# Why abyssal space needs disconnect protection

**URL:** <https://forums.eveonline.com/t/why-abyssal-space-needs-disconnect-protection/301906>\
**Category:** General Discussion\
**Created:** [March 23, 2021, 6:51pm UTC](https://forums.eveonline.com/t/why-abyssal-space-needs-disconnect-protection/301906 "2021-03-23T18:51:13Z")\
**Posts on this page:** 1\
**Showing post:** 56

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**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [March 24, 2021, 4:44pm UTC](https://forums.eveonline.com/t/why-abyssal-space-needs-disconnect-protection/301906/56 "2021-03-24T16:44:45Z")

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Since these threads always seem to go in waves, you might just want to head over to this one. A bit more useful as there is actual feedback from someone on the CSM

> [@Abyssal timeouts because of disconnection](https://forums.eveonline.com/t/abyssal-timeouts-do-to-disconnection/302033):
>
> Hello friends on the CSM, I am writing you in the hope that you will ask CCP to automatically pause abyssal filament timers when a player is disconnected from the server. Like me, many players have given up running filaments because they lost something due to a disconnection. This issue can be easily resolved by simply pausing the timer in the event of a disconnection. Thank you, Andos Inkunen

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