# \[Winter\] Fleet Abyssal Deadspace Feedback thread - feature now available on Singularity Test Server

**URL:** <https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455>\
**Category:** Upcoming Features & Changes\
**Tags:** pve, abyss\
**Created:** [October 6, 2018, 12:42pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455 "2018-10-06T12:42:30Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Chance\_Ravinne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chance_ravinne/32/423798_2.png) [@Chance\_Ravinne](https://forums.eveonline.com/u/Chance_Ravinne)\
**Post date:** [October 6, 2018, 6:44pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/21 "2018-10-06T18:44:30Z")

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Cool idea but wish it didn’t require fleet. Could have the potential for some hilarious nonconsentual co-op.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [October 6, 2018, 7:06pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/22 "2018-10-06T19:06:07Z")

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> [@Sharcy](#):
>
> Please share your insights as to what this means for EVE. Because I seem to remember that when the Abyss was launched, everyone decried that _that_ would be the destruction of EVE.

Instanced space is not EvE any more. It is that simple. This is also Abysmal space isn’t it? Your comment is dumb, not to say retarded.

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**Author:** ![Predvodnica\_LSG](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/predvodnica_lsg/32/63657_2.png) [@Predvodnica\_LSG](https://forums.eveonline.com/u/Predvodnica_LSG)\
**Post date:** [October 6, 2018, 7:15pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/23 "2018-10-06T19:15:04Z")

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Instanced content is logical direction in EVE development as MMO game. Today modern MMO **must** provide content to paid customers. My toughts was that WH space will be instanced space for “theme park content” but CCP ( under PA influence ) decide that it will be **Abyssal** content.  
As the next step I expect the ability to buy Abyssal instances and use it as a private garrison or a housing 😉

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**Author:** ![Sharcy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sharcy/32/412462_2.png) [@Sharcy](https://forums.eveonline.com/u/Sharcy)\
**Post date:** [October 6, 2018, 8:16pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/24 "2018-10-06T20:16:20Z")

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> [@Nicolai\_Serkanner](#):
>
> Instanced space is not EvE any more. It is that simple. This is also Abysmal space isn’t it? Your comment is dumb, not to say retarded.

Retarded is claiming that Abyss space is the destruction of EVE when it’s been around for a couple of months without any indication that players have left because of it. If anything, new content will draw new players. Even Abyss is PVP. A player has to enter and leave and can be caught doing so. Loot has to be traded on the market and transport to it. It is in no arguable way any different than running complexes or missions. And those parts have been around since the beginning of EVE.

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**Author:** ![Latvinia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/latvinia/32/240801_2.png) [@Latvinia](https://forums.eveonline.com/u/Latvinia)\
**Post date:** [October 6, 2018, 8:32pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/25 "2018-10-06T20:32:27Z")

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2x DPS AFs and one Logi should be able to wipe the floor with any BS and 300 DPS is on the low side for some AF’s. With conflag, overheating, drugs and implants can get over well over 300 with a retribution (can push up to 500 for a while).

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**Author:** ![Frothgar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frothgar/32/372505_2.png) [@Frothgar](https://forums.eveonline.com/u/Frothgar)\
**Post date:** [October 6, 2018, 8:55pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/26 "2018-10-06T20:55:47Z")

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Woo! Yes, more abyssal content, and the ability to bring friends.  
Please add more more more to this, I’d love this to be able to scale in other areas such as ship type, and adding friends.  
As a major abyssal player, I love this.

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**Author:** ![Omnathious\_Deninard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/omnathious_deninard/32/266675_2.png) [@Omnathious\_Deninard](https://forums.eveonline.com/u/Omnathious_Deninard)\
**Post date:** [October 6, 2018, 11:53pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/27 "2018-10-06T23:53:14Z")

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When will we be able to use a filament to invade an abyssal trace? No time extension so it’s a gamble for the attacker to get to the target before the deadspace collapses.

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**Author:** ![Sepheir\_Sepheron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sepheir_sepheron/32/279597_2.png) [@Sepheir\_Sepheron](https://forums.eveonline.com/u/Sepheir_Sepheron)\
**Post date:** [October 6, 2018, 11:58pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/28 "2018-10-06T23:58:43Z")

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Sentinels can turn off trig guns.

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**Author:** ![Sepheir\_Sepheron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sepheir_sepheron/32/279597_2.png) [@Sepheir\_Sepheron](https://forums.eveonline.com/u/Sepheir_Sepheron)\
**Post date:** [October 7, 2018, 12:01am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/29 "2018-10-07T00:01:24Z")

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If the reward was higher for three frigs this would be interesting but as it stands there’s no point when you can solo them and claim full rewards. Why would three frigs do one site when each character can do their own in a cruiser and get triple the effective loot?

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**Author:** ![heretoplayeve](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/heretoplayeve/32/270197_2.png) [@heretoplayeve](https://forums.eveonline.com/u/heretoplayeve)\
**Post date:** [October 7, 2018, 12:02am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/30 "2018-10-07T00:02:57Z")

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Did you not read where he said the loot would be tripled for the frig version?

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**Author:** ![Sepheir\_Sepheron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sepheir_sepheron/32/279597_2.png) [@Sepheir\_Sepheron](https://forums.eveonline.com/u/Sepheir_Sepheron)\
**Post date:** [October 7, 2018, 12:05am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/31 "2018-10-07T00:05:10Z")

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Apparently not lol ty

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**Author:** ![Veryez](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/veryez/32/508712_2.png) [@Veryez](https://forums.eveonline.com/u/Veryez)\
**Post date:** [October 7, 2018, 12:31am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/32 "2018-10-07T00:31:47Z")

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I think anything that encourages playing with other people in EvE is inherently a good thing. Great idea.

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**Author:** ![Vilar\_Diin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vilar_diin/32/32807_2.png) [@Vilar\_Diin](https://forums.eveonline.com/u/Vilar_Diin)\
**Post date:** [October 7, 2018, 7:32am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/33 "2018-10-07T07:32:57Z")

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They can be forcefully interacted with when they come out of the “little hole”. What’s the problem?

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [October 7, 2018, 7:47am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/34 "2018-10-07T07:47:07Z")

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> [@Sharcy](#):
>
> Abyss space is the destruction of EVE

I NEVER claimed it is the destruction of EvE. You used those words. I claim it is the next step in a series of steps taken by CCP to change EvE beyond recognition which, to me, is almost the same as the destruction of EvE because it is becoming a completely different game. I don’t want an instanced space EvE! I don’t give a ■■■■ whether Abysmal Space draws in new players. It is not my game anymore if more of it enters EvE.

AS is not the same as missions or complexes at all. You’re an idiot for claiming it is.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [October 7, 2018, 7:48am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/35 "2018-10-07T07:48:20Z")

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> [@Vilar\_Diin](#):
>
> What’s the problem?

The problem is you can not interact INSIDE the little hole! It is a core principle of EvE … at least it has been till AS was introduced.

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**Author:** ![Predvodnica\_LSG](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/predvodnica_lsg/32/63657_2.png) [@Predvodnica\_LSG](https://forums.eveonline.com/u/Predvodnica_LSG)\
**Post date:** [October 7, 2018, 8:16am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/37 "2018-10-07T08:16:59Z")

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> [@Nicolai\_Serkanner](#):
>
> It means the end of the sandbox, one step at a time.

Yup that is a point of all these new changes.

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**Author:** ![Yuri\_Cerebi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yuri_cerebi/32/37112_2.png) [@Yuri\_Cerebi](https://forums.eveonline.com/u/Yuri_Cerebi)\
**Post date:** [October 7, 2018, 9:57am UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/38 "2018-10-07T09:57:29Z")

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no, they cannot be forced to do anything if they know the game’s mechanics simple enough. im sure when the new instances come out, there will be another suspect timer free grace period. hell i wouldnt be surprised if they got rid of it all together for t4/5. but yea just wait your session timer and light a t3, run it for 5 minutes and no more suspect timer

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**Author:** ![Jeremiah\_Saken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jeremiah_saken/32/266740_2.png) [@Jeremiah\_Saken](https://forums.eveonline.com/u/Jeremiah_Saken)\
**Post date:** [October 7, 2018, 2:04pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/39 "2018-10-07T14:04:41Z")

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From gameplay perspective is should be fun, I saw SC doing DED 4 in frigates once and it looked very fun, undersized hulls in content not exactly for them.

From sandbox perspective I think all 3 players should get suspect flag no matter abyss tier. It wouldn’t be solo kill on abyss explorer and may facilitate group play furthermore.

From Jeremiah Saken: how many players would actualy do that kind of content, because you know, pve=solo play, and you keep forcing group play all the time.

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**Author:** ![Sharcy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sharcy/32/412462_2.png) [@Sharcy](https://forums.eveonline.com/u/Sharcy)\
**Post date:** [October 7, 2018, 2:18pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/40 "2018-10-07T14:18:50Z")

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You can’t shoot someone when he’s inside a station either. Yet that player still engages in pvp, though without shooting. Your point makes no sense and displays a very narrow minded view of EVE. None of your name calling will change that.

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**Author:** ![Tzar\_Sinak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tzar_sinak/32/39415_2.png) [@Tzar\_Sinak](https://forums.eveonline.com/u/Tzar_Sinak)\
**Post date:** [October 7, 2018, 2:52pm UTC](https://forums.eveonline.com/t/winter-fleet-abyssal-deadspace-feedback-thread-feature-now-available-on-singularity-test-server/111455/41 "2018-10-07T14:52:27Z")

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Any chance of making Abyssal content for BC or BS size ships?

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