# Why are NPC's strip-mining systems

**URL:** <https://forums.eveonline.com/t/why-are-npcs-strip-mining-systems/355003>\
**Category:** General Discussion\
**Created:** [March 22, 2022, 11:26pm UTC](https://forums.eveonline.com/t/why-are-npcs-strip-mining-systems/355003 "2022-03-22T23:26:28Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [March 23, 2022, 7:50pm UTC](https://forums.eveonline.com/t/why-are-npcs-strip-mining-systems/355003/15 "2022-03-23T19:50:32Z")

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What’s happening is that they are dumbing the game down, and as a result players are leaving, and now they are replacing human players with bots.

At some point CCP has to recognize that no matter how much carebears cry, its the PvP competition and risk which actually keeps players interested.

The more they box everyone into a safe creative build zone, the more people will get bored and move on to more interesting games.

CCP should just rebrand the game as a PvP battle royale, and trust that the carebears who uninstall will be replaced by PvP players.

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