TL;DR:
Suggestion: mention the criminal timer in the Capital Emergency Hull Energizer modules
Keywords: module, tooltip
Note: people need to know that their security has to be set to red to activate this module!
Original post:
#1
- 2017-06-28 12:42:23 UTC |
Hey,
I tried to activate a Capital Emergency Hull Energizer today but had my safety set to yellow because I try to avoid getting killrights on me and stuff… for reasons.
Turns out you get a criminal timer when activating it so you can only activate it with your safety set to red. That’s okay. I can live with that, if we’re supposed to get a criminal timer I’m willing to get one too, no problem.
But please put that somewhere in the description / attributes of the module! Or add the red background glow that you get when you mouseover the module (if your safety isn’t red) like with Smartbombs or when mousing over an offensive module while having someone else targeted in hisec.
There is no indication at all that you get a criminal timer when activating it and when you find that out for the first time you lose a capital without activating that module because the moment you want to activate it, if you don’t have your safety red already, it’s most likely too late.
(In my case, here’s the excerpt from my logs:
[ 2017.06.28 12:16:24 ] (notify) Cannot activate Capital Emergency Hull Energizer I: This action could make you a Criminal, and your safeties are engaged.
The Moros died at 12:16:28.)
Description / Attributes of the module:
(Apparently as a new user I’m not allowed to directly put the image here, so here’s a link to it: slight_smile: https://s14.postimg.org/dcfrh11nl/Capital_Emergency_Hull_Energizer.png
So, my suggestion is, either remove the criminal timer OR add the fact that you get one (or that your safety has to be set to red) to the description / attirbutes.