# Why not change loot mechanics of sleepers?

**URL:** <https://forums.eveonline.com/t/why-not-change-loot-mechanics-of-sleepers/337090>\
**Category:** General Discussion\
**Created:** [November 16, 2021, 7:08am UTC](https://forums.eveonline.com/t/why-not-change-loot-mechanics-of-sleepers/337090 "2021-11-16T07:08:16Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Nil\_Pointer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nil_pointer/32/389526_2.png) [@Nil\_Pointer](https://forums.eveonline.com/u/Nil_Pointer)\
**Post date:** [November 16, 2021, 7:08am UTC](https://forums.eveonline.com/t/why-not-change-loot-mechanics-of-sleepers/337090/1 "2021-11-16T07:08:16Z")

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Is it possible that ccp doubles loot of sleepers and half the rate of dropping? This could be funny, I believe.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [November 16, 2021, 8:24am UTC](https://forums.eveonline.com/t/why-not-change-loot-mechanics-of-sleepers/337090/2 "2021-11-16T08:24:21Z")

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As long as they double the Rate when you use Faction weapons, sounds good.

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**Author:** ![Jint\_Hikaru](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jint_hikaru/32/387656_2.png) [@Jint\_Hikaru](https://forums.eveonline.com/u/Jint_Hikaru)\
**Post date:** [November 16, 2021, 3:46pm UTC](https://forums.eveonline.com/t/why-not-change-loot-mechanics-of-sleepers/337090/3 "2021-11-16T15:46:28Z")

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What makes this “funny”?

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**Author:** ![Peaceful\_Industrialist\_Miner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/peaceful_industrialist_miner/32/294138_2.png) [@Peaceful\_Industrialist\_Miner](https://forums.eveonline.com/u/Peaceful_Industrialist_Miner)\
**Post date:** [November 16, 2021, 4:53pm UTC](https://forums.eveonline.com/t/why-not-change-loot-mechanics-of-sleepers/337090/4 "2021-11-16T16:53:20Z")

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Not exactly the same but when they revamp/rewrite the missions code it will be using the same sleeper/FOB rats AI so maybe its a possibility.

Missions will finally get the love and update deserved and many highsec players rejoice.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [February 14, 2022, 4:53pm UTC](https://forums.eveonline.com/t/why-not-change-loot-mechanics-of-sleepers/337090/5 "2022-02-14T16:53:36Z")

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