# Who and When voted for Trigl NPC full spool up in 10 sec?

**URL:** <https://forums.eveonline.com/t/who-and-when-voted-for-trigl-npc-full-spool-up-in-10-sec/364489>\
**Category:** General Discussion\
**Created:** [May 28, 2022, 4:05am UTC](https://forums.eveonline.com/t/who-and-when-voted-for-trigl-npc-full-spool-up-in-10-sec/364489 "2022-05-28T04:05:41Z")\
**Posts on this page:** 1\
**Showing post:** 133

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**Author:** ![Buggs\_LeRoach](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/buggs_leroach/32/376676_2.png) [@Buggs\_LeRoach](https://forums.eveonline.com/u/Buggs_LeRoach)\
**Post date:** [June 2, 2022, 6:59am UTC](https://forums.eveonline.com/t/who-and-when-voted-for-trigl-npc-full-spool-up-in-10-sec/364489/133 "2022-06-02T06:59:39Z")

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> [@Queotzcatl](#):
>
> I want to know when there has been a votation to change the Triglavian NPC Spool Up time to reduce it to 10 secs.

there was none . you’re being trolled .

it seems you don’t understand the difference between DPS and volley damage , and the affect of turret hit damage modifiers .  
let’s look at your broadsword for easy math , as the thermal and explosive resist were close to 80% each .

> [@Impossible Vedmak Damage in Abyss](https://forums.eveonline.com/t/impossible-vedmak-damage-in-abyss/364468/1):
>
> Vedmak hits at 250 Dmg with Penetrates (1.000 - 1.250 mod) Immediately.

250 damage at 80% resist = 1250 volley damage . divide by 5 second ROF = 250 DPS . ( rounding down unknown penetrate mod )

> [@Impossible Vedmak Damage in Abyss](https://forums.eveonline.com/t/impossible-vedmak-damage-in-abyss/364468/1):
>
> After a while at 9:40 I received as wrecking shot of 1250 dmg… or 420 DMG X3…  
> That is 760 DPS… after less than one minute that the shooting began.  
> To be able to pull up that dmg it would have needed a spool up of 125%, and  
> it would have needed at least 1:40 minutes to do that.

1250 damage at 80% resist means the volley before resists was 6250 . divide by 3 , the known damage mod for wrecking shots . 2083 volley divided by 5 second ROF = 416 DPS . 416 DPS / 250 base DPS = 1.6 damage mod , or 60 seconds of spool-up . feel better ? 😃

abyss was intended for solo cruiser . then destroyer and frigate were added , and the rewards for those were increased proportionately . meaning destroyer abyss pays 2x cruiser , and frig abyss pays 3x . this allows new players to team up , use cheap ships with lower skills , and still make as much as someone soloing in a cruiser . and higher-skilled players can solo frig abyss for 3x the payout .  
would anyone want to run T1 or T2 frig abyss if the rewards were cut 2/3 ? that’s what i thought … so be careful what you wish for that’s what will happen if ccp listen to you muppets begging for the content to be made easier …

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