d783a2bdefc005f9b4279e4.jpeg)

🤣

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 2, 2019, 11:51am UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/46 "2019-09-02T11:51:54Z")

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I dont think Falcon is anyone’s niece though.

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**Author:** ![Theron\_Larkis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/theron_larkis/32/170573_2.png) [@Theron\_Larkis](https://forums.eveonline.com/u/Theron_Larkis)\
**Post date:** [September 2, 2019, 11:54am UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/47 "2019-09-02T11:54:03Z")

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Are you assuming hi… never mind.

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**Author:** ![Cypeace\_Adestur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypeace_adestur/32/376285_2.png) [@Cypeace\_Adestur](https://forums.eveonline.com/u/Cypeace_Adestur)\
**Post date:** [September 2, 2019, 12:21pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/48 "2019-09-02T12:21:20Z")

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I see the biggest issue in the fact that you can buy ISK, which means there’s basically no point to actually play the game and create some value and content.  
The gameplay itself has been reduced to “just” pvp in a sense that you buy ISK and consequently skills and ships for real money, go out, kill a few low-skilled (poor) pilots, share zkill, log off and be proud of your success in the game.  
No more empire building, specializing, now we just cover bot farms for isk grind for more pvp because that’s what this game is all about… Zkills offline…

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**Author:** ![Jonah\_Gravenstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jonah_gravenstein/32/386819_2.png) [@Jonah\_Gravenstein](https://forums.eveonline.com/u/Jonah_Gravenstein)\
**Post date:** [September 2, 2019, 12:21pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/49 "2019-09-02T12:21:27Z")

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> [@Ramona\_McCandless](#):
>
> I dont think Falcon is anyone’s niece though.

I wish I’d been a girlie, just like my dear Papa ~ Lumberjack

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**Author:** ![Andre\_Matar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andre_matar/32/296078_2.png) [@Andre\_Matar](https://forums.eveonline.com/u/Andre_Matar)\
**Post date:** [September 2, 2019, 12:28pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/50 "2019-09-02T12:28:48Z")

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I doubt buying ISK is that much of a problem, unless you are rich enough to buy a substantial amount of it (over 200 bil isk) and can keep buying it. This is because EVE has a really generous leeway for progression, and you are unlikely to hit the “level cap” both in terms of skills and things to do or own.

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**Author:** ![Cypeace\_Adestur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypeace_adestur/32/376285_2.png) [@Cypeace\_Adestur](https://forums.eveonline.com/u/Cypeace_Adestur)\
**Post date:** [September 2, 2019, 12:36pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/51 "2019-09-02T12:36:25Z")

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Which is why people eventually leave. The prices are now made for people who can sustain several accounts for passive gains/mining/plexing and they go fo fast gameplay. After shooting couple of noobs with T3C and farming with caps, there’s not much else to go for and yeah, game over.  
Besides, sustaining several accounts reduces the need for interaction with others, which I see as another aspect for why the game feels so lonely.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 2, 2019, 12:36pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/52 "2019-09-02T12:36:54Z")

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> [@Cypeace\_Adestur](#):
>
> I see the biggest issue in the fact that you can buy ISK, which means there’s basically no point to actually play the game and create some value and content.

Why are you measuring your success by the success of others?

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<div class="post-metadata">

**Author:** ![Cypeace\_Adestur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypeace_adestur/32/376285_2.png) [@Cypeace\_Adestur](https://forums.eveonline.com/u/Cypeace_Adestur)\
**Post date:** [September 2, 2019, 12:47pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/53 "2019-09-02T12:47:00Z")

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I had my fun in this game, not trying to measure me and you. Got my own path of progression.  
Understand it more as my “new player experience”, or how I came to see the game in 2019.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 2, 2019, 12:48pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/54 "2019-09-02T12:48:01Z")

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> [@Cypeace\_Adestur](#):
>
> not trying to measure me and you

I wasnt even trying.

You seem to measure success in isk.

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [September 2, 2019, 12:48pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/55 "2019-09-02T12:48:19Z")

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I play this game not for isk, but because I enjoy playing it, in all its aspects. Does that put me in the minority ? - it would appear so, from some of the stuff I read on these forums.

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [September 2, 2019, 1:04pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/56 "2019-09-02T13:04:55Z")

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> [@Flint\_Nova](#):
>
> The story is non existent when you join the game. There is no motive by the game to join you with other players.

Thats is a trait of every multiplayer sandbox game - you create “fun” for yourself by yourself. If you expected handholding and a theme park - you chose wrong type of the game.

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**Author:** ![Cypeace\_Adestur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypeace_adestur/32/376285_2.png) [@Cypeace\_Adestur](https://forums.eveonline.com/u/Cypeace_Adestur)\
**Post date:** [September 2, 2019, 1:08pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/57 "2019-09-02T13:08:01Z")

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For a game that is centered around trade, industry and warfare, how can it not be about isk? In itself that is not the issue (nor the endgame lol). What I try to point to, and what was pointed on by OP, is the fact that you don’t need to “work” for isk anymore. You can just bypass the whole process of isk generation and thus a huge part of what this game is about and just go and do some pew pew. Very amusing indeed.

Then wonder why the universe feels so empty.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [September 2, 2019, 1:09pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/58 "2019-09-02T13:09:22Z")

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> [@Flint\_Nova](#):
>
> I just want to post a couple major issues this game has and why I’ve quit it after only a few weeks of playing.

Thank you for the thorough and well-written post. I don’t agree with all of it, and feel you have compressed all the worst aspects of “EVE for beginners” and included none of the good ones, but I definitely agree with the overall trend of the post.

Unfortunately you immediately ran into the pack of forum hyenas who take every opportunity to shout “You suck noob! Go back to Hello Kitty Online, EVE is too tough for you!” at new players and rational critiques of the EVE experience. Of course, they totally ignore the fact that EVE is very different for a totally new player than it is for experienced vets, and that EVE 2019 Alpha style is a totally different experience than when they joined in 2008; but hey that’s trolls for ya.

> [@Flint\_Nova](#):
>
> This game is not about skill it is 100% about key binds

1st point is an exaggeration, and not really relevant to the ‘new player’ experience (since even a new player can set up 4 key binds and be ‘pro’ in your words), but I get that ‘first one ready wins’ and more experienced/SP-rich players are more likely to get the first shot in.

> [@Flint\_Nova](#):
>
> It does not matter how much played time you have on this game. I can buy omega 2 times and train all of my skills offline, buy plex 4 times and sell it to buy things I can now use with the skills that I learned. No missions completed no reason to play the game.

Absolutely valid and a result of terrible game design on CCP’s part. In EVE you often get rewarded better and advance more with less risk simply by paying some cash and then waiting offline, rather than actually playing the game. One of the worst aspects of EVE in terms of “a game people play to have fun or challenge as opposed to ‘pay for competitive edge and wait’”.

> [@Flint\_Nova](#):
>
> The story is non existent when you join the game. There is no motive by the game to join you with other players.

Another absolutely critical point against the design of EVE. EVE has a _tremendous_ amount of interesting lore and story… all of which is virtually inaccessible in the game and/or buried in long, unconnected text blocks that you are actually scrutinizing for mission or task details. Plus, CCP knows that social/corp/fleet connections are what keeps people playing the longest, and yet there are **zero** team/community building mechanics in the game.

> [@Flint\_Nova](#):
>
> Playing the game as a new player is impossible. Unless you want to farm high sec areas for things that will get you little to no ISK making the game more a helpful sleeping aid rather then fun, you are 100% going to die if you enter lower sec areas. I die every single time I log on by something I do not even know what it is. I have died by things the moment they warp to my area. I have died by things so fast I have no time to even react. Dying in Eve does not feel fulfilled it feel destined. Unable to control your destiny is boring.

Some truth, but lots of error here. I have started numerous trial and free characters over the years. Almost all new characters build their own way in the game except for a starter bonus of 10-20 million ISK I send from an alt (it sounds like a lot, but basically it’s what you get from running 2 sets of career agents and a little trading).

A new character should be (IMO) running 2 sets of career agents for start-up capital/gear/ships/practice. After that you can make about 4-6 million ISK per hour even in a Venture in high sec. You can make 10 mill ISK an hour running lower level missions, salvaging and selling; or running high sec combat anomalies; or even doing exploration in high sec. You can also do various kinds of WH diving for decent profit. I don’t do low-sec very much because as you say, the tendency is to die fairly quickly - but not **always** , and definitely not “_before you have time to react_” unless your reaction times are very slow.

> [@Flint\_Nova](#):
>
> All of the careers in the game are boring because none of them feel important. The only reason i’m murdering people or stealing items is for money.

Agreed, although again this is more an issue of story design and character development progression. However this is a _slightly_ more forgivable in ‘sandbox’ games as the point is ‘to make your own story’. Still, CCP could do much better here. We have no attachment to our ‘character’ from a game play perspective, and our only ‘visible’ character is our ships, which we are supposed to regard as disposable tools. So yeah, little personal investment in your character except as a stack of counters (part of the reason EVE gets called ‘Spreadsheets in Space’).

> [@Flint\_Nova](#):
>
> The players are not interested in me. Not a single player wanted to play with me because I didn’t understand the game or have the equipment to join them, I joined a couple corps and all of them felt more like scams then actual communities of players.

I wouldn’t say this is the case for _everybody_, but yes, in 12 years and dozens of new characters, I have encountered about 80% of players who were completely uninterested in new players, or who were scams or exploiters, and about 20% of pretty cool, helpful or generous **players**. The ‘corp’ breakdown was more like 90% uninterested/scam/exploiter, 10% helpful and interesting. (Although TBH this is only slightly worse than most other MMOs I’ve played.)

I will also add that the majority of ‘easily accessible’ contacts (in recruiting or chat channels, or people who mail you or chat request you) were the crap/scam/exploiter types, and the “hey I met a player or corp who was pretty cool today” cases were random encounters when out in space doing an event or talking in local (or even PvPing) and a convo just happened to develop from something and turned into a good contact. So the ‘game mechanics’ provide low quality contacts, and the good quality contacts mostly came from being active out in space (for looong periods of time) and being open to engaging politely and humorously with other players.

> [@Flint\_Nova](#):
>
> The money trap that is Omega. The game allows you to play as an alpha clone that is 100% pointless at the end of the game. skills take longer to learn, dreadfully longer to learn. Every single player with Omega will kill you with no problem at all.

More frustration than fact in this point, IMO. First off, while Alpha, the speed of skill training is not all that important, as you need to be learning how the game works and how you are going to approach it just as much as you need to be learning skills. Having higher SP quickly won’t make you a better player… it mostly just means you start losing more expensive stuff even earlier in your career when you have less resources.

You can play just fine as Alpha, even long term, so long as you pick your niche and develop for that. You can’t play everything, and you will still lose to an equally talented Omega player who has more SP and resources, but you can do a lot of stuff and compete well within certain niches. Yes, it’s not true F2P, it’s more ‘unlimited free trial accounts’, but it’s still playable.

Also, saying EVE requires ‘zero brain power’ to play shows you spent more time accumulating negative points about the game than actually delving into guides and videos and forum posts about how to play/make ISK/do things as an Alpha. EVE isn’t easy, welcoming, or enticing to jump in to. It doesn’t tell you what to do next, and it literally often leads you down a path to destruction unless you are attentive and perceptive. If you had invested more brain power and time you would have found the game less frustrating. Regardless, many of your points are still relevant criticisms.

Hope your next endeavour works out a little better!

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 2, 2019, 1:09pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/59 "2019-09-02T13:09:24Z")

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> [@Cypeace\_Adestur](#):
>
> you don’t need to “work” for isk anymore

Thats right, you dont need to.

Some people want to.

Why is that a problem?

Is there a problem wanting it to be fun too?

What do you buy with all this isk? Just ways to get more isk?

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<div class="post-metadata">

**Author:** ![Cypeace\_Adestur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypeace_adestur/32/376285_2.png) [@Cypeace\_Adestur](https://forums.eveonline.com/u/Cypeace_Adestur)\
**Post date:** [September 2, 2019, 1:25pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/60 "2019-09-02T13:25:26Z")

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I’m not buying ISK. I’m out there, risking my easy fit ship while making some good out of it and occasionaly run into fun with someone \>\> creating content as someone would say.

But I get you, to each his own.  
I’m not trying to say that I’m successful in my way, nor others are failures in theirs. Just that there’s not so much incentive to engage in the game anymore, that’s all.  
And maybe it’s not even problem of EVE more like the overall gaming trend.

Why would one walk up the mountain when they can take the train…?

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 2, 2019, 1:26pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/61 "2019-09-02T13:26:54Z")

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Because the train is full of disgusting lowbrows and krabs and the walk is good for you with a beautiful view?

Id rather walk for free than pay to sit near someones smelly kids

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