# Why Neut's are destroying faction warfare!?

**URL:** <https://forums.eveonline.com/t/why-neuts-are-destroying-faction-warfare/179487>\
**Category:** Player Features & Ideas\
**Created:** [August 1, 2019, 12:01am UTC](https://forums.eveonline.com/t/why-neuts-are-destroying-faction-warfare/179487 "2019-08-01T00:01:13Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [August 2, 2019, 3:55pm UTC](https://forums.eveonline.com/t/why-neuts-are-destroying-faction-warfare/179487/10 "2019-08-02T15:55:12Z")

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Yeah, sec tags are a good business for newbies. Don’t kill that.

Sec mechanics are perfectly fine in lowsec. Also without neutrals, it would be all farmers and nobody to shoot anymore. Plus, since when does a FW player care about his/her sec status? You live in low, where sec status does not matter.

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