Suggestion: Make the ammo and mining crystals’ expected life visible
Keywords: crystal damage, UI
Notes: Every other types of charges and missiles show exactly how many times can the weapon be used before reloading, but the crystal using turrets don’t. To see the damage status of the crystals we need to move the mouse over the modules’ icons.
I think it would be much better if the life percent (if the crystal has any) would be always visible, like this for example:
And mark it if the life drops to under 15% maybe?