# Why is it so easy to recover bad security status. Endless suicide ganking in high sec with 0 penalty

**URL:** <https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063>\
**Category:** Crime & Punishment\
**Tags:** pvp\
**Created:** [October 11, 2025, 10:31am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063 "2025-10-11T10:31:07Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![FlyingDisk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/flyingdisk/32/473076_2.png) [@FlyingDisk](https://forums.eveonline.com/u/FlyingDisk)\
**Post date:** [October 12, 2025, 4:39pm UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/41 "2025-10-12T16:39:20Z")

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I joined the Gankers for a couple of months, after my first loss to one of them, and learned how they hunt. Best thing I ever learned in this game. Not only did it make me virtually immune to them, but it really showed me how disgustingly little effort carebears put into this game. They spend more time on the forums trying to get all risk removed from the game than learning to mitigate the small amount of risk in this game.

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**Author:** ![James\_Fuchs](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_fuchs/32/504955_2.png) [@James\_Fuchs](https://forums.eveonline.com/u/James_Fuchs)\
**Post date:** [October 12, 2025, 10:55pm UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/42 "2025-10-12T22:55:42Z")

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Gankers make it look so easy because they have a lot of skill 😉 😉 😉

With elite regards  
-James Fuchs

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**Author:** ![FlyingDisk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/flyingdisk/32/473076_2.png) [@FlyingDisk](https://forums.eveonline.com/u/FlyingDisk)\
**Post date:** [October 13, 2025, 9:00am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/43 "2025-10-13T09:00:29Z")

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Doesn’t hurt that you prey on the lowest common denominator.

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [October 13, 2025, 3:35pm UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/44 "2025-10-13T15:35:56Z")

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Is that you?

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**Author:** ![FlyingDisk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/flyingdisk/32/473076_2.png) [@FlyingDisk](https://forums.eveonline.com/u/FlyingDisk)\
**Post date:** [October 13, 2025, 4:55pm UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/45 "2025-10-13T16:55:20Z")

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If thinking that helps you sleep at night, you go right ahead. I’ve done your playstyle, and personally think it’s the slimiest, most garbage way to play the game, so I don’t do it anymore.

You do you, though. I really don’t care if you get your jollies by being an abusive prick. Welcome to my ignore list, troll.

👋

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [October 13, 2025, 8:44pm UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/46 "2025-10-13T20:44:18Z")

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> [@FlyingDisk](#):
>
> I’ve done your playstyle

You are a liar.

You have not done it.

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**Author:** ![FlyingDisk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/flyingdisk/32/473076_2.png) [@FlyingDisk](https://forums.eveonline.com/u/FlyingDisk)\
**Post date:** [October 13, 2025, 9:15pm UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/47 "2025-10-13T21:15:03Z")

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🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣

 ![Screenshot 2025-10-13 151350](https://global.discourse-cdn.com/eveonline/original/4X/0/4/f/04fb2622cb4603ff0b8819ced003dcdf1628157d.png)

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [October 13, 2025, 9:58pm UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/48 "2025-10-13T21:58:26Z")

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Not sure I care…

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [October 14, 2025, 7:54am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/49 "2025-10-14T07:54:21Z")

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> [@FlyingDisk](#):
>
> 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣

`Translation:`

 ![pretending-to-be-happy-hiding-crying-behind-a-mask-meme-template-full-804c275b](https://global.discourse-cdn.com/eveonline/original/4X/f/2/0/f20ad578db973edbe4d639cd181d8387c0ba2daa.webp)

:ccpguard:

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**Author:** ![FlyingDisk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/flyingdisk/32/473076_2.png) [@FlyingDisk](https://forums.eveonline.com/u/FlyingDisk)\
**Post date:** [October 14, 2025, 8:01am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/50 "2025-10-14T08:01:50Z")

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Never argue with stupid. It will only drag you down to its level and beat you with experience.

Good riddance, troll.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [October 14, 2025, 8:10am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/51 "2025-10-14T08:10:38Z")

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> [@FlyingDisk](#):
>
> stupid

Speaking of such, you don’t even have an original sentence of your own thought just some generic quote that someone else smarter came up with. 🤭

Also you’ve just confirmed what I was expressing is right. 😉

And finally we all know you read these posts anyway even if you add them to the ignore list you can’t help yourself from opening them anyway. 😏

😊

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**Author:** ![Tiger\_space\_Thedark](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiger_space_thedark/32/373728_2.png) [@Tiger\_space\_Thedark](https://forums.eveonline.com/u/Tiger_space_Thedark)\
**Post date:** [October 14, 2025, 10:01am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/52 "2025-10-14T10:01:14Z")

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he is right on one thing tho, recovering from any criminal action is extremly easy

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 14, 2025, 10:21am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/53 "2025-10-14T10:21:42Z")

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Easy indeed, you just have to bribe the police with enough money.

Sounds very fitting for a game like EVE!

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**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [October 15, 2025, 12:10am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/54 "2025-10-15T00:10:48Z")

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Where does a hs miner go when they get tired of being ganked? 🤔

More $$$ for CCP. That’s even if they stay.

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**Author:** ![FlyingDisk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/flyingdisk/32/473076_2.png) [@FlyingDisk](https://forums.eveonline.com/u/FlyingDisk)\
**Post date:** [October 15, 2025, 12:50am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/55 "2025-10-15T00:50:02Z")

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> [@MB\_ThePhotographer](#):
>
> Where does a hs miner go when they get tired of being ganked? 🤔

They head to nullsec, where there are better ores, and you receive intel reports of neuts coming five systems out.

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**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [October 15, 2025, 1:06am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/56 "2025-10-15T01:06:17Z")

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You seem to have missed the sarcasm?

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/516281_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [October 15, 2025, 5:09am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/57 "2025-10-15T05:09:20Z")

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Recovering from any loss is also extremely easy. As is avoiding such losses. So where is ‘the problem’?

Don’t get me wrong, I do believe the whole ganking mechanic is badly designed, too much focused on massmultiboxing and a pure repetitive numbers game… but to correct that, HS would need a complete overhaul.

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**Author:** ![FlyingDisk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/flyingdisk/32/473076_2.png) [@FlyingDisk](https://forums.eveonline.com/u/FlyingDisk)\
**Post date:** [October 15, 2025, 8:14am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/58 "2025-10-15T08:14:33Z")

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You know what fixes ganking? Not being a useless carebear.

In any PvP game, the low hanging fruit is going to get picked first, and for the most part, you’re less challenging than NPCs. At least NPCs have a reason for making the same mistakes over and over and over again.

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**Author:** ![Eloken\_Toralen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eloken_toralen/32/401714_2.png) [@Eloken\_Toralen](https://forums.eveonline.com/u/Eloken_Toralen)\
**Post date:** [October 15, 2025, 9:29am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/59 "2025-10-15T09:29:20Z")

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> [@Ace\_Lonewolf](#):
>
> makes you wonder just how many rage quits suicide ganking has caused over the years and how many literal millions in real money it is loosing CCP

CCP did a presentation one fanfest that showed a whole village worth of people try the game every month, with over 90% not lasting the first 30 days. They also did a ‘study’ that showed ganking improved player interaction, though it has been pointed out it had a massive problem of survivor bias that was never addressed.

> [@Vuhdo\_Rin](#):
>
> if syou dont want to take the risk of ganking then move out of highsec and you dont get ganked anymore !

That is like saying to someone to avoid drowning to step into the sun.

> [@Vuhdo\_Rin](#):
>
> no, why should this happen ?

Without consequence this option is completely lacking in meaning. Even when bounties were still not ‘temporarily disabled’ someone who successfully completed a killright only got a portion of the bounty based on the ship, even if the bounty was worth magnitudes more.

> [@Vuhdo\_Rin](#):
>
> if ganking would kill CCP´s ISK income then they would have stopped it

CCP has a history of decisions that impact the bottom line. Summer of Rage resulting in layoffs. Blackout, mass drop of subscriptions. Only recently there was news that CCP is on the market again for significantly less than its last purchase price.

> [@Lissa\_Kalissa](#):
>
> Complaining doesn’t change anything, it just reminds you that some people make their fun ruining someone else’s day.

Complaining does change things. R&K and the infinite Gun? Certain large alliances are very effective at complaining ( Goons and the Drifter Invasion in their home systems? ) although some seemingly simple issues ( the red dot ) with persistent prompting eventually get an option to turn them off.

> [@Ace\_Lonewolf](#):
>
> Its a game, everything and anything can be changed. Lots of things have been changed over the years.

Wars are an excellent example of this. CSM Brisc Rubal asked CCP to look into the numbers, it was a 100 to 1 loss ratio in favour to those declaring the war, with only 5 alliances responsible for over %50 of the wars.

Instant removal of wars, which are now also completely avoidable.

> [@Ace\_Lonewolf](#):
>
> Why not want gameplay to be improved.

They are shills for the status quo.

> [@Vuhdo\_Rin](#):
>
> your “improvements” would kill economy ! why ? because without ganking you can be 100% save and this would be completly AGAINST the game !

Of all the changes that might upset the economy, making the transit of goods from or to high sec destinations safer would not cause a fraction of the damage that occurred as a result of the introduction of on grid Rorqual mining.

> [@Vuhdo\_Rin](#):
>
> yes its a game … but the game says “ your actions have real consequenzes “ so … lern the game and you´re not a victim anymore !

Its hard to see how there are consequences or even a small amount of accountability when these degenerates can just use ISK to buy security status tokens to avoid both.

> [@Gerard\_Amatin](#):
>
> If you change a competitive game by improving the situation for player A by deleting the gameplay of player B you are not ‘improving the game’ though.

Did not stop Blackout though, did it?

> [@Lissa\_Kalissa](#):
>
> Either go through another gate or wait until he is gone and play another character.

That might be an option, if the map had not been adjusted based of events in Serenity as part of the creation of Pochven.

> [@Gerard\_Amatin](#):
>
> An EVE without safe zone would easily have a sustainable economy.

Those 12 starter systems would be camped as harder than the low security asset safety systems.

> [@Power\_Armor](#):
>
> You really need to try to get deeper insights into EVE mechanics and not stay on the surface and reduce everything just to the obvious visible.

Its also important to get your input broadcasting marco’s set up correctly.

> [@Gloria\_Exercitus](#):
>
> Don’t blame the gankers…blame the people who don’t know how to fit their ships.

So its ok this person keeps doing bad things and their security status has not dropped to the point where there is consequence? Sounds like an argument the current system is not working.

> [@Namdor](#):
>
> It’s also trivially defeated by instadock/undock bookmarks. I could fly an untanked T1 hauler past this guy all day without getting got.

Must have a lot of bookmarks off gates and an align time that would make a gyroscope envious.

> [@FlyingDisk](#):
>
> CCP has repeatedly and continuously nerfed ganking, but it’s never enough for you.

CCP keeps changing the wrong side of the equation. Its nothing to do with EHP or cargo density, its rich players leveraging their wealth to buy security tokens to engage in the abuse of a legal game mechanic.

> [@Syzygium](#):
>
> HS would need a complete overhaul.

Every time an EVE client gets window focus, there is a random delay before a command can be issued. Not a problem for solo players, bad news for mass multiboxers.

> [@FlyingDisk](#):
>
> In any PvP game, the low hanging fruit is going to get picked first, and for the most part, you’re less challenging than NPCs.

Its not about how low the fruit hangs, it about the win/loss ratio and the profit in the aggregate. When only one side gets to decide when to pull the trigger, its hardly going to be in the other person’s favour?

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<div class="post-metadata">

**Author:** ![Lissa\_Kalissa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lissa_kalissa/32/479052_2.png) [@Lissa\_Kalissa](https://forums.eveonline.com/u/Lissa_Kalissa)\
**Post date:** [October 15, 2025, 10:17am UTC](https://forums.eveonline.com/t/why-is-it-so-easy-to-recover-bad-security-status-endless-suicide-ganking-in-high-sec-with-0-penalty/499063/60 "2025-10-15T10:17:51Z")

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> [@Eloken\_Toralen](#):
>
> Complaining does change things

Then how come CCP hasn’t yet taken Ganking out of the game? How long have players been complaining on the forum, 20 years?

> [@Eloken\_Toralen](#):
>
> That might be an option, if the map had not been adjusted based of events in Serenity as part of the creation of Pochven

There is no issue for using an Alt to scout, use a different gate or play another character until gankers fly away.

And sometimes we simply have to acknowledge that it isn’t time for something and to not do it at all.

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