# Why is everyone multiboxing so many accounts now

**URL:** <https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541>\
**Category:** General Discussion\
**Created:** [June 21, 2024, 5:53pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541 "2024-06-21T17:53:02Z")\
**Posts on this page:** 20\
**Page:** 14

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**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/420339_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 25, 2024, 5:45am UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/269 "2024-09-25T05:45:09Z")

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I’m thinking that the other day when I was mining with a fleet of accounts in highsec no longer gives me the thrill or excitement and I think I had decided that I’m burnt out and done with mining for at least until next month.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [September 25, 2024, 8:23am UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/270 "2024-09-25T08:23:04Z")

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> [@Felix\_Frostpacker](#):
>
> excitement

Perhaps you can get back to robbing ESS banks or something? Maybe steal from skyhooks? The latter would be like mining and robbing combined, with a pinch of hauling too. 😊

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**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [September 25, 2024, 9:35am UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/271 "2024-09-25T09:35:16Z")

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Here’s a thought. I could be quite wrong about this, but multiboxing seems like the **least** game damaging (and popular) way for CCP to make extra cash per player/customer using their product.

The corollary would be that nerfing multiboxing would lead to more game (or game experience) damaging ways (read _cash_) being introduced to compensate for lost revenue.

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**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [September 25, 2024, 10:00am UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/272 "2024-09-25T10:00:41Z")

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> [@Wadiest\_Yong](#):
>
> Here’s a thought. I could be quite wrong about this, but multiboxing seems like the **least** game damaging (and popular) way for CCP to make extra cash per player/customer using their product.

It’s another of those ‘issues’ that people ‘care’ about for ulterior motives…and not because they genuinely care about the game itself.

Some simply can’t cope with multiboxing, and whining about how many multiboxers there allegedly are is less direct than just admitting they are useless at it. Some are simply jealous that others can afford to multibox…so multiboxing gets added to the list of ‘bwah…its not fair !’ items. And so on.

I’m not holding out on finding a thread where someone genuinely cares about the game itself and isn’t using player count, multiboxing, yada yada, as a pretext for something else.

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [September 25, 2024, 10:12am UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/273 "2024-09-25T10:12:30Z")

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Eve is already looong gone beyond return with this.

No point trying to reverse it.

If some still enjoy it as is, fine.

The vast and relevant majority fcked off years ago, back when the game still had some semblance of social and cooperative soul.

2011-2014 RIP

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [September 25, 2024, 11:54am UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/274 "2024-09-25T11:54:25Z")

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Multiboxing is good for the game.

It rewards people capable of running multiple accounts.

Get good.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [September 25, 2024, 1:02pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/275 "2024-09-25T13:02:32Z")

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> [@Wadiest\_Yong](#):
>
> Here’s a thought. I could be quite wrong about this, but multiboxing seems like the **least** game damaging (and popular) way for CCP to make extra cash per player/customer using their product.

That is true, but only because of the last part. _Per player/customer using their product_.  
What you will never know is the amount of cash they potentially miss, because (mass-)multiboxing makes their product simply unattractive for an unknown amount of potential customers that then decide _not to use the product_ because of the _reputation it has_.

I personally wouldn’t bet that the current state of the game really is the more lucrative one for CCP, but of course, I also coulde be quite wrong. It’s just the one they currently pay their bills from and are probably not willing to risk a change that will surely cost them money short term, for the _chance_ of maybe getting more money later on.

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**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/420339_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 25, 2024, 3:20pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/276 "2024-09-25T15:20:51Z")

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Could be a key indicator for maximising single point sales.

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [September 25, 2024, 4:24pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/277 "2024-09-25T16:24:15Z")

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No doubt it requires multiple science degrees to run…

Get-off the high horse for a minute, anyone with sense taking a real look at this whole thing will say it’s, stupid, and broken to the core.

« Try Eve and get blobbed by some random basement loser and his one-man armies »

Or…

« Power of two » purchase is right here !

Insert credit card details here :

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2024, 5:18pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/278 "2024-09-25T17:18:33Z")

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What difference does it make if you get blobbed by a one-man 20 alt army, or 20 individual players? You’re dead either way…

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [September 25, 2024, 6:05pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/279 "2024-09-25T18:05:14Z")

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By that logic we could depopulate the entire game to have only 2 real people playing.

One is a new player, the other one the basement dwelling loser controlling all the ships in space.

What difference would it make for one dead noob ?

Well, all of it, no one in their right mind would want to continue playing this.

At least back then, with real people, some social interaction could follow, that was the core of the game back then.

Butterfly Effect much ?

Yeah … sod off …

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2024, 6:06pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/280 "2024-09-25T18:06:28Z")

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> [@Verlyn](#):
>
> At least back then

Multiboxing has been a thing since day one. There is no “back then”…

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [September 25, 2024, 6:10pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/281 "2024-09-25T18:10:21Z")

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> [@QuakeGod](#):
>
> What difference does it make if you get blobbed by a one-man 20 alt army, or 20 individual players? You’re dead either way…

Please stop spreading that myth that has been disproven endless times over. The actual chance to get a 20man gang together at this specific moment is magnitudes smaller than if one single guy can just log in his 20alts. It’s a matter of understanding _basic statistics_. Yes, if it hits you, you are dead too. But the chance of _being hit at all_ is less than 1:20th.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2024, 6:40pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/282 "2024-09-25T18:40:23Z")

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How, exactly, is it the fault of multiboxers that you aren’t able to gather up a 20-man fleet? You have corps, you have Discord, and multiple other tools at your disposal. Use them…

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2024, 6:42pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/283 "2024-09-25T18:42:41Z")

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Long story short, there is no way to tell how many multiboxers and how many single players there are. Only CCP has those numbers, and they aren’t likely to release them…

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**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [September 25, 2024, 6:42pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/284 "2024-09-25T18:42:42Z")

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> [@Syzygium](#):
>
> because (mass-)multiboxing makes their product simply unattractive for an unknown amount of potential customers that then decide _not to use the product_ because of the _reputation it has_.

I don’t know, never heard that particular argument before. Why would it hold true now if it wasn’t the case in say 2011-14, when multiboxing was also a thing (one of my friends ganked the ■■■■ out of enemy fleets with his 10 accounts of sb alts, and he wasn’t the only one).

It looks more like people seem to have an increasing need for some kind of a scapegoat, be it veterans, multiboxers, omegas, or game mechanics.

I’ve never multiboxed, not even dualboxed. I don’t have the necessity, I make ends meet with one pilot in space. If someone else wants to multibox, that’s cool, it doesn’t matter for my decisions in space. If I ever fly a super or a jump freighter that would have to change, if only for the cyno, but until then, nope. Multiboxing has been woven into the fabric of EvE, it influences the economy without a doubt. And it has done so since the start of EvE. If multiboxing has bad rep, then it’s the wrong rep. It does not limit anyone to anything.

> [@Syzygium](#):
>
> Please stop spreading that myth that has been disproven endless times over.

I don’t see the “myth”, it’s a matter of dps and grid control.

> [@Syzygium](#):
>
> The actual chance to get a 20man gang together at this specific moment is magnitudes smaller than if one single guy can just log in his 20alts.

Sure, as a member of a small outfit, or as a solo player. The group I am part of often has the opposite problem, and is suprised by the enthusiasm to join fleets. In any event, that too doesn’t seem different from 14 years ago.

> [@Syzygium](#):
>
> But the chance of _being hit at all_ is less than 1:20th.

Depends how you calculate that chance: If you use players instead of accounts then it’s still the same chance.  
Or is the theory that the PCU is now composed of more accounts with fewer people than say half a decade ago ? Where did that come from ?! Are there any numbers on this ? Sounds like a myth to me.

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<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2024, 6:45pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/285 "2024-09-25T18:45:01Z")

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> [@Wadiest\_Yong](#):
>
> It looks more like people seem to have an increasing need for some kind of a scapegoat, be it veterans, multiboxers, omegas, or game mechanics.

Winner winner, chicken dinner…

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**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [September 25, 2024, 6:45pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/286 "2024-09-25T18:45:47Z")

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Mors tua, vita mea - isn’t that how things are done in EvE ?  
😉

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2024, 6:47pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/287 "2024-09-25T18:47:15Z")

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> [@Wadiest\_Yong](#):
>
> isn’t that how things are done in EvE ?

Since day one…

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<div class="post-metadata">

**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [September 25, 2024, 6:59pm UTC](https://forums.eveonline.com/t/why-is-everyone-multiboxing-so-many-accounts-now/453541/288 "2024-09-25T18:59:02Z")

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Yeah bollocks to that argument too, it was nowhere near the same dosage as now.

PCs weren’t as powerful as now.

People didn’t have skill injectors back then, and training chars took fkin ages.

Sod off, again.

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