Little things / Small QoL suggestions (old)

It would be mainly used for gridning the dailies with the 2nd and 3rd char just to push the main one.

1 Like

for some, in my case id like to spend the sp on getting my pi alts maxed out on their pi skills, my main Xer is sitting at 136 mill sp so i can afford to spend the sp on alts

Suggestion : when the option to “show other characters networks” in planetary view is selected please actually show us all planetary networks. also please change “characters” to “capsuleers” in the right click menu text to prevent breaking of emersion :slight_smile: .
Keywords : PI, Ui.
Note : currently they don’t show, instead only the very small and transparent, almost impossible to find command center icon is show on the planet which you then need to hunt for and click on and then look for the network that is usually not anywhere near the network, this would make all us planetary industrialist very happy. currently it is rage inducing. if you look at the images I provided you can see how difficult they are to find.



Screenshot 2024-08-18 061032

1 Like

Suggestion: Differentiate Between “Skill Queue Paused” and “Skill Queue Empty” in Character Selection Screen

Keywords: UI, skills, characters
Note: Useful to avoid confusion about status of Capsuleers.

I logged in earlier on an alt in a bit of a panic because the phrasing on the character selection screen suggested my alt’s skill queue was empty. It was not; the training certificate to train multiple pilots had expired, so my alt’s skill queue was paused. That should be more clear on the character selection screen.

while I do appreciate your advice, I am aware of this “trick” but its not a suitable “fix” for my Issues, I would like to be able to show all of the other capsuleers networks and have them visible while scanning and looking for resource to extract. I think its a reasonable request to make QoL better for me and my 6 pi alts, as well as for everyone else.

1 Like

Suggestion : Please create a way for us to save load and share autopilot routes
Keywords : Autopilot, Route, UI.
Note : This would be handy for saving and loading routes we travel regularly and share a planed route with fleet members and friends, currently i have to save it as a note which takes time to link each system and then go in and add each waypoint manually. since the ability to make notes in to item form has been removed i can no longer share my routes or notes in a simple and easy way, copy pasting a note to a mail to share breaks system links :frowning: I think its sacrilegious that making notes into items was removed, please bring that back too! :pleading_face: :pray:

1 Like

why autopilot…thats a dangerous thing to do

do you really think I’m autopiloting around systems while running DED sites? better check your intelligence and logic implants bro. its for navigation, not actually traveling around on autopilot. smh :face_with_raised_eyebrow: you set the route and then click jump on the yellow gate at the top of your overview like everyone else does or is that not how you get around? :man_shrugging: :thinking:

You specifically stated autopilot. Twice…

this is what I’m talking about…
Screenshot 2024-08-18 142533

Suggestion: Ability to change the highlight color of the next destination node in overview
Keywords: UI, Autopilot, Overview, Colorblind
Note: Really hard to see the highlight in light yellow, specially when there is a blue background because of standings.

When you set the autopilot somewhere only the icon of the next node will be highlighted, in a light yellow. If you allow us to change how that highlight works, maybe i want the entire background to change instead, that could help better distinguish the next node. Could also help colorblind people, or people with subpar monitors and color calibration. Sometimes i really need to make an effort to figure out where the next node is. Specially with a good standing background in light blue.

2 Likes

id really really like it to show the full network of all the other capsuleers setups at once, not just the CCs. :pray:

1 Like

Suggestion: Save UI Window Layout

Keywords: ui, photon, window, layout, share
Note: Useful when changing displays or current focus of game

Being able to save window position and layout would be a big help to be able to have different layouts preconfigured for different play style, eg: hauling vs PvP vs mining. Being able to save and share this the same as a ship fit would be even better.

1 Like

Suggestion: Hot key assignments for all buttons / functions, all functions / buttons a text name.

Keywords: hot key, keyboard, binding, key, accessible, controller, text
Note: Increase accessibility options.

Allow hot key assignments for all functions and buttons to ease accessibility options for controller or keyboard direct control. Give all buttons and controls a description / tool text for screen readers to access.

Suggestion: Aura as AI companion / assistant

Keywords: ui, aura, ai, feedback, voice
Note: Make Aura a central part of ship control.

After the NPE and missions Aura is nearly never present, enhance Aura to allw her to make suggestions or alerts to the capsuleer - eg: “Captain you have left your drones in space, would you like me to stop and recall them?” in addition to the on screen button, no change to the gameplay, just additional information. Could also be in addition to the ship status info, “Captain you are taking damage”. These could be selectable options or controllable for depth of feedback.

Suggestion: Launcher Character location.

Keywords: ui, launcher, character, location
Note: Reminder for where we left ourselves.

In the launcher bring back the location of each character and the Docked/Undocked status. Now that the launcher allows us to bypass the client side login screen, bring that information to the launcher panel.

3 Likes

Suggestion: Moveable System Info Panel

Keywords: ui, photon, window, layout, details, search, route
Note: Allow more flexibility with UI element placement

Allow the System information panel, search and route information to be moved and located elsewhere, allow them to be snapped to the grid for window placement. Move these items from the background to an invisible window or windows to allow the user to customise where they are located. Extra bonus to allow for font size and wrapping status to be updated.

Suggestion: The Fleet Window needs a Fleet Kills/Losses tab to see who killed what or died during a fleet.
Keywords: UI, PVP, fleet, fleet window, kills, deaths
Note: In some fleets it is really hard to figure out who killed someone simply because people are slow or don’t pay attention.