# Would you, the players who already play, start the game at its current state, and keep on?

**URL:** <https://forums.eveonline.com/t/would-you-the-players-who-already-play-start-the-game-at-its-current-state-and-keep-on/7744>\
**Category:** General Discussion\
**Created:** [June 29, 2017, 12:16am UTC](https://forums.eveonline.com/t/would-you-the-players-who-already-play-start-the-game-at-its-current-state-and-keep-on/7744 "2017-06-29T00:16:32Z")\
**Posts on this page:** 1\
**Showing post:** 141

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**Author:** ![Selphentine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/selphentine/32/221796_2.png) [@Selphentine](https://forums.eveonline.com/u/Selphentine)\
**Post date:** [August 6, 2017, 9:19pm UTC](https://forums.eveonline.com/t/would-you-the-players-who-already-play-start-the-game-at-its-current-state-and-keep-on/7744/141 "2017-08-06T21:19:18Z")

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I think skill injectors are needed as before: not at all. When i started, there wasnt even a shortcut. Yet i never felt that i was excluded from content - doing l4 in a drake is doing l4, after all. The marauder may be better, but its not different.  
Either you find your fun, or no injectors in the world will give it to you. Thats the sandbox, and i dont see _that_ as a problem.

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