# What is Your Favorite Marauder? \[ Poll \]

**URL:** <https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324>\
**Category:** General Discussion\
**Created:** [June 2, 2025, 11:45am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324 "2025-06-02T11:45:28Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [June 3, 2025, 10:59am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/21 "2025-06-03T10:59:36Z")

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Obviously since I’m Minmatar my favorite is the Vargur…

Course it’s the only one I have…

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2025, 11:01am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/22 "2025-06-03T11:01:04Z")

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Too bad the Vargur has bern the recipient of so many nerfs. It’s like the red-headed stepchild in the Marauder family…

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 3, 2025, 11:24am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/23 "2025-06-03T11:24:37Z")

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It’s better then the Pala close up and better than the Kronos in damageprojection. What is the issue? _Feelings_?

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2025, 11:43am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/24 "2025-06-03T11:43:40Z")

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It’s the rust. There’s not enough of it…

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**Author:** ![Faiyna](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/faiyna/32/391612_2.png) [@Faiyna](https://forums.eveonline.com/u/Faiyna)\
**Post date:** [June 3, 2025, 11:44am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/25 "2025-06-03T11:44:43Z")

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From my experience the Kronos is great, can brawl or it can kite; either way it clears content fast. Plenty of mid slots for utility and application generally all round the best for my play style.

Having run a few L4s in my new Babaroga, the jury is still out. Tank-wise it probably has the highest potential EHP of them all. It does have trouble with close range despite it’s massive tracking - I suspect because it fires a single shot per cycle rather than the 4 shots per cycle of the Kronos.

Where it excels is as a sniper. 113km range with Meson, 94km with Mystic (at max skills) and it doesn’t matter if you’re shooting from 10km away or 80km. The low starting damage is a bit of a pain - you can’t 2-3 shot battleships at close range like the Krnoos can, but unlike the Kronos, ships orbiting at 50km are no issue.

Personally I’d like some of the spool up bonus replaced with a damage bonus (10% per level max spoo; rather than 20% - in exchange for a standard Marauder Damage bonus: I’d even not mind losing the spool bonus entirely - it just takes too long to get to the ridiculous potential numbers to be practical).

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**Author:** ![Tiger\_space\_Thedark](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiger_space_thedark/32/373728_2.png) [@Tiger\_space\_Thedark](https://forums.eveonline.com/u/Tiger_space_Thedark)\
**Post date:** [June 3, 2025, 11:51am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/26 "2025-06-03T11:51:36Z")

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golem, love it when the battery come out of it

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2025, 12:00pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/27 "2025-06-03T12:00:17Z")

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> [@Faiyna](#):
>
> Personally I’d like some of the spool up bonus replaced with a damage bonus (10% per level max spoo; rather than 20% - in exchange for a standard Marauder Damage bonus: I’d even not mind losing the spool bonus entirely - it just takes too long to get to the ridiculous potential numbers to be practical).

I’ve as much said the same thing. Remove the +20% spoolup/per trait and give it a flat +10% damage/per trait instead. This would increase the base DPS to around ~1200 with Mystic and expand its use beyond niche scenarios.

It’s still less DPS than all the other Marauders - but it will scale higher over time.

For comparison, I get over 2500 DPS in my rail Kronos at around 60-80km.

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [June 3, 2025, 5:51pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/28 "2025-06-03T17:51:47Z")

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Kronos, hands down. If the Paladin had the animation on the top of the ship with the top armor plates or the little spikes extending, it would be the Paladin. But as said, CCP screwed this up royally.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 3, 2025, 6:33pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/29 "2025-06-03T18:33:25Z")

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SKINR! CCP wants your PLEX and damn there are sexy Vargur Skins…

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**Author:** ![Tiger\_space\_Thedark](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiger_space_thedark/32/373728_2.png) [@Tiger\_space\_Thedark](https://forums.eveonline.com/u/Tiger_space_Thedark)\
**Post date:** [June 3, 2025, 6:52pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/30 "2025-06-03T18:52:45Z")

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i tought a dps that high for kronos is with blaster

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**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [June 3, 2025, 7:10pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/31 "2025-06-03T19:10:51Z")

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You can get up to 4k DPS with a Kronos Blaster fit. I’m at 3k with mine since I didn’t want to lose all my defense.

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**Author:** ![Akkar\_Kardashev](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/akkar_kardashev/32/514189_2.png) [@Akkar\_Kardashev](https://forums.eveonline.com/u/Akkar_Kardashev)\
**Post date:** [June 3, 2025, 7:19pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/32 "2025-06-03T19:19:38Z")

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Cruise Missile Golem.

It’s the only one I’m trained for but I’m trained right the way up.

The rest are all black in the ship tree ☹

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**Author:** ![Aisha\_Katalen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aisha_katalen/32/387724_2.png) [@Aisha\_Katalen](https://forums.eveonline.com/u/Aisha_Katalen)\
**Post date:** [June 3, 2025, 7:24pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/33 "2025-06-03T19:24:29Z")

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Heated 425 with faction AM, 4 mag stabs and a few implants gets you to about 2500 dps at his stated range.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2025, 8:07pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/34 "2025-06-03T20:07:49Z")

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> [@Tiger\_space\_Thedark](#):
>
> i tought a dps that high for kronos is with blaster

You can easily get 2400+ with 350mm railguns. Tracking is good from about 30-110km.

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**Author:** ![Alexander\_Minto\_Hughes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alexander_minto_hughes/32/511046_2.png) [@Alexander\_Minto\_Hughes](https://forums.eveonline.com/u/Alexander_Minto_Hughes)\
**Post date:** [June 4, 2025, 1:41am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/35 "2025-06-04T01:41:35Z")

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> [@Arthur\_Aihaken](#):
>
> • T1 Bastion with a (shorter) 30-second timer  
> • An improved T2 Bastion with a 60-second timer

should be the other way around..

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**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [June 4, 2025, 11:03am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/36 "2025-06-04T11:03:49Z")

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Agreed!

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 4, 2025, 11:22am UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/37 "2025-06-04T11:22:56Z")

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Honestly, I’d just be happy with a T2 Bastion at this point.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 4, 2025, 12:22pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/38 "2025-06-04T12:22:45Z")

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Why? Let me guess “I want my ship to be _stronger_!” Because that is what goes like a red line through 90% of your ideas and suggestions. Just more, better, stronger.

Here is my suggestion:  
T1 Bastion is set to

- +25% resists (Shield, Armor, Structure)
- +20% Falloff & Optimal Range for all Weapons
- +20% Missile Velocity
- 40% Rate of Fire Bonus
- 75% Armor Repair / Shield Boost Bonus
- +75% Sensor Strength  
and requires only
- Energy Grid Upgrades III
- Advanced Weapon Upgrades III

T2 Bastion Module is set to the current Bastion Module values, but requires

- Energy Grid Upgrades V
- Advanced Weapon Upgrades V

You still want a T2 Bastion Module?

Hint:  
Powercreep is NOT good for the game!

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<div class="post-metadata">

**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [June 4, 2025, 12:34pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/39 "2025-06-04T12:34:09Z")

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No. We want the Bastion module to be shorter in duration. It’s not about power. It’s about being stranded.

Though we also want the defenses restored. CCP removed them because people used those ships to Multibox. That was the only reason. Marauders were nerfed only because of multiboxers.

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<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 4, 2025, 12:39pm UTC](https://forums.eveonline.com/t/what-is-your-favorite-marauder-poll/488324/40 "2025-06-04T12:39:19Z")

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> [@Glenduil](#):
>
> No. We want the Bastion module to be shorter in duration. It’s not about power. It’s about being stranded.

Thats the _whole intention_ of being in Bastion Mode. You gain power, you lose the ability to flee for a time.

If you don’t like that idea, just use a Machariel, Bhargest, Rattlesnake instead? you have less firepower but can flee anytime you want.

And CCP just restored defenses, by increasing resist. For Marauders that helps their tank quite a bit. It seems to me that you simply don’t want to pay the price for getting _insane boni_ on a single module. A lower Bastion Timer would make those boni _completely OP_ compared to the risk this immobility gives. If someone sees you, he needs time to find you, probe you, warp to you, lock you and tackle you. It’s already hard with the 60sec timer, because _on average_ you’ll have a remaining 30seconds when you get found. Half that and even a good tackler won’t be able to make it.

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