# Why is the Repair Systems skill a two-edged sword?

**URL:** <https://forums.eveonline.com/t/why-is-the-repair-systems-skill-a-two-edged-sword/415892>\
**Category:** General Discussion\
**Created:** [August 14, 2023, 7:12am UTC](https://forums.eveonline.com/t/why-is-the-repair-systems-skill-a-two-edged-sword/415892 "2023-08-14T07:12:40Z")\
**Posts on this page:** 1\
**Showing post:** 127

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**Author:** ![Mephiztopheleze](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mephiztopheleze/32/381036_2.png) [@Mephiztopheleze](https://forums.eveonline.com/u/Mephiztopheleze)\
**Post date:** [August 29, 2023, 10:03pm UTC](https://forums.eveonline.com/t/why-is-the-repair-systems-skill-a-two-edged-sword/415892/127 "2023-08-29T22:03:08Z")

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> [@Murasame\_Masamune](#):
>
> I don’t have an “opinion” that increasing the skill level of Repair Systems increases GJ/s used. That’s just an empirical fact. You cannot disagree with me on a fact.

Do you even read our replies?  
I don’t disagree gj/s increases if you leave your repper running. In fact, I have explicitly stated on several occasions that this is indeed the case.

Where I disagree is your rants that it’s some kind of major drawback and the skill system needs to change to accommodate your apparant inability to fit or fly a ship.  
Sheesh.

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