# What makes EVE feel like a joke of a game to you

**URL:** <https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796>\
**Category:** General Discussion\
**Created:** [February 1, 2018, 9:03pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796 "2018-02-01T21:03:17Z")\
**Posts on this page:** 20\
**Page:** 23

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [March 3, 2018, 10:44am UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/468 "2018-03-03T10:44:55Z")

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I said a friend who was out of the game for a while, came back wondering if he should resub again.

You two seriously need to completely read the statement instead of immediately jumping on that old meme crap.

Guess I could have included the fact that he had been subbed since 2007 and left the game for about a year and was ganked within 20 minutes of being back in the game.

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**Author:** ![Tormirien\_Starbud](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tormirien_starbud/32/56916_2.png) [@Tormirien\_Starbud](https://forums.eveonline.com/u/Tormirien_Starbud)\
**Post date:** [March 3, 2018, 10:47am UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/469 "2018-03-03T10:47:53Z")

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They’re right. The game isn’t for him. Some people, such as your friend, equate losing with a negative game play experience.

And that’s fine. There are plenty of MMOs out there that cater to that very philosophy. He should go play them.

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**Author:** ![Black\_Pedro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/black_pedro/32/257285_2.png) [@Black\_Pedro](https://forums.eveonline.com/u/Black_Pedro)\
**Post date:** [March 3, 2018, 10:48am UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/470 "2018-03-03T10:48:18Z")

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Fine. But I still don’t see why losing an empty shuttle while autopiloting is such a turn off? I mean it means nothing - literally nothing - even to a new player who is showered with enough ISK to buy hundreds of shuttles in the NPE alone.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [March 3, 2018, 11:51am UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/471 "2018-03-03T11:51:38Z")

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Not gonna get into a debate about it, I’ve already read all your opinions about it.

I’m sure CCP loves the fact that you people are so quick in saying go play another game…

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**Author:** ![Tormirien\_Starbud](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tormirien_starbud/32/56916_2.png) [@Tormirien\_Starbud](https://forums.eveonline.com/u/Tormirien_Starbud)\
**Post date:** [March 3, 2018, 12:02pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/472 "2018-03-03T12:02:20Z")

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It’s not a matter of being quick to say anything. It’s a matter of whether a player and a game are a match. If you’re a fan of FPS games, I wouldn’t recommend you play Need For Speed. If you’re an RPG fan, I’ll not recommend CSGO to you.

Just as with your friend, I wouldn’t recommend EVE to someone that doesn’t like the PvP sandbox.

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**Author:** ![Auto-da-fe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/auto-da-fe/32/53227_2.png) [@Auto-da-fe](https://forums.eveonline.com/u/Auto-da-fe)\
**Post date:** [March 3, 2018, 1:10pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/473 "2018-03-03T13:10:42Z")

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> [@DeMichael\_Crimson](#):
>
> Had a friend who was out of the game for a while, came back wondering if he should resub again, was in an empty shuttle on autopilot going to Jita, got ganked and said fuc this bullcrap, basically that reaffirmed why he quit playing the first time.

It reaffirms what was said in the OP. Ganking has become so prevalent and widespread, and the consequences and cost of doing it are so infinitesimal, that they are ganking Shuttles! And, as it was someone that just returned that got ganked, it was a completely unmotivated attack with no game-play value whatsoever. that is was EVE Online has become.

Ganking the shuttle of a just returned player demonstrates how voraciously ganking is engaged in.  
Even in a game designed for Ganking, the ganking in EVE Online is Imbalanced!

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**Author:** ![StonerPhReaK](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stonerphreak/32/391015_2.png) [@StonerPhReaK](https://forums.eveonline.com/u/StonerPhReaK)\
**Post date:** [March 3, 2018, 1:41pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/474 "2018-03-03T13:41:26Z")

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How wer they to know he just returned?

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**Author:** ![Auto-da-fe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/auto-da-fe/32/53227_2.png) [@Auto-da-fe](https://forums.eveonline.com/u/Auto-da-fe)\
**Post date:** [March 3, 2018, 1:43pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/475 "2018-03-03T13:43:45Z")

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> [@StonerPhReaK](#):
>
> How wer they to know he just returned?

that’s just the point, their victims are picked at Random, because the consequences and cost of ganking someone, anyone, everyone, are so infinitesimal they could do it all the time! and they do!

Even in a game designed for Ganking the Ganking in EVE Online is totally out-of-control.  
It costs them absolutely NOTHING to gank an absolutely meaningless target

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**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [March 3, 2018, 1:53pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/476 "2018-03-03T13:53:01Z")

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> [@Auto-da-fe](#):
>
> Ganking in EVE Online is totally out-of-control.

I’m sure you have some numbers to back that up

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**Author:** ![Jonah\_Gravenstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jonah_gravenstein/32/386819_2.png) [@Jonah\_Gravenstein](https://forums.eveonline.com/u/Jonah_Gravenstein)\
**Post date:** [March 3, 2018, 2:05pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/477 "2018-03-03T14:05:45Z")

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Don’t get him started, he’ll pull some vague assumptions and “facts” from his behind and continue telling people that don’t agree with him that they’re sad no life social misfits.

Personally i wish he’d just shut his piehole and take his bitter crap elsewhere.

WTB mute button for ridiculous cod and his legion of shitposting alts.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [March 3, 2018, 2:24pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/478 "2018-03-03T14:24:02Z")

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Yup, that was pretty much the point.

I remember when I first started playing in mid 2008, most ships could autopilot all through high security without being bothered by suicide ganks. The Hulkageddon sprees, 2009 - 2012, pretty much mapped out Concord response times and manipulation tactics, which then gave way to suicide ganking. Over time that type of game play gained popularity to become very prevalent in the game. Meanwhile over the past few years their target group diminished so much that CCP now need’s to push mining activities again.

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**Author:** ![NotTheSmartestCookie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/notthesmartestcookie/32/168266_2.png) [@NotTheSmartestCookie](https://forums.eveonline.com/u/NotTheSmartestCookie)\
**Post date:** [March 3, 2018, 2:28pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/479 "2018-03-03T14:28:44Z")

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CCP ignoring the vast amount of bots in the game. Luckily in a sandbox game you can take action when CCP doesn’t.

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**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [March 3, 2018, 2:33pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/480 "2018-03-03T14:33:06Z")

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> [@DeMichael\_Crimson](#):
>
> Meanwhile over the past few years their target group diminished so much that CCP now need’s to push mining activities again.

You actually think CCP has to push mining because we killed too much of them?

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**Author:** ![Remiel\_Pollard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/remiel_pollard/32/242272_2.png) [@Remiel\_Pollard](https://forums.eveonline.com/u/Remiel_Pollard)\
**Post date:** [March 3, 2018, 3:42pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/481 "2018-03-03T15:42:18Z")

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CCP make this game for a specific audience. They are well aware that there are a lot of people outside that audience, for which it is not intended.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [March 3, 2018, 4:19pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/482 "2018-03-03T16:19:01Z")

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That premise is based on old mantra gameplay design. CCP has done some drastic changes recently to attract a new player demographic to the game. They will continue to make even more changes in the near future.

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**Author:** ![Remiel\_Pollard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/remiel_pollard/32/242272_2.png) [@Remiel\_Pollard](https://forums.eveonline.com/u/Remiel_Pollard)\
**Post date:** [March 3, 2018, 4:20pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/483 "2018-03-03T16:20:57Z")

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> [@DeMichael\_Crimson](#):
>
> That premise is based on old mantra gameplay design.

No it’s not. This is how every company that makes anything ever does business. They decide on their audience/customer, and make their product for that audience/customer. Just because they’re trying to expand their demographic doesn’t mean they’ll succeed, and it certainly doesn’t mean they’re trying to cater to everyone.

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**Author:** ![Auto-da-fe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/auto-da-fe/32/53227_2.png) [@Auto-da-fe](https://forums.eveonline.com/u/Auto-da-fe)\
**Post date:** [March 3, 2018, 4:51pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/484 "2018-03-03T16:51:42Z")

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No, no, no! “FREE TO PLAY” doesn’t mean they’re trying to cater to everyone!

wait … I agree that CCP’s recent Ad, entitled “Make Today Your First Day”, in which they try to highlight EVE’s economy, manufacturing, marketing, mining etc. is an attempt to draw in more victims for the Gank machine.

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**Author:** ![Dom\_Arkaral](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dom_arkaral/32/462611_2.png) [@Dom\_Arkaral](https://forums.eveonline.com/u/Dom_Arkaral)\
**Post date:** [March 3, 2018, 5:13pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/485 "2018-03-03T17:13:53Z")

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> [@Auto-da-fe](#):
>
> draw in more victims for the Gank machine.

![image](https://global.discourse-cdn.com/eveonline/original/3X/f/0/f0196624f22224f9ff28889e90f99d3dc2ec9928.jpg)  
hmm?  
what?  
I can’t hear you over these wunderbar numbers 😂

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<div class="post-metadata">

**Author:** ![Auto-da-fe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/auto-da-fe/32/53227_2.png) [@Auto-da-fe](https://forums.eveonline.com/u/Auto-da-fe)\
**Post date:** [March 3, 2018, 5:44pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/486 "2018-03-03T17:44:00Z")

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Another Pie-Chart? Another UN-OFFICIAL Pie-chart.  
Is this supposed to be intimidating???

One Pie-Chart shows that noobs \<7 days old are getting ganked in LOW-SEC and NULL-SEC to prove that the GANKERS are innocent, the noobs got in the way!  
And this Pie-Chart is supposed to show that NOOBS aren’t getting Ganked at all!

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**Author:** ![Dom\_Arkaral](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dom_arkaral/32/462611_2.png) [@Dom\_Arkaral](https://forums.eveonline.com/u/Dom_Arkaral)\
**Post date:** [March 3, 2018, 6:03pm UTC](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796/487 "2018-03-03T18:03:03Z")

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[https://docs.google.com/spreadsheets/d/e/2PACX-1vTjflNydOXPw98Ni2oumO\_qOfNoAwrbRLtSNln6hEyBMgHG02-\_t4pC0IP54hFXpyOdVtIHkWaa2oMz/pubhtml](https://docs.google.com/spreadsheets/d/e/2PACX-1vTjflNydOXPw98Ni2oumO_qOfNoAwrbRLtSNln6hEyBMgHG02-_t4pC0IP54hFXpyOdVtIHkWaa2oMz/pubhtml)

here’s all the data pulled from publicly available info  
the deny won’t change the fact that the pie chart represents where all people \>90 days old die

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