# What will make EVE players happy

**URL:** <https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339>\
**Category:** General Discussion\
**Created:** [February 10, 2022, 2:22pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339 "2022-02-10T14:22:25Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Wanda\_Fayne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wanda_fayne/32/377654_2.png) [@Wanda\_Fayne](https://forums.eveonline.com/u/Wanda_Fayne)\
**Post date:** [February 12, 2022, 8:54am UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/42 "2022-02-12T08:54:00Z")

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Reading that discussion made me happy 😁

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [February 12, 2022, 1:15pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/43 "2022-02-12T13:15:02Z")

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Why there was nothing about WiS or ship redesigns, about art? I want to experience the best! Every molecule in every variation of spaceship and avatar closer and more pretty!

Also we need more spaceships, fleshing out the Triglavian, Edencom, SOE and Society ship lines, adding new caldari/minmatar pirate faction etc.

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**Author:** ![Duella\_Cre\_Vil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/duella_cre_vil/32/297348_2.png) [@Duella\_Cre\_Vil](https://forums.eveonline.com/u/Duella_Cre_Vil)\
**Post date:** [February 12, 2022, 2:44pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/44 "2022-02-12T14:44:05Z")

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Blops and cov ops being able to target while cloaked would make the game so much better.

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**Author:** ![Lennox\_Dantes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lennox_dantes/32/376609_2.png) [@Lennox\_Dantes](https://forums.eveonline.com/u/Lennox_Dantes)\
**Post date:** [February 14, 2022, 2:37pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/45 "2022-02-14T14:37:57Z")

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And this guy is still employed? How?

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [February 14, 2022, 4:44pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/46 "2022-02-14T16:44:43Z")

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You’re falling for the carebear trap.

Rattati is actually trying to make changes and bring some element of risk back into the game, which is something they dislike, so they try to crucify him.

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**Author:** ![Lennox\_Dantes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lennox_dantes/32/376609_2.png) [@Lennox\_Dantes](https://forums.eveonline.com/u/Lennox_Dantes)\
**Post date:** [February 14, 2022, 5:08pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/47 "2022-02-14T17:08:46Z")

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Whoever it is. Do they not realize how hard they are destroying it?

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [February 14, 2022, 5:20pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/48 "2022-02-14T17:20:39Z")

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Simple answer: if you want EVE to be more like it was in prior years, with increased risk, entropy, and ways to interact with other players, you’ll support Rattati. If you want EVE to have safer farming spaces and more minerals and bounties for everyone so that no one ever has to fight anyone else over anything, you’ll support the players who are trying to destroy him.

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**Author:** ![L\_Amour](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/l_amour/32/305482_2.png) [@L\_Amour](https://forums.eveonline.com/u/L_Amour)\
**Post date:** [February 14, 2022, 5:44pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/49 "2022-02-14T17:44:04Z")

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Less whining would be nice.

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**Author:** ![Lennox\_Dantes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lennox_dantes/32/376609_2.png) [@Lennox\_Dantes](https://forums.eveonline.com/u/Lennox_Dantes)\
**Post date:** [February 14, 2022, 6:27pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/50 "2022-02-14T18:27:28Z")

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Not sure on the political aspect of the game, but per your description of things Rattati seems to be my guy.

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**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [February 14, 2022, 7:02pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/51 "2022-02-14T19:02:38Z")

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> [@Destiny\_Corrupted](#):
>
> Rattati is actually trying to make changes and bring some element of risk back into the game, which is something they dislike, so they try to crucify him.

Rattati removes risk whatever he touches. He creates more instanced and semi-instanced PVE environments so that players can enjoy _his_ idea of content without interruption in K-space. He removed people from open space by destroying ratting and funnels them into instanced abyssal space where they make more than ever before without any risk if you pay just a tiny bit of attention (less even than botting programs pay attention to local and intel). He removes people from open space and makes your satire video a reality with the instanced abyssal isk flood and the risk-free poochven ISK. (Not even the CRAB is causing any tangible risk because it, despite better knowledge and advice, can be lit on grid with Keepstars. If anything, he is removing risk, he removes entropy and he removes player interaction so that the remaining players can walk through and marvel at his little theme park.

![REDNES](https://global.discourse-cdn.com/eveonline/original/4X/9/6/5/96524d53cb22e8d34dff925203908c55729b363e.png)

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [February 14, 2022, 7:13pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/52 "2022-02-14T19:13:07Z")

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But abyssals were implemented in 2018 (with development lead time likely stretching at least a year or two before that), which is way before he got promoted to his position of influence? Also, when abyssals came out, players emerged out of them as suspects, which was both considerable risk and a PvP driver (more so, in fact, than potential risk and PvP drivers in other areas of space), which was changed _after_ carebears started complaining and mass-quitting the game?

Is he _actually_ responsible for the bad things you mention? Because as I’ve observed over the past two years, his initiatives seem to try to bring the game away from its current direction, to be more in line with how it was in the past. And every time he tries, the players who actually _are_ interested in nothing but instanced content and mindless wealth grinding raise up a shitstorm and beg for him to get fired.

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**Author:** ![Rich\_Darine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rich_darine/32/438327_2.png) [@Rich\_Darine](https://forums.eveonline.com/u/Rich_Darine)\
**Post date:** [February 15, 2022, 12:37am UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/53 "2022-02-15T00:37:07Z")

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What is happiness anyway?

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**Author:** ![Cilla\_Cybin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cilla_cybin/32/292206_2.png) [@Cilla\_Cybin](https://forums.eveonline.com/u/Cilla_Cybin)\
**Post date:** [February 15, 2022, 2:29am UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/54 "2022-02-15T02:29:05Z")

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" What will make EVE players happy"…

A Ferrari and a bottle of Château Cheval Blanc (1947)

Oh…you mean _in_ Eve ?

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**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [February 15, 2022, 5:54am UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/55 "2022-02-15T05:54:36Z")

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> [@Destiny\_Corrupted](#):
>
> Is he _actually_ responsible for the bad things you mention

Under his watch the suspect flag for Abyssals was removed so that more people would go in there and use this feature at all. Under his watch pop-capped low sec exploration sites were introduced. Under his watch even higher tier Abyssal sites were introduced without suspect flag. He said that pop-cap for new PVE content is a good thing so that players can enjoy the content how CCP envisioned it without immersion breaking interference from other players. Under his watch Poochven was established which is a massive isk faucet for a tiny number of players without any tangible risk. Under his watch even event sites got special rules so that typical EVE behavior would not break the “fun” for other players.

![REDNES](https://global.discourse-cdn.com/eveonline/original/4X/9/6/5/96524d53cb22e8d34dff925203908c55729b363e.png)

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**Author:** ![May\_Q\_Cry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/may_q_cry/32/370362_2.png) [@May\_Q\_Cry](https://forums.eveonline.com/u/May_Q_Cry)\
**Post date:** [February 15, 2022, 1:36pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/56 "2022-02-15T13:36:02Z")

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Rattati came in, announced he had written a manifesto for how EVE should be nerfed…

Then he told us that the players need to be punished and not rewarded (“It’s all sticks and no carrots for the players”), and if we didn’t like it we should either “shut up and take our medicine” or just quit…

And now the player count is lower than it has been in years…

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**Author:** ![Etch\_Masuka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/etch_masuka/32/468743_2.png) [@Etch\_Masuka](https://forums.eveonline.com/u/Etch_Masuka)\
**Post date:** [February 15, 2022, 2:14pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/57 "2022-02-15T14:14:43Z")

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And don’t forget that font that was wrong and that he made you scan down all those event sites.

Absolutely brutal

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**Author:** ![Lennox\_Dantes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lennox_dantes/32/376609_2.png) [@Lennox\_Dantes](https://forums.eveonline.com/u/Lennox_Dantes)\
**Post date:** [February 15, 2022, 3:48pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/58 "2022-02-15T15:48:18Z")

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One person’s depiction of Rattati is vastly different than the other.

I will say this:

Whoever has been in charge of CCP since late 2013 has done nothing but destroy High Sec, kill the player base and inject gimmicks and “controlled” content in a game that thrived in being player-driven.

The soul of Eve has been sucked out. And the players are leaving. People come here for something different, then end up finding the same exact thing they can get elsewhere.

CCP needs to swallow their pride and stop trying to fix everything themselves with stupid mechanics and events. Get back to what this game was intended to be and watch the players comeback.

I represent a small sample size, but I know myself and 10 others would flock back to Eve. In its hayday it was the greatest game ever made. Now it is only spoken of in the past tense, even though it is still around… on life support.

Whoever is responsible, maybe a group of beta cucks, who knows… they should be canned.

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**Author:** ![Lennox\_Dantes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lennox_dantes/32/376609_2.png) [@Lennox\_Dantes](https://forums.eveonline.com/u/Lennox_Dantes)\
**Post date:** [February 15, 2022, 3:50pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/59 "2022-02-15T15:50:39Z")

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The only thing that breaks “immersion” is in-game mechanics. Dev’s seem to think they know how to “fix” everything.

This was developed as a player-driven game. It remained that way, defiantly so, for a long time. Then some douche-bag came in and killed the game and drove the numbers way down.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [February 15, 2022, 5:14pm UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/60 "2022-02-15T17:14:05Z")

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> [@Zhalyd\_Lyehin](#):
>
> Under his watch the suspect flag for Abyssals was removed so that more people would go in there and use this feature at all. Under his watch pop-capped low sec exploration sites were introduced. Under his watch even higher tier Abyssal sites were introduced without suspect flag. He said that pop-cap for new PVE content is a good thing so that players can enjoy the content how CCP envisioned it without immersion breaking interference from other players. Under his watch Poochven was established which is a massive isk faucet for a tiny number of players without any tangible risk. Under his watch even event sites got special rules so that typical EVE behavior would not break the “fun” for other players.

So, my question is: how much of that was by intent, and how much was his hand being forced by the player base and/or management? Do you think items like…

> [@Zhalyd\_Lyehin](#):
>
> Under his watch the suspect flag for Abyssals was removed so that more people would go in there and use this feature at all.

> [@Zhalyd\_Lyehin](#):
>
> Under his watch even event sites got special rules so that typical EVE behavior would not break the “fun” for other players.

…Were actually the products of his own initiative? Because I’m not sure that that’s the case. Whatever level of control he has, it still likely doesn’t give him the final say on things.

> [@Zhalyd\_Lyehin](#):
>
> He said that pop-cap for new PVE content is a good thing so that players can enjoy the content how CCP envisioned it without immersion breaking interference from other players.

I’m not necessarily doubting your claims (pending further elaboration), but something like this specifically needs to be seen to be believed. Can you link something that shows him conveying across this sort of message?

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**Author:** ![Dunk\_Dinkle](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dunk_dinkle/32/319804_2.png) [@Dunk\_Dinkle](https://forums.eveonline.com/u/Dunk_Dinkle)\
**Post date:** [February 16, 2022, 12:01am UTC](https://forums.eveonline.com/t/what-will-make-eve-players-happy/349339/61 "2022-02-16T00:01:10Z")

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> [@Rich\_Darine](#):
>
> What is happiness anyway?

A medium rare ribeye steak, baked potato, and Grand Marnier soufflé for dessert.

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