# Why can't we just expand New Eden and give players more space?

**URL:** <https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911>\
**Category:** Missions\
**Tags:** pve, pvp, industrial\
**Created:** [November 2, 2019, 3:14pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911 "2019-11-02T15:14:54Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Irshad\_Abd\_Al-Karim](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/irshad_abd_al-karim/32/296788_2.png) [@Irshad\_Abd\_Al-Karim](https://forums.eveonline.com/u/Irshad_Abd_Al-Karim)\
**Post date:** [November 2, 2019, 3:14pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/1 "2019-11-02T15:14:54Z")

</div>

First off I’m not a vet in the game by any means. I’ve joined and left multiple times. I’ve always thought the game was fantastic.  
Maybe a game like Eve that’s been around for so long should add new regions of space real estate? It could give CCP the opportunity to try new things PVE wise. Maybe update the questing style a bit.

Curious to read your thoughts.

Peace

 ![3RD%20MISSION%20HUB%20%20JUMPED%20BACK%20AND%20RETURNING%20A%20MISSION](https://global.discourse-cdn.com/eveonline/original/3X/e/0/e0be1d57009bc0bae848d1a9d9eb3cf976878294.jpeg)

---

<div class="post-metadata">

**Author:** ![Harabec\_Ojutai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/harabec_ojutai/32/212638_2.png) [@Harabec\_Ojutai](https://forums.eveonline.com/u/Harabec_Ojutai)\
**Post date:** [November 2, 2019, 3:21pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/2 "2019-11-02T15:21:21Z")

</div>

Biggest issue is that there’s simply not enough players. As it is you can fly through sizable areas of space without ever seeing another person. If you add more real estate, that only exacerbates the problem. They should be able to try new things in existing systems without needing to add new space.

---

<div class="post-metadata">

**Author:** ![Runa\_Yamaguchi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/runa_yamaguchi/32/197532_2.png) [@Runa\_Yamaguchi](https://forums.eveonline.com/u/Runa_Yamaguchi)\
**Post date:** [November 2, 2019, 3:40pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/3 "2019-11-02T15:40:13Z")

</div>

More space! God lord no…it’s already empty enough.

---

<div class="post-metadata">

**Author:** ![Irshad\_Abd\_Al-Karim](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/irshad_abd_al-karim/32/296788_2.png) [@Irshad\_Abd\_Al-Karim](https://forums.eveonline.com/u/Irshad_Abd_Al-Karim)\
**Post date:** [November 2, 2019, 3:41pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/4 "2019-11-02T15:41:27Z")

</div>

Yes, I figured that. But what I’m also thinking is that new regions should be designed to be attractive to veteran players as well. Only We the community can say what would attract us to those locations.  
And then PVE could be designed accordingly.  
And then we can look for ways where we can invite a fresh pool of Eve players. Because the game despite its age looks really good. And the draw of the Eve brand name still exists.

---

<div class="post-metadata">

**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [November 2, 2019, 5:10pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/5 "2019-11-02T17:10:21Z")

</div>

Space is already big and there are dozens of systems in the game that are empty and unused. If anything, we need to shrink New Eden and bring everyone closer for more content.

I can understand your viewpoint since you seem like a very casual player who has never really committed to EVE Online, but if you spend a good couple of months playing with a dedicated group, you’ll learn very quickly that there is already way too much space.

---

<div class="post-metadata">

**Author:** ![Meditril](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/meditril/32/378591_2.png) [@Meditril](https://forums.eveonline.com/u/Meditril)\
**Post date:** [November 2, 2019, 6:08pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/6 "2019-11-02T18:08:29Z")

</div>

Check out the map using the various statistics functionalities. There are a few places in high-sec, a bit more in Low-sec and many in 0.0, which are empty.  
We really do not need more of those.

---

<div class="post-metadata">

**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [November 2, 2019, 6:12pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/7 "2019-11-02T18:12:55Z")

</div>

More space this game doesn’t need.

A revamp of missions? Definitely yes.

And to be fair, with invasions and stuff they have been adding tons of new PVE content. Some that can be done solo, some small to medium sized fleets. That is all pretty good so far.

---

<div class="post-metadata">

**Author:** ![Do\_Little](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/do_little/32/411571_2.png) [@Do\_Little](https://forums.eveonline.com/u/Do_Little)\
**Post date:** [November 2, 2019, 6:31pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/8 "2019-11-02T18:31:06Z")

</div>

There are 5201 accessible systems in known space and 2604 wormholes. One player Katia Sae visited them all - it took him 10 years. There are a few densely populated areas near trade hubs and Nullsec power blocs but most of space is empty most of the time. CCP could eliminate half the current systems and most players wouldn’t notice.

---

<div class="post-metadata">

**Author:** ![Wyk\_Bathana](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wyk_bathana/32/374287_2.png) [@Wyk\_Bathana](https://forums.eveonline.com/u/Wyk_Bathana)\
**Post date:** [November 2, 2019, 7:07pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/9 "2019-11-02T19:07:19Z")

</div>

OP  
Most null systems are already quite empty you know?  
Eve is about interacting with others. Not exploring deep space like in start trek (the series)  
So if you are not a vet, first try to move and travel everywhere. One player accomplished recently the deed of visiting every new eden system. It took to him several months or 1-2 years.  
I really don’t see the need to get more space.  
If we want conflicts etc we even need LESS space

---

<div class="post-metadata">

**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [November 2, 2019, 11:02pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/10 "2019-11-02T23:02:24Z")

</div>

New Eden used to have 2-3 times as many logged in pilots as it does now, and even then there would be areas of space that were just empty. New regions could add a bit of a mad rush to claim new space, however you would just see more of the same power blocks just taking more and the “new” content would only see action for a short time before receding to the status quo.

We have yet to see what exactly is happening when Invasion part 2 happens and how it might change the face of New Eden. Will Drifters just start trying to take sov away? Will Triglavians start settling high and low sec areas? Not to mention how making a choice between allying the Empires and Triglavians will affect things.

All those unknowns aside, what needs to happen, is something that continually brings players out and creates conflict across a large area to try and spread out the player base. Which is a lot easier to say than to do.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [November 3, 2019, 11:29am UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/11 "2019-11-03T11:29:07Z")

</div>

> [@Malak\_Starfire](#):
>
> however you would just see more of the same power blocks just taking more

That’s because caps and player gates (pharolux ?) allow for very fast deployment. Make those new areas immune to cynos and NPC - controlled .  
Bigger blobs will still be at win, but at least deploying to a new area will be costly.

---

<div class="post-metadata">

**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [November 3, 2019, 12:56pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/12 "2019-11-03T12:56:56Z")

</div>

There already is NPC nullsec. It still allows ship based cynos but not the sov based structures.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [November 3, 2019, 1:06pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/13 "2019-11-03T13:06:07Z")

</div>

why are you stating the obvious ?

---

<div class="post-metadata">

**Author:** ![zazzmatazz\_Xu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zazzmatazz_xu/32/451037_2.png) [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Post date:** [November 3, 2019, 3:54pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/14 "2019-11-03T15:54:41Z")

</div>

Because no matter where you go in New Eden someone’s big fat head will be there, you can build forever and it will never be what you hope for, a space of your own to immerse oneself but with all the features, even in ED with all it’s vastness I have yet to get away from other fat heads.

---

<div class="post-metadata">

**Author:** ![Agondray](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agondray/32/414989_2.png) [@Agondray](https://forums.eveonline.com/u/Agondray)\
**Post date:** [November 3, 2019, 4:51pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/15 "2019-11-03T16:51:30Z")

</div>

why do we need new space? so the null blocs can take it over so you cant do anything with it unless you join them?

---

<div class="post-metadata">

**Author:** ![Miles\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/miles_highwind/32/177311_2.png) [@Miles\_Highwind](https://forums.eveonline.com/u/Miles_Highwind)\
**Post date:** [December 27, 2019, 8:54pm UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/16 "2019-12-27T20:54:30Z")

</div>

Try telling the PVE’er that low and null is vastly empty lol. No. There is death and loss at every gate beyond 0.6. I lost half a billion in a hauler undocking in Jita before my ship animated. Twice. This week.

---

<div class="post-metadata">

**Author:** ![Blade\_Darth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blade_darth/32/378598_2.png) [@Blade\_Darth](https://forums.eveonline.com/u/Blade_Darth)\
**Post date:** [December 28, 2019, 7:48am UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/17 "2019-12-28T07:48:33Z")

</div>

There are whole regions of null with 2 (afk) people in certain timezones. On regular day most systems are empty or have limited activity (eyes or a random passing trough). Sure staging systems, dead-end pockets (the 2-3 systems at end), trade hubs and so on have very high player count but remaining 90% is heavily underutilized.  
HS- mostly mission running, agents provide infinite missions so doesn’t matter if there is 1 or 100 people doing them from one station.

I’m for making some areas more unique, we certainly don’t need more space though. Not with current player numbers. above 100k logged-in average, maybe.

> [@Miles\_Highwind](#):
>
> Try telling the PVE’er that low and null is vastly empty lol. No. There is death and loss at every gate beyond 0.6. I lost half a billion in a hauler undocking in Jita before my ship animated. Twice. This week.

More systems wouldn’t make Jita less crowded or dangerous. Formula to calculate required ehp to be unprofitable for tornado gankers: (cargo value/100)\*6000. If your ship takes longer than 10s to warp or it’s a somewhat lower sec. system, multiply result by two. happy new year

---

<div class="post-metadata">

**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [December 29, 2019, 5:14am UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/18 "2019-12-29T05:14:02Z")

</div>

> [@Miles\_Highwind](#):
>
> Try telling the PVE’er that low and null is vastly empty lol. No. There is death and loss at every gate beyond 0.6.

> [@Miles\_Highwind](#):
>
> I lost half a billion in a hauler undocking in Jita before my ship animated. Twice. This week.

These two sentences have nothing to do with each other. Expanding the universe will have no effect on Jita. And if you are dying before your ship animates on Jita undock upgrade your potato. I undock blockade runners all the time and warp to an insta without issue. Been doing it for years.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [December 29, 2019, 8:18am UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/19 "2019-12-29T08:18:25Z")

</div>

> [@Derath\_Ellecon](#):
>
> I undock blockade runners all the time and warp to an insta without issue. Been doing it for years.

So do I, but sometimes I have a huge lag and it takes more than 1min to load the grid. I never lost a ship on jita undock, but yeah the mechanism, that allows people to spam the exit with ships to bump yours, is completely stupid. That and the exit angle greater than the allowed warp angle …

---

<div class="post-metadata">

**Author:** ![Agondray](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agondray/32/414989_2.png) [@Agondray](https://forums.eveonline.com/u/Agondray)\
**Post date:** [January 20, 2020, 2:52am UTC](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911/20 "2020-01-20T02:52:20Z")

</div>

> [@Blade\_Darth](#):
>
> There are whole regions of null with 2 (afk) people in certain timezones.

after several trips into null on a alpha alt i believe those 2 afk guys are really just sitting there watching locak in their hic. had 1 hic that got me before i even got to the gate and help me while he logged on alts to kill a shuttle.

[Next page](https://forums.eveonline.com/t/why-cant-we-just-expand-new-eden-and-give-players-more-space/198911.md?page=2)
