# What is the game missing most

**URL:** <https://forums.eveonline.com/t/what-is-the-game-missing-most/211176>\
**Category:** General Discussion\
**Created:** [January 11, 2020, 9:53pm UTC](https://forums.eveonline.com/t/what-is-the-game-missing-most/211176 "2020-01-11T21:53:09Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [January 11, 2020, 10:03pm UTC](https://forums.eveonline.com/t/what-is-the-game-missing-most/211176/2 "2020-01-11T22:03:03Z")

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> [@Alueri\_Tavar](#):
>
> I know that changing it seems like a huge deal but it doesn’t have to be, if it’s tackled in tiny steps. Why not add some people to our ships, people that we could interact with? Which of you guys wouldn’t like to carry some hot girl mechanic around, eh?

First off, gross. No thank you to that “hot girl mechanic” comment.

Second, no. Walking in Stations was (fairly) recently removed because it was almost never used by an extremely tiny minority of the players and all it did was cause problems each patch. EVE players don’t want it, and CCP’s got the data to show it.

> [@Alueri\_Tavar](#):
>
> As I said, this is what I’m missing, so there

I hope it stays missing because it’d be a crap ton of work to create useless assets that almost no one will use. Dev time can be put to something that actually matters and has an impact on the game. Go fantasize about owning “hot girl mechanics” in your own time.

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