# What was the last big development and joy for you in EvE?

**URL:** <https://forums.eveonline.com/t/what-was-the-last-big-development-and-joy-for-you-in-eve/225146>\
**Category:** General Discussion\
**Created:** [March 11, 2020, 10:23am UTC](https://forums.eveonline.com/t/what-was-the-last-big-development-and-joy-for-you-in-eve/225146 "2020-03-11T10:23:24Z")\
**Posts on this page:** 1\
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**Author:** ![Nicen\_Jehr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicen_jehr/32/388048_2.png) [@Nicen\_Jehr](https://forums.eveonline.com/u/Nicen_Jehr)\
**Post date:** [March 11, 2020, 5:06pm UTC](https://forums.eveonline.com/t/what-was-the-last-big-development-and-joy-for-you-in-eve/225146/17 "2020-03-11T17:06:41Z")

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> [@JimoJimJim\_BimboBimbim](#):
>
> I like to be within public population in the game, kind of spending most time in a wormhole I perhaps would feel to remote

You could join a wormhole corp that PVP’s through their static lowsec connection. Living in a wormhole does wonders for probe and dscan practice. I guess nowadays you can set J-space citadels as medical clone home station, which would make the lifestyle a lot less ironman.

I’ll keep an eye out for that stuck autopilot bug and “fix” it.

The relist discount fee excites me more than any recent content since skins. I think it’s probably the highest impact change since addition of the skill queue. By punishing poor pricing decisions CCP has added a trap to the market that will frustrate some players to the point of quitting the market. I expect the change to be more disruptive than most Second Decade game design decisions, and I applaud it because markets thrive on disruption.

Looking forward to the next year’s economic reports, what with “relist fee”, “no veldspar/spodumain in null”, “no asteroid ore in moons” all landing within a four month window

edit: see also other stuff I’ve liked recently [Thanks CCP for these long term improvements](https://forums.eveonline.com/t/thanks-ccp-for-these-long-term-improvements/212229/)

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