# Why are eve player's so Risk averse

**URL:** <https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436>\
**Category:** General Discussion\
**Tags:** null-sec, low-sec, pvp\
**Created:** [May 18, 2019, 9:16am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436 "2019-05-18T09:16:21Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Nysta\_Miityew](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nysta_miityew/32/132401_2.png) [@Nysta\_Miityew](https://forums.eveonline.com/u/Nysta_Miityew)\
**Post date:** [May 20, 2019, 2:06am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/61 "2019-05-20T02:06:49Z")

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> [@Foggy\_Bernstein](#):
>
> what it boils down to people are paying cash for their ships

Are there stats about what percentage of players have bought PLEX with IRL cash? My understanding is that in most games where players can buy premium currency it’s only a small percentage of players (called whales) that buy it.

I don’t buy PLEX with cash but I’ll still avoid fights because replacing ships is a time sink and not exactly fun.

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**Author:** ![Runa\_Yamaguchi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/runa_yamaguchi/32/197532_2.png) [@Runa\_Yamaguchi](https://forums.eveonline.com/u/Runa_Yamaguchi)\
**Post date:** [May 20, 2019, 2:31am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/62 "2019-05-20T02:31:38Z")

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> [@Nysta\_Miityew](#):
>
> replacing ships is a time sink

Yep…this is the bottom line right here…Foggy’s point is also bang on but really just for new(er) players as most (I’m guessing) earn enough ISK to PvP if they wanted to.

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**Author:** ![Abruzzi\_Oskold](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/abruzzi_oskold/32/279259_2.png) [@Abruzzi\_Oskold](https://forums.eveonline.com/u/Abruzzi_Oskold)\
**Post date:** [May 20, 2019, 5:09am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/63 "2019-05-20T05:09:55Z")

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That was even more so before PLEX was added to the game.  
The only real option back then besides rattin was taking the risk of dealing with ISK sellers.

Being risk adverse (risk management), is simply playing the “game”, those who complain about it are often the easily bored players.

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**Author:** ![Sepheir\_Sepheron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sepheir_sepheron/32/279597_2.png) [@Sepheir\_Sepheron](https://forums.eveonline.com/u/Sepheir_Sepheron)\
**Post date:** [May 20, 2019, 6:15am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/64 "2019-05-20T06:15:18Z")

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People are risk averse due to killboards. If they didn’t exist or were somewhat anonymous (your kills would show with no name) people would be a lot more fun.

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**Author:** ![Oliver\_Delorean](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oliver_delorean/32/375028_2.png) [@Oliver\_Delorean](https://forums.eveonline.com/u/Oliver_Delorean)\
**Post date:** [May 20, 2019, 6:19am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/65 "2019-05-20T06:19:17Z")

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> [@Sepheir\_Sepheron](#):
>
> People are risk averse due to killboards. If they didn’t exist or were somewhat anonymous (your kills would show with no name) people would be a lot more fun.

The only true answer!

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**Author:** ![Octavech\_Raholan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/octavech_raholan/32/373797_2.png) [@Octavech\_Raholan](https://forums.eveonline.com/u/Octavech_Raholan)\
**Post date:** [May 20, 2019, 6:47am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/66 "2019-05-20T06:47:29Z")

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I really do not have any aversion against pvp, but I do have aversion against the elitists who consider themselves superior and belittling those who does not as ‘carebears.’  
Eve is a game about freedom and consequences, and players are free to avoid the fight and also get involved.

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**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [May 20, 2019, 6:54am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/67 "2019-05-20T06:54:33Z")

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> [@Herzog\_Wolfhammer](#):
>
> Incidentally, I used to run missions in buffer tanked BS that used web and scram. This I think was one of the reasons why I seldom got harrassed or saw a baiting attempt. But in saying I do that, here comes the “hurrr durrr you only make 40 million ISK per (insert ridiculous time unit here) instate of 41.8 million you fail at Eve!” spergs. So maybe that’s why mission ships are so vulnerable, more to the “make ISK” than survive an altercation with another player.

Dunno what level of missions you were doing but if it was l4 then I insert “40M instead of at least 100M per hour”

> [@Herzog\_Wolfhammer](#):
>
> Neut/vamp is quite a challenge to deal with, even from an NPC actually. But I rarely seen an NPC do that and never had a mission shipt to counter neut. Is neut one of the bigger differences still?

Try running anti-amarr missions… in some cases neuts there can be quite brutal - especially if you are in ham/torp fit.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 20, 2019, 7:23am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/68 "2019-05-20T07:23:28Z")

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> [@darkestkhan\_Eriker](#):
>
> Try running anti-amarr missions… in some cases neuts there can be quite brutal - especially if you are in ham/torp fit.

PVE neuts are not supposed to dry you at once, usually you can manage them because they have limited range. you’re right, if you go long range the effect is much lower, and often the noticeable neuts are sentries.

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**Author:** ![Abruzzi\_Oskold](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/abruzzi_oskold/32/279259_2.png) [@Abruzzi\_Oskold](https://forums.eveonline.com/u/Abruzzi_Oskold)\
**Post date:** [May 20, 2019, 8:12am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/69 "2019-05-20T08:12:24Z")

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KBs have always been annoying, and I also think that they affect player behavior more than many choose to admit, especially when you have Corp Ops to grind offline Hi Sec dead-corp Faction POS mainly to improve your Corp’s KB efficiency.

Unfortunately too many players have to have their “stats” regardless of the negative aspects.

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**Author:** ![Runa\_Yamaguchi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/runa_yamaguchi/32/197532_2.png) [@Runa\_Yamaguchi](https://forums.eveonline.com/u/Runa_Yamaguchi)\
**Post date:** [May 20, 2019, 8:19am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/70 "2019-05-20T08:19:05Z")

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Stats are a huge part of life…EVE/zKB is no exception.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [May 20, 2019, 10:47am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/72 "2019-05-20T10:47:08Z")

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> [@Solecist\_Project](#):
>
> And no, you don’t really get another response with me trying _again_ , because in the end you’d still just be a simple minded hater not actually understanding the words.

A post full of insults with no actual content is pretty much what one expects from a certain crowd. Labelling someone ‘a hater’ because they respond on-topic to the OP and expose the contradictions in your reply is going a bit over the top, but whatever.

My replies refer to the PvP _that the OP is talking about_. Your replies pretty much define everything that happens in EVE **as PvP**.

Your own position says there is no lack of PvP in EVE, it is fine, _everything is PvP_ and therefore the game is just wonderfully balanced and there are no farmers, only PvPers. Of course, your own post puts down farmers as non-PvPers and RMTers, but that’s what happens when you don’t think things through I guess.

As for non-fragile egos… if your words backed up your thoughts, you wouldn’t have to resort to longish insult-posts when someone punctures your rather shallow and self-contradictory arguments.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 20, 2019, 11:01am UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/73 "2019-05-20T11:01:38Z")

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> [@Kezrai\_Charzai](#):
>
> _everything is PvP_ and therefore the game is just wonderfully balanced and there are no farmers, only PvPers.

That’s not what he is saying. He is saying that even if you just want o mind your own business, you are impacting the other people in some way or another, most of the time by reducing either the income they make of the value for that income. In some cases though you may help them without you wanting…

Which is a pretty useless argument because it applies to most mmo games, in which the value of an income is reduced when other people also get that income. He’s basically saying that eve online is a mmo where there is competition, not realizing that in a STARSHIP game the pvp must be related to the ships.

But yeah, reported for insults

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**Author:** ![Nysta\_Miityew](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nysta_miityew/32/132401_2.png) [@Nysta\_Miityew](https://forums.eveonline.com/u/Nysta_Miityew)\
**Post date:** [May 20, 2019, 12:44pm UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/74 "2019-05-20T12:44:25Z")

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> [@Sepheir\_Sepheron](#):
>
> People are risk averse due to killboards. If they didn’t exist or were somewhat anonymous

I avoid fights and rarely do I actually look up people in local to see their fits or history or whatnot. I don’t really care if the person has never got a kill before. Fighting just seems like a high risk low reward scenario. If I lose I have to make 15 jumps to replace my ship and if I win I get maybe 1mil ISK in loot I’d have to sell.

> [@Kezrai\_Charzai](#):
>
> A post full of insults with no actual content is pretty much what one expects from a certain crowd.

You know how the forum has that message “This poster is new! Please welcome them to our community!” When a new person posts? They should have a “This poster constantly makes negative posts full of insults that contribute little to conversation. Please don’t feed the troll”

Regular posters will recognize the name and ignore it but too many people take the bait and it just ends up ruining threads.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 20, 2019, 1:37pm UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/75 "2019-05-20T13:37:05Z")

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> [@Nysta\_Miityew](#):
>
> They should have a “This poster constantly makes negative posts full of insults that contribute little to conversation. Please don’t feed the troll”

I don’t like it. People would have a bias towards the person and thus towards his post. That would be just as bad as his posts. I think he just needs to be told how to express his opinion correctly and not express his opinion when he has nothing to bring.

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**Author:** ![Erik\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erik_aihaken/32/92554_2.png) [@Erik\_Aihaken](https://forums.eveonline.com/u/Erik_Aihaken)\
**Post date:** [May 20, 2019, 3:21pm UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/76 "2019-05-20T15:21:04Z")

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> [@Ember\_Fireheart](#):
>
> Low sec / FW space:
> 
> Hecate / jackdaw running missions with their under 2sec align time’s while combat fit that instantly warp as you get anywhere near them. 1000’s of these thing’s.
> 
> Every fw plex you enter people instantly warp out when you land even if your in a worse ship than they are.
> 
> Null sec:
> 
> Citadel tethers and lots of guys just sitting on the tether when you come into system watching you.
> 
> My complaint is with everyone, why do players hate pvp so much? I just don’t get it eve went from a PvP game a few years back to a farming game now, what do people do with all that money they make? Do they spend it all on Plex so that they can just survive and go I have 50mil left at the end of the month don’t want to waste it on pvp…I really just don’t get it.
> 
> Why is it so hard to find a fight as a solo pvper I can go for hour’s and not get a single engagement, why is being safe even a thing, pvp is fun it should be something that people actively want to find it should be a great thing when people bring pvp ship’s into your space they are bringing content but instead people just dock and avoid all combat its sad.

It’s become this way, people nowadays just want their adrenaline fix, quick and easy, no matter what the means.

The time where pvp was about savouring the strategy and the kill over much longer periods of time, is long gone, because there werent that many ships, alts or assets to go around as of now …

Today Eve pvp is: You finally find a good matchup with someone, and some noskill sheeples warp in and whore on you on your way out, nice and easy kill for them, no effort.

Eve is all about doing with the least effort now.

Every single addition to the game so far has been about that, Alphas, Abyssal sites … and more to come …

Personally I hope it may RIP soon so we can all not have such a now shitty game (and now shitty playerbase) to come back to.

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**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [May 20, 2019, 5:00pm UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/77 "2019-05-20T17:00:53Z")

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> [@Runa\_Yamaguchi](#):
>
> Smart players fit their PvE ships with load-out that will maximize a specific damage type and also provide the best protection against the listed damage type that is expected. They do this to maximize their ISK/hr returns.

Smart utilizes his fit as to maximize the chance of success… I can post you my fit for loki that does almost 200M/h running l4 in hs… but w/o telling you which types of missions I do it is pretty useless information

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<div class="post-metadata">

**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [May 20, 2019, 5:07pm UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/78 "2019-05-20T17:07:25Z")

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> [@Anderson\_Geten](#):
>
> PVE neuts are not supposed to dry you at once, usually you can manage them because they have limited range. you’re right, if you go long range the effect is much lower, and often the noticeable neuts are sentries.

Have not yet met neuting sentries in l4 missions - at least not in minmatar space. It does help that npcs activate neuts randomly… if they actually ‘tried’ to neut you it would be much harder…

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 20, 2019, 5:10pm UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/79 "2019-05-20T17:10:29Z")

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I think it’s blood cruisers, battleships, and of course the blood sentries.

in the L4 epic amarr you meet some and you _rather_ either deal with them quickly or mjd off quickly.

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<div class="post-metadata">

**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [May 20, 2019, 5:19pm UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/80 "2019-05-20T17:19:39Z")

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> [@Anderson\_Geten](#):
>
> in the L4 epic amarr you meet some and you _rather_ either deal with them quickly or mjd off quickly.

That means I will never have to deal with them xD For one - I can’t be bothered to run epic arcs. And I definitely won’t be running amarr one - for me it is constant fight just to stay above -5 (mostly to not be bothered by response fleets from mining npcs… really annoying when they send response fleet after fenrir)

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 20, 2019, 5:41pm UTC](https://forums.eveonline.com/t/why-are-eve-players-so-risk-averse/160436/81 "2019-05-20T17:41:25Z")

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try to remain above -2 and you’ll be able to do the epic amarr, which almost only add faction standing towards amarr (no derived towards gallente/matar)

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