# Why Can't We Have an "In-Game" Browser? :parrotdad:

**URL:** <https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169>\
**Category:** Player Features & Ideas\
**Created:** [November 16, 2023, 11:36pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169 "2023-11-16T23:36:14Z")\
**Posts on this page:** 12\
**Page:** 2

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**Author:** ![Spacetramp\_Drago](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spacetramp_drago/32/480922_2.png) [@Spacetramp\_Drago](https://forums.eveonline.com/u/Spacetramp_Drago)\
**Post date:** [November 22, 2023, 1:46pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/21 "2023-11-22T13:46:38Z")

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You can use a browser now, what’s the problem?

Just play in windowed mode and alter the screen size that way you can have multiple windows open, simples.

Who needs a jukebox?

Most pilots will have a PC with speakers attached, or a gaming laptop with inbuilt speakers, I have both, playing any music I like has never been an issue while I play.

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**Author:** ![Anthony\_FatTony\_Amico](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anthony_fattony_amico/32/391106_2.png) [@Anthony\_FatTony\_Amico](https://forums.eveonline.com/u/Anthony_FatTony_Amico)\
**Post date:** [November 22, 2023, 3:25pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/22 "2023-11-22T15:25:59Z")

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I blast YT music when I play EVE lol.

Steam has their built-in overlay also for quick searches.

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**Author:** ![Rail\_J\_kar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rail_j_kar/32/374429_2.png) [@Rail\_J\_kar](https://forums.eveonline.com/u/Rail_J_kar)\
**Post date:** [November 22, 2023, 7:46pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/23 "2023-11-22T19:46:38Z")

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The main potential I see for an in game browser, would be to integrate dotlan navigation. But, I’d rather CCP just make a usable 2d map (not that I want them to get rid of the 3d one.)

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**Author:** ![Spacetramp\_Drago](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spacetramp_drago/32/480922_2.png) [@Spacetramp\_Drago](https://forums.eveonline.com/u/Spacetramp_Drago)\
**Post date:** [November 23, 2023, 9:46am UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/24 "2023-11-23T09:46:24Z")

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Dotlan is a 3rd party app/programme though and I can’t see CCP ever integrating one within the game.

I use a 27" monitor and I can easily have 4 open windows on the go by using one in each corner, or diagonally overlapped etc.

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**Author:** ![Rail\_J\_kar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rail_j_kar/32/374429_2.png) [@Rail\_J\_kar](https://forums.eveonline.com/u/Rail_J_kar)\
**Post date:** [November 23, 2023, 2:50pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/25 "2023-11-23T14:50:52Z")

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I agree, not for eve anyway. Might make sense for their blockchain thing. one of their stated goals for that project was the integrate 3d party developers.

I still want a 2d in game map for eve though.

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**Author:** ![Ax\_l\_Thorne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ax_l_thorne/32/412835_2.png) [@Ax\_l\_Thorne](https://forums.eveonline.com/u/Ax_l_Thorne)\
**Post date:** [November 23, 2023, 4:24pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/26 "2023-11-23T16:24:27Z")

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> [@Rail\_J\_kar](#):
>
> I still want a 2d in game map for eve though.

Oh, you mean

[EvE Dotlan?](https://evemaps.dotlan.net/)

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**Author:** ![Rail\_J\_kar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rail_j_kar/32/374429_2.png) [@Rail\_J\_kar](https://forums.eveonline.com/u/Rail_J_kar)\
**Post date:** [November 23, 2023, 4:34pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/27 "2023-11-23T16:34:57Z")

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That’s not in game. But yes, dotlan is exactly the type of thing I’d love in the game. However, I’d want the full map… some areas are a bit finicky to navigate with dotlan, because routes move between regions.

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**Author:** ![Ax\_l\_Thorne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ax_l_thorne/32/412835_2.png) [@Ax\_l\_Thorne](https://forums.eveonline.com/u/Ax_l_Thorne)\
**Post date:** [November 23, 2023, 7:35pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/28 "2023-11-23T19:35:32Z")

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> [@Rail\_J\_kar](#):
>
> That’s not in game

There is a very simple solution.

While in game, press alt-tab.

Open the browser of your choice.

In the address bar, type

> **[DOTLAN EveMaps](https://evemaps.dotlan.net/)**
>
> DOTLAN EveMaps is the leading online/interactive map/alliance/corporation resource database for Eve Online

Use the site as intended, when done, alt-tab back to EvE.

All while engaging your imagination and pretending that what you just did, was in game.

Or, you could role-play that your capsuleer was utilizing the fluid-router to access that info, in pod.

Final step. Pat yourself on the back followed by presenting yourself with a gold star for your stellar problem solving skills.

One has more to gain when they do something for themselves than having it pandered to them. Gives one a real sense of accomplishment!

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**Author:** ![Rail\_J\_kar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rail_j_kar/32/374429_2.png) [@Rail\_J\_kar](https://forums.eveonline.com/u/Rail_J_kar)\
**Post date:** [November 23, 2023, 8:06pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/29 "2023-11-23T20:06:49Z")

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Look, I’m not saying there aren’t work arounds, but it’s quite obvious a 2d map is more readable. (The fw map for instance is much more usable than the normal 3d map.)

CCP shouldn’t have to rely on a 3d party to host a 2d map for them, the game needs one in the client.

It’s not about being pandered to, a map is a basic feature of the game, and it’s kind of sad a 2d version of it wasn’t developed in the game client for over 20 years.

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<div class="post-metadata">

**Author:** ![Ax\_l\_Thorne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ax_l_thorne/32/412835_2.png) [@Ax\_l\_Thorne](https://forums.eveonline.com/u/Ax_l_Thorne)\
**Post date:** [November 23, 2023, 9:04pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/30 "2023-11-23T21:04:25Z")

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> [@Rail\_J\_kar](#):
>
> game needs one

Seems to be doing quite well without one.

I don’t think the game “needs” one.

Maybe you do. But the game. Not so much.

As a nice option, sure. I get you.

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**Author:** ![Nicen\_Jehr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicen_jehr/32/388048_2.png) [@Nicen\_Jehr](https://forums.eveonline.com/u/Nicen_Jehr)\
**Post date:** [November 23, 2023, 9:29pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/31 "2023-11-23T21:29:48Z")

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i used it extensively and wrote code to take advantage of it for route planning when it was available. IGB was in no way a “nice option”, it was slow and bad at rendering. dropping it in favor of better API support was the right call

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [February 21, 2024, 9:29pm UTC](https://forums.eveonline.com/t/why-cant-we-have-an-in-game-browser/428169/32 "2024-02-21T21:29:57Z")

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