# Why do you play in Highsec space?

**URL:** <https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479>\
**Category:** General Discussion\
**Created:** [October 1, 2021, 11:44am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479 "2021-10-01T11:44:32Z")\
**Posts on this page:** 20\
**Page:** 25

<div class="post-metadata">

**Author:** ![Lexx\_Arzi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lexx_arzi/32/316514_2.png) [@Lexx\_Arzi](https://forums.eveonline.com/u/Lexx_Arzi)\
**Post date:** [April 18, 2022, 7:58pm UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/481 "2022-04-18T19:58:22Z")

</div>

I like the pick up and play that hisec and lowsec offers relatively. 0.0 feels too much like a job with no real rewards that justify the timesink compared to hisec. Which just makes it the superior option to play in really.

---

<div class="post-metadata">

**Author:** ![Nico\_Christened](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nico_christened/32/439994_2.png) [@Nico\_Christened](https://forums.eveonline.com/u/Nico_Christened)\
**Post date:** [April 19, 2022, 3:34am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/482 "2022-04-19T03:34:20Z")

</div>

I like high sec because I’m not into Eve as a pvp murder simulator, no matter how much the devs try to turn the sandbox into one…if I finally quit Eve it’ll be because living in high security space is no longer fun and/or feasible.

---

<div class="post-metadata">

**Author:** ![Oosel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oosel/32/389219_2.png) [@Oosel](https://forums.eveonline.com/u/Oosel)\
**Post date:** [April 19, 2022, 8:42am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/483 "2022-04-19T08:42:30Z")

</div>

most apt and best put forward comment on this entire thread agree completely

---

<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [April 19, 2022, 11:36am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/484 "2022-04-19T11:36:59Z")

</div>

I like high sec because I’m not into Eve as a pve mining simulator, no matter how much the devs try to turn the sandbox into one…

---

<div class="post-metadata">

**Author:** ![Ax\_l\_Thorne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ax_l_thorne/32/412835_2.png) [@Ax\_l\_Thorne](https://forums.eveonline.com/u/Ax_l_Thorne)\
**Post date:** [April 19, 2022, 1:32pm UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/485 "2022-04-19T13:32:20Z")

</div>

I’m no longer allowed into highsec because the devs forced their pvp sandbox on me.

---

<div class="post-metadata">

**Author:** ![Io\_Koval](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/io_koval/32/282426_2.png) [@Io\_Koval](https://forums.eveonline.com/u/Io_Koval)\
**Post date:** [April 19, 2022, 2:28pm UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/486 "2022-04-19T14:28:41Z")

</div>

The real high sec was inside us all along.

---

<div class="post-metadata">

**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [April 19, 2022, 2:45pm UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/487 "2022-04-19T14:45:07Z")

</div>

> [@Nico\_Christened](#):
>
> I like high sec because I’m not into Eve as a pvp murder simulator

Murder and carnage goes on in highsec anyway. And it _should_ do. I don’t always agree with the mechanics of it, but without highsec ganking I am quite sure highsec would be an utterly boring place. Risk is the key element of the game, and that risk should exist everywhere. I can’t think of anything more boring or soul destroying for the game than queues of barges and industrial ships at Sivala/Eudama gate…all safely passing through without challenge on their way to Jita. This is Eve…not a farming simulator.

---

<div class="post-metadata">

**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [April 19, 2022, 2:49pm UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/488 "2022-04-19T14:49:47Z")

</div>

> [@Altara\_Zemara](#):
>
> Murder and carnage goes on in highsec anyway. And it _should_ do. I don’t always agree with the mechanics of it, but without highsec ganking I am quite sure highsec would be an utterly boring place. Risk is the key element of the game, and that risk should exist everywhere. I can’t think of anything more boring or soul destroying for the game than queues of barges and industrial ships at Sivala/Eudama gate…all safely passing through without challenge on their way to Jita. This is Eve…not a farming simulator.

 ![WB1574](https://global.discourse-cdn.com/eveonline/original/4X/0/2/7/0278cd353dafce6c086a1c48641ebacb96e34c3e.jpeg)

---

<div class="post-metadata">

**Author:** ![Gix\_Firebrand](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gix_firebrand/32/456949_2.png) [@Gix\_Firebrand](https://forums.eveonline.com/u/Gix_Firebrand)\
**Post date:** [April 19, 2022, 7:41pm UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/489 "2022-04-19T19:41:27Z")

</div>

> [@Altara\_Zemara](#):
>
> Murder and carnage goes on in highsec anyway. And it _should_ do. I don’t always agree with the mechanics of it, but without highsec ganking I am quite sure highsec would be an utterly boring place. Risk is the key element of the game, and that risk should exist everywhere. I can’t think of anything more boring or soul destroying for the game than queues of barges and industrial ships at Sivala/Eudama gate…all safely passing through without challenge on their way to Jita. This is Eve…not a farming simulator.

So you finally understand eh?

---

<div class="post-metadata">

**Author:** ![Ax\_l\_Thorne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ax_l_thorne/32/412835_2.png) [@Ax\_l\_Thorne](https://forums.eveonline.com/u/Ax_l_Thorne)\
**Post date:** [April 20, 2022, 12:18am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/490 "2022-04-20T00:18:54Z")

</div>

High sec is bloody, but with added tears, tantrums and threats to cause bodily harm.

Low sec is bloody, but with high fives.

Null sec is bloody, but with added tears, tantrums, and threats of blobbing.

WH sec is bloody, but with, surprise! Guess who!? With secret smooches and piñata parties.

---

<div class="post-metadata">

**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [April 20, 2022, 1:01am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/491 "2022-04-20T01:01:35Z")

</div>

> [@Ax\_l\_Thorne](#):
>
> Low sec is bloody, but with high fives.

love it  
best description of LOW sec ever  
so true 👍

---

<div class="post-metadata">

**Author:** ![Nico\_Christened](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nico_christened/32/439994_2.png) [@Nico\_Christened](https://forums.eveonline.com/u/Nico_Christened)\
**Post date:** [April 20, 2022, 8:21am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/492 "2022-04-20T08:21:21Z")

</div>

The risk in high sec is overblown, there should be more risk for the gankers though–they need stricter penalties for engaging in illegal activities there. If they pick a target CCP should increase penalties so it’s worth it. Currently it’s just a grief-fest.

---

<div class="post-metadata">

**Author:** ![Nico\_Christened](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nico_christened/32/439994_2.png) [@Nico\_Christened](https://forums.eveonline.com/u/Nico_Christened)\
**Post date:** [April 20, 2022, 8:27am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/493 "2022-04-20T08:27:00Z")

</div>

I imagine there’s a great many people who left the game because of griefers attacking them with cheap crap frigs while they tried to learn the game in high sec mining. Something has caused around 15,000 players to move on the last few years–and I’d be willing ot bet a fraction of those are people like you and I. But until CCP meaningfully penalize and stop catering to gankers who like to attack weaponless industrialists things won’t improve.

---

<div class="post-metadata">

**Author:** ![Wes\_Wyhunnan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wes_wyhunnan/32/409400_2.png) [@Wes\_Wyhunnan](https://forums.eveonline.com/u/Wes_Wyhunnan)\
**Post date:** [April 21, 2022, 12:26am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/494 "2022-04-21T00:26:18Z")

</div>

Except ganking has been in the game since Day 1. And really it’s only gotten harder to gank as time goes by, so one could actually make the argument that it’s the decline of ganking that’s correlated to the decline of players, not the opposite. I don’t know how you would possibly make the argument that something that has existed for the entire length of the game is now all of a sudden responsible for its decline, when it wasn’t for the first 17 years. That makes 0 sense.

---

<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 21, 2022, 1:15am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/495 "2022-04-21T01:15:38Z")

</div>

> [@Wes\_Wyhunnan](#):
>
> I don’t know how you would possibly make the argument that something that has existed for the entire length of the game is now all of a sudden responsible for its decline, when it wasn’t for the first 17 years. That makes 0 sense.

Shh.

Just let it happen.

---

<div class="post-metadata">

**Author:** ![Ax\_l\_Thorne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ax_l_thorne/32/412835_2.png) [@Ax\_l\_Thorne](https://forums.eveonline.com/u/Ax_l_Thorne)\
**Post date:** [April 21, 2022, 1:16am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/496 "2022-04-21T01:16:05Z")

</div>

> [@Nico\_Christened](#):
>
> Something has caused around 15,000 players to move on the last few years

Obligatory citation needed.

> [@Nico\_Christened](#):
>
> gankers who like to attack weaponless industrialists

Why are they weaponless? Is that truly the fault of the ganker, CCP or the lazy miner who didn’t think to add mods for defense.

Yes yes, I’ve heard this argument before. “But mining ships aren’t suited for combat! Whaaaaa!”

To which my reply is “huh. That hasn’t stopped me from using combat ventures and procures in low sec to hunt people. I guess I just fail at this game.”

---

<div class="post-metadata">

**Author:** ![Nico\_Christened](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nico_christened/32/439994_2.png) [@Nico\_Christened](https://forums.eveonline.com/u/Nico_Christened)\
**Post date:** [April 21, 2022, 4:05am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/497 "2022-04-21T04:05:11Z")

</div>

1. Look at the dip yourself. Eve’s not dying, but it’s not growing either. 40k consecutive logins to now the mid-20ks during USTZ sucks. We could debate all day why this has happened, but the fact that it has happened isn’t exactly a secret when the numbers are right there in the open for everyone to see.

[https://eve-offline.net/?server=tranquility](https://eve-offline.net/?server=tranquility)

1. Know what’s cool about a sanbox? When you’re making a giant pit to bury all your toys within after you’ve tortured and murdered them all like Sid from Toy Story, others are building castles and peaceful things like that over in their corner. Know what EvE’s not anymore? A sandbox because PvP is being shoved down people’s throats in high security space more and more frequently regardless whether they want it or not. No one is doing that ■■■■ to the PvPr’s. They don’t have to mine or run hauling missions --industrial gameplay isn’t being forced onto them, but instead this just works one-way and some people hate that.

You don’t? That’s fine. I’m sure many agree with you. I however don’t. High sec should be mostly secure from gankers and I’ll not change my position on that. IF someone wants to gank a pilot in high sec there should be a helluva huge penalty for it so they’d need to choose their targets wisely.

---

<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [April 21, 2022, 4:06am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/498 "2022-04-21T04:06:27Z")

</div>

> [@Nico\_Christened](#):
>
> High sec should be mostly secure from gankers and I’ll not change my position on that.

FYI, nobody cares what you think.

---

<div class="post-metadata">

**Author:** ![Nico\_Christened](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nico_christened/32/439994_2.png) [@Nico\_Christened](https://forums.eveonline.com/u/Nico_Christened)\
**Post date:** [April 21, 2022, 4:06am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/499 "2022-04-21T04:06:54Z")

</div>

You do. Don’t lie. You reply all the time.

---

<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [April 21, 2022, 4:08am UTC](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479/500 "2022-04-21T04:08:17Z")

</div>

Me replying isn’t an indicator of caring, it’s more an indicator of feeling amused at your belief that you are going to fundamentally change the game.

Look, if you want a safe space to mine - why don’t you just create a Minecraft server?

[Previous page](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479.md?page=24)

[Next page](https://forums.eveonline.com/t/why-do-you-play-in-highsec-space/330479.md?page=26)
