Basically if youre a hauler, you could que up for “work”, in a system that automatically assigns you work orders based on your settings and people placing orders:
(dont have to choose all settings, just choose the ones that matter to you as a hauler)
- range of delivery/pickup (in jumps from your location (minimum 10 jumps/maximum unlimited)
- security system
- faction space
- m3 cargo
After someone places an order from ANY NPC station in the universe and chooses the delivery system to get their items, they would get a message with the estimated time for delivery, and given options to choose how long they wish to wait before the delivery is cancelled.
The seller choices:
- time for delivery before the order is canceled (after be given the estimated time)
- type of delivery (normal, priority, urgent) different prices
- collateral (but the hauler could see the estimated price of the total sum of the items hes accepting to deliver… this estimated price would be the average of the whole universe price in the last 3 month with +20% or -20% of the current trading average)
This will allow hauling passion players to work as a self employed without having to belong to x or y corporation just to get some contracts. And no the contracts thing isnt the best nowadays.
An automatic system that evemails haulers that turned in the hauling service “just like uber drivers”, would be assigned hauling services according to their settings, and have the option to pass or do the delivery.
The more times you pass whilst with the services turned on, you would get a penalty in isk, starting low but exponentially grow rapidly if you pass on more than 1 delivery in a row in less than 4 hours (like missions).
The payments would be calculated per jump, per m3, per security system (highsec/lowsec/nullsec).
There could also be an extra payment for priority, and/or even urgent, which the seller could choose and pay more to get his items delivered faster (in terms of the system would move those orders up in the que)