# Whole ship fit slot stripping (in between stripping all equipment and unfitting only item)

**URL:** <https://forums.eveonline.com/t/whole-ship-fit-slot-stripping-in-between-stripping-all-equipment-and-unfitting-only-item/367568>\
**Category:** Assembly Hall\
**Created:** [June 20, 2022, 8:26am UTC](https://forums.eveonline.com/t/whole-ship-fit-slot-stripping-in-between-stripping-all-equipment-and-unfitting-only-item/367568 "2022-06-20T08:26:31Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![A3r](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/a3r/32/322035_2.png) [@A3r](https://forums.eveonline.com/u/A3r)\
**Post date:** [June 22, 2022, 8:42am UTC](https://forums.eveonline.com/t/whole-ship-fit-slot-stripping-in-between-stripping-all-equipment-and-unfitting-only-item/367568/8 "2022-06-22T08:42:58Z")

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Probably it’s obvious for you, but not for me. For me all slots are the same and only meaning of slots for players to confuse them more and click on it more and more. However it still exists and, as it already, I would like to have possibility to handle them separately.

i don’t see any limitations here:

> [@Welcome to the Assembly Hall](https://forums.eveonline.com/t/365834):
>
> The platform for players to bring topics to the attention of the CSM. In this forum, any EVE player can raise an issue for debate. The best and most supported of these issue threads are picked up by the CSM for debate. The issues that pass debate are bought to CCP, and if CCP consents, the issues get implemented into the game. How it works: In order to raise an issue, simply create a new thread. In the title write a brief description and in the body, give as many details about your idea as p…

about I have to post only “game-breaking” propositions here, however I clearly see a phrase:  
“In this forum, any EVE player can raise an issue for debate.”  
Did I miss something? What is your “game-breaking” reference here about?  
Ok, I can suggest canceling all the ship fit slots, that will clearly ease ship fitting [of all players want to see on the ship] for everyone - will it “game-breaking” enough for you? )) However now I’m talking not about it.

What about

> [@Brisc\_Rubal](#):
>
> It just takes a few extra clicks to do it.

> takes a few extra clicks to do it.

> Blockquote

you are not right.

I.e. to split 6 modules at low slot of Bestower (which have some another equipment set so then using RMB-“Strip Fitting” is not an option, and only one - unfitting modules one by one) I have to repeat 6 times the next actions:

1. RMB on (or hover over) a low-slot module.
2. click on Unfit.

That way I have to make 12 extra clicks to do it which is not at all a “few”. Taking in view I need to repeat it again and again while changing the ship route - that frustrates me much.

And that’s just the only example.

Hope now you understand my suggestion better.

I don’t expect it to be implemented immediately, however I still expect it ever.

Thank you.

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