# What is the reason to produce T2 ships?

**URL:** <https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825>\
**Category:** Science & Industry\
**Created:** [June 6, 2025, 7:48am UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825 "2025-06-06T07:48:48Z")\
**Posts on this page:** 14\
**Page:** 2

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**Author:** ![Dark\_Lord\_Trump](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_lord_trump/32/411482_2.png) [@Dark\_Lord\_Trump](https://forums.eveonline.com/u/Dark_Lord_Trump)\
**Post date:** [June 8, 2025, 3:33am UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/21 "2025-06-08T03:33:06Z")

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My guess is that caldari composites are spiking since Horde uses Vultures as a doctrine and they’re currently embroiled in a war vs Goons. Those sell orders might be older and/or sourced from cheaper mats.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 8, 2025, 3:47am UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/22 "2025-06-08T03:47:50Z")

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> [@Meridan\_Night](#):
>
> As a side note, invention needs an overhaul in my opinion.

CCP should have simply bought each and all T2 BPO back whenever anyone is offering them for ISK or other Items. Over the years they would have gotten a majority of them out of the game, not influencing the market any more.

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**Author:** ![Dark\_Lord\_Trump](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_lord_trump/32/411482_2.png) [@Dark\_Lord\_Trump](https://forums.eveonline.com/u/Dark_Lord_Trump)\
**Post date:** [June 8, 2025, 3:55am UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/23 "2025-06-08T03:55:44Z")

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> [@Meridan\_Night](#):
>
> In a game where T2 BPOs are unavailable to the overwhelming majority of players

T2 BPOs aren’t that big an issue. Very few exist and they’re limited in output by copy time.

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**Author:** ![Mephiztopheleze](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mephiztopheleze/32/381036_2.png) [@Mephiztopheleze](https://forums.eveonline.com/u/Mephiztopheleze)\
**Post date:** [June 8, 2025, 4:31am UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/24 "2025-06-08T04:31:38Z")

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It’s the Material Efficiency that makes copies from a T2 BPO so useful compared to invented BPCs.

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**Author:** ![Dark\_Lord\_Trump](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_lord_trump/32/411482_2.png) [@Dark\_Lord\_Trump](https://forums.eveonline.com/u/Dark_Lord_Trump)\
**Post date:** [June 8, 2025, 1:11pm UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/25 "2025-06-08T13:11:24Z")

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Yes, and they’re limited in total output by the copy time, so their actual effect on the supply is quite low.

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**Author:** ![Meridan\_Night](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/meridan_night/32/488304_2.png) [@Meridan\_Night](https://forums.eveonline.com/u/Meridan_Night)\
**Post date:** [June 8, 2025, 1:58pm UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/26 "2025-06-08T13:58:25Z")

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Wrong. Copy time is insignificant in terms of supply. A rigged Sotiyo in nullsec will cut that in more than half. I know guys who have multiple copies of Tech 2 hull BPOs, ammo, mods, you name it, running multiple slots on multiple accounts just copying them 24/7.

Invention isn’t an immediate process either, for your information. Inventing a Tech 2 BPC can take about as much time as copying from an original BPO, give or take. And invention has a rate of failure. Copying does not. Whether you copy from the original(s) or invent the BPCs you’ll end up with about the same amount of runs per unit of time, the only difference being your invented BPCs have a worse ME. Having a tech 2 BPO is a clear advantage in terms of manufacturing, albeit it requires an insane amount of ISK to be parked up for years. You’ll never really make that investment back until you finally sell the original. All those hundreds of billions could be invested in a more productive way.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 8, 2025, 5:55pm UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/27 "2025-06-08T17:55:48Z")

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> [@Meridan\_Night](#):
>
> Having a tech 2 BPO is a clear advantage in terms of manufacturing, albeit it requires an insane amount of ISK to be parked up for years. You’ll never really make that investment back until you finally sell the original.

Do you have a number how many copies (total runs) a max skilled char can make from a single BPO under ideal circumstances? Lets say from a Curse BPO?

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**Author:** ![Meridan\_Night](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/meridan_night/32/488304_2.png) [@Meridan\_Night](https://forums.eveonline.com/u/Meridan_Night)\
**Post date:** [June 8, 2025, 11:49pm UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/28 "2025-06-08T23:49:26Z")

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> [@Syzygium](#):
>
> Do you have a number how many copies (total runs) a max skilled char can make from a single BPO under ideal circumstances? Lets say from a Curse BPO?

For Curse (any Tech 2 cruiser, really), it should be ca 12 hours to make 1 run copy in nullsec rigged Sotiyo (I am not sure if this is with max rigs and bonuses there, so it might be slightly less than this)\*. Basically you can create 2 runs per day.

INVENTING from a tech 1 cruiser BPC will take just about an hour less in nullsec Sotiyo. But without access to nullsec rigged Sotiyos you’re looking at 13+1 hours in low sec, or 1 day 6+1.5 hours in HS NPC (added hours come from T1 copy runs to create copies to invent).\*

It doesn’t even matter how fast you can copy from T2 original. All it matters is the difference between copying T2 BPO and inventing from T1. If you do it all in nullsec and have access to max research player-owned Sotiyos, then the difference between these two values is about an hour!! That’s not significant enough to say T2 copying confers no real advantage for industrial purposes. It does (since the copies have higher ME and no rate of failure).

However, I was making a point originally, that nullsec blocks have a huge advantage over empire industrialists in Tech 2 production, because they have access to those Tech 2 BPOs. So the difference between T2 BPO copying times and T1 invention times becomes even greater then. For invention from a T1 copy (to get a Curse BPC say) you’re looking at 13 hours in LS Sotiyo, 1 day 6 hours in HS NPC !! That’s not a viable competition, especially since you’re never getting ME10 from invention and some of your invention jobs will fail.\*

Jita volume is ca 1200 Curses per month. I don’t know exactly how many Curse BPOs are active in the game. 1 tech 2 BPO will cover 60 Curses per month, thus. So you need 20 Curse BPOs in all EVE universe being actively copied to cover this (and this is only Jita) demand. I believe there are that many, but I can’t be sure of course. One could argue that only a fraction of that demand is being covered by hulls coming through T2 BPO, and that the majority come from invention (but the hull prices don’t back this up, in my opinion). It would be an interesting information to find out, but only CCP can shed a light on that if they want. Not sure if anybody has ever asked for this kind of information from them.

\*All these numbers assume max skilled character who has max research implants.

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**Author:** ![RobloxAnimeGamer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/robloxanimegamer/32/422258_2.png) [@RobloxAnimeGamer](https://forums.eveonline.com/u/RobloxAnimeGamer)\
**Post date:** [June 9, 2025, 6:25am UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/29 "2025-06-09T06:25:28Z")

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T2 indystry rigs, You are doing own reactions. Low system index and tax.

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**Author:** ![Lydra\_Victor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lydra_victor/32/456813_2.png) [@Lydra\_Victor](https://forums.eveonline.com/u/Lydra_Victor)\
**Post date:** [June 15, 2025, 12:37pm UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/30 "2025-06-15T12:37:22Z")

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> [@Uriel\_the\_Flame](#):
>
> Maybe the seller is a philanthropist who only cares about the well-being of other capsuleers

@Uriel_the_Flame is the one rigging the market.. 😁

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [June 15, 2025, 12:40pm UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/31 "2025-06-15T12:40:08Z")

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> [@Lydra\_Victor](#):
>
> is the one rigging the market

 ![Disaster_Girl](https://global.discourse-cdn.com/eveonline/original/4X/d/3/9/d398262122d1f911a990dec31ebd1b17ce6b723c.jpeg)

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**Author:** ![Tau\_Cabalander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tau_cabalander/32/373930_2.png) [@Tau\_Cabalander](https://forums.eveonline.com/u/Tau_Cabalander)\
**Post date:** [June 16, 2025, 6:58am UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/32 "2025-06-16T06:58:23Z")

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The problem with T2 BPO is that they are only one slot.

With alts and invention there are no limits.

T2 BPO only set the price for items with such a low volume that nobody bothers, because even 60 ships a month is peanuts.

If demand is even worthwhile for production, the market price is set by invention, not T2 BPOs.

Note that T2 BPOs don’t even exist for all the ships that exist. The T2 BPO lottery ended circa 2007. [T2 cruisers were added in Red Moon Rising expansion Dec 2005]

Looking at the Cerberus, it trades around 30 units a day in Jita, say 900 units a month, the top 10 or orders have enough volume for a day, and at a price near its 1 year low. I honestly wouldn’t touch that.

Ships are in general a bad industry investment. Everybody thinks building ships is cool. If your grandmother played EVE Online, she’d want to build ships too.

[I stopped building ships when it became cheaper to build them outside hisec.]

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**Author:** ![Kitai\_Kyo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kitai_kyo/32/426059_2.png) [@Kitai\_Kyo](https://forums.eveonline.com/u/Kitai_Kyo)\
**Post date:** [July 8, 2025, 1:57pm UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/33 "2025-07-08T13:57:32Z")

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You can simulate that with approximation by just taking the preview bpo from the info window, choosing a station like the sotiyo in huola and scroll up the copy amounts. The Implant or null would only make a little addition to that number of runs.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [October 6, 2025, 1:57pm UTC](https://forums.eveonline.com/t/what-is-the-reason-to-produce-t2-ships/488825/34 "2025-10-06T13:57:54Z")

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