# What Eve is like for a new player

**URL:** <https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337>\
**Category:** General Discussion\
**Created:** [September 2, 2019, 7:37am UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337 "2019-09-02T07:37:55Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Cypeace\_Adestur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypeace_adestur/32/376285_2.png) [@Cypeace\_Adestur](https://forums.eveonline.com/u/Cypeace_Adestur)\
**Post date:** [September 2, 2019, 1:28pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/62 "2019-09-02T13:28:06Z")

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See? We are both walking, only I just started on the foothills.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 2, 2019, 1:28pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/63 "2019-09-02T13:28:58Z")

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Its not that far from the harbour though. And I got taffy.

Want some?

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**Author:** ![Vol\_Arm\_OOO](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vol_arm_ooo/32/213741_2.png) [@Vol\_Arm\_OOO](https://forums.eveonline.com/u/Vol_Arm_OOO)\
**Post date:** [September 2, 2019, 1:31pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/64 "2019-09-02T13:31:00Z")

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> [@DeMichael\_Crimson](#):
>
> Anyway, at least you gave it a few weeks. Just know that you’re not alone, there’s a lot of other new players who actually quit this game in less time than you.

I like to think of the eve new player experience as hazing. It’s like in the old days when you joined a club or fraternity and they would make you wake up at 2 am run a mile all while drinking a liter of vodka. Sure it wasn’t for everyone, but if you got through it you had brothers for life.

With eve, sure we lose a lot of causal players to the eve new player experience, but the players that kept with it were players for life. That was at least until, ccp started changing the core game play experience which started chasing the vets away.

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**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [September 2, 2019, 1:48pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/65 "2019-09-02T13:48:49Z")

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> [@Flint\_Nova](#):
>
> This game is not about skill it is 100% about key binds, If you face an enemy exactly the same as you, the first to get fully combat ready wins, Like 4 key binds turns you into a pro on this game it isn’t hard or difficult.
> 
> …
> 
> Playing the game as a new player is impossible. Unless you want to farm high sec areas for things that will get you little to no ISK making the game more a helpful sleeping aid rather then fun, you are 100% going to die if you enter lower sec areas. I die every single time I log on by something I do not even know what it is. I have died by things the moment they warp to my area. I have died by things so fast I have no time to even react. Dying in Eve does not feel fulfilled it feel destined. Unable to control your destiny is boring. Because there is an extremely obvious difference between somebody with skills trained and not trained there is LITERALLY no way to be good at this game unless you wait the time on training, or spend hundreds on plex for isk for skill points. scam alert scam alert.

I wanted to put these two items in juxtaposition because I am curious as to why you did not just bind the 4 requisite keys so you could be a pro and stop dying every single time you log on?

> The players are not interested in me. Not a single player wanted to play with me because I didn’t understand the game or have the equipment to join them, I joined a couple corps and all of them felt more like scams then actual communities of players.

Eve University? Pandemic Horde? Brave Newbies?

There are organizations in the game that exist specifically to help players like you get started.

> The story is non existent when you join the game. There is no motive by the game to join you with other players. The missions and agent careers are stale and feel like a cell phone game. The only purpose in this game is ISK and i can buy that with real money so why would I play the game.

Re: Story - Eve is an open world sandbox. There is no singular story, but there are many different stories written every day. Here is one about [a lone hero](https://forums.eveonline.com/t/hisec-moon-mining-created-content-for-me/181720) standing up to tyrannical ore-barons.

Re: Isk - I suppose there are some people for whom ISK is a goal itself but I believe the more accurate view of ISK is that it is simply another resource.

> [@Flint\_Nova](#):
>
> I understand this game is meant to be hardcore but the creators obviously are the biggest pirates of all.

Yeah, it’s pretty absurd of them, charging for a service that costs money to develop, operate, and maintain.

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**Author:** ![Runa\_Yamaguchi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/runa_yamaguchi/32/197532_2.png) [@Runa\_Yamaguchi](https://forums.eveonline.com/u/Runa_Yamaguchi)\
**Post date:** [September 2, 2019, 1:58pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/66 "2019-09-02T13:58:10Z")

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> Tired of people like you constantly implying something totally different then what’s actually written.

I was mocking you…that’s where you might be having the issue. Answering your point literally is nearly meaningless…observe.

“here was a lot more social interaction happening back”  
Of course…there was more people

“plenty of people looking to Fleet up and help other players”  
Of course…there was more people. Also, there are people still doing that now.

See, pointless…I’m sorry you are tired of hearing things like this…may I suggest not saying stupid things or better yet, how about blocking me (specifically)…

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**Author:** ![March\_rabbit](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/march_rabbit/32/453160_2.png) [@March\_rabbit](https://forums.eveonline.com/u/March_rabbit)\
**Post date:** [September 2, 2019, 2:00pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/67 "2019-09-02T14:00:22Z")

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When i joined (end of 2009) it was already changed. And yes, people were often fleeting and helping each other.

You are barking at wrong tree here.

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**Author:** ![Runa\_Yamaguchi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/runa_yamaguchi/32/197532_2.png) [@Runa\_Yamaguchi](https://forums.eveonline.com/u/Runa_Yamaguchi)\
**Post date:** [September 2, 2019, 2:05pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/68 "2019-09-02T14:05:47Z")

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I think as the player base matured, most realized that there was little need to fleet-up when all they needed was alts…that’s exactly what I concluded.

Ignoring the number of players issue, I suspect the ration of HS to other areas of NE has also changed over time making it slightly harder for new players to feel the love in HS.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 2, 2019, 2:08pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/69 "2019-09-02T14:08:37Z")

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The only one being stupid here is you by posting things that are completely untrue.

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**Author:** ![Runa\_Yamaguchi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/runa_yamaguchi/32/197532_2.png) [@Runa\_Yamaguchi](https://forums.eveonline.com/u/Runa_Yamaguchi)\
**Post date:** [September 2, 2019, 2:10pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/70 "2019-09-02T14:10:25Z")

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> [@DeMichael\_Crimson](#):
>
> completely untrue

Name two things that I said that fit that claim…I’ll wait here.

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**Author:** ![March\_rabbit](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/march_rabbit/32/453160_2.png) [@March\_rabbit](https://forums.eveonline.com/u/March_rabbit)\
**Post date:** [September 2, 2019, 2:10pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/71 "2019-09-02T14:10:58Z")

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> [@Runa\_Yamaguchi](#):
>
> I think as the player base matured, most realized that there was little need to fleet-up when all they needed was alts…that’s exactly what I concluded.

I agree. As soon as you start to play less casually you start to create alts. Then it’s just becomes habit to use your alts instead of contacting other players.

Sad picture really.

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**Author:** ![Runa\_Yamaguchi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/runa_yamaguchi/32/197532_2.png) [@Runa\_Yamaguchi](https://forums.eveonline.com/u/Runa_Yamaguchi)\
**Post date:** [September 2, 2019, 2:13pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/72 "2019-09-02T14:13:18Z")

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Yep…CCP opened that box and while it’s fun to run my little merry band of idiots (all me), I don’t need to interact any more in a MMO…which defeats the purpose really. I keep NOT playing X4 as I want the MMO aspect but really, I rarely talk to anyone.

I really wish we were limited to one account and one character at a time…after a reset of course 🤪

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**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [September 2, 2019, 2:22pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/73 "2019-09-02T14:22:50Z")

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> [@DeMichael\_Crimson](#):
>
> I never said it was a safe thing to do back then but it was definitely a lot safer than now.

Yeah, fleeting with randos was a _ton_ safer back in yesteryear, when fleets were called “gangs” and gangmates could be duped into inheriting war target status.

Bring back the good ole days of very safe fleets, imo.

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**Author:** ![Theron\_Larkis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/theron_larkis/32/170573_2.png) [@Theron\_Larkis](https://forums.eveonline.com/u/Theron_Larkis)\
**Post date:** [September 2, 2019, 3:29pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/74 "2019-09-02T15:29:09Z")

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> [@Runa\_Yamaguchi](#):
>
> I keep NOT playing X4 as I want the MMO aspect but really, I rarely talk to anyone.

It’s part of the reason why I help in rookie channel: interaction, showing people a different side of EVE, showing some of the options (besides boring grind) they have. Generally giving them a better chance to learn to love EVE.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 2, 2019, 4:18pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/75 "2019-09-02T16:18:10Z")

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Heh, nice try to make it seem like that scam was being done all over the place.

Actually that scam was pretty easy to dodge. If the player asking for help was in a Player Corp, usually the first thing asked is why they don’t get help from their Corp mates. If they said no one was online, you just form the gang so they couldn’t invite others in.

If the player asking for help was in NPC Corp, there’s no threat of WarDec, also can’t shoot gang mates without getting Concorded. If other players join Fleet while in warp, just leave Fleet. If nobody joins Fleet and after landing you see other players waiting on grid, just leave fleet and if they aggress, get to watch the Concord show. Also back then you could just do the old logoffski action.

In fact when asked to join fleet a pop-up message - Do you want to join this fleet - showed on-screen with a paragraph worth of text saying something like ‘No one in this fleet is currently at war but be advised if somebody joins and is at war or a fleet member goes to war then you’re a valid target too.’

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**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [September 2, 2019, 4:19pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/76 "2019-09-02T16:19:37Z")

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> [@DeMichael\_Crimson](#):
>
> Heh, nice try to make it seem like that scam was being done all over the place.

It was.

Which is why…

> [@DeMichael\_Crimson](#):
>
> In fact when asked to join fleet a pop-up message - Do you want to join this fleet - showed on-screen with a paragraph worth of text saying something like ‘No one in this fleet is currently at war but be advised if somebody joins and is at war or a fleet member goes to war then you’re a valid target too.’

…that popup existed. Obviously.

But sure, cling tightly to the demonstrably false notion that fleets were safer back when they mechanically allowed you to bypass concord.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 2, 2019, 4:40pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/77 "2019-09-02T16:40:55Z")

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Like I said before, that scam was pretty easy to dodge.

And it wasn’t being done half as much as what you’re making it out to be.

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**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [September 2, 2019, 4:45pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/78 "2019-09-02T16:45:01Z")

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So your position is that fleets with a mechanical concord bypass that was easy to avoid were **less** dangerous than fleets without any mechanical concord bypass in the first place?

Is “Often wrong, but never in doubt!” like a personal motto or something?

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [September 2, 2019, 4:54pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/79 "2019-09-02T16:54:49Z")

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> [@Flint\_Nova](#):
>
> I’ve quit

Good riddance.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 2, 2019, 5:06pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/80 "2019-09-02T17:06:05Z")

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Obviously your motto is let’s keep digging and twisting things around.

As for my own experience from 2008 to 2013, there were a lot more helpful fleets than scam fleets. Also I’m not sure when the game mechanic was changed but back then it definitely wasn’t running rampart like you claim.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 2, 2019, 5:08pm UTC](https://forums.eveonline.com/t/what-eve-is-like-for-a-new-player/187337/81 "2019-09-02T17:08:07Z")

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Hydra Reloaded had some awesome fleets back in the day

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