Suggestion: Mark several “odd” modules as storyline or faction Keywords: Module
There are several “odd” modules that can be found in very limited locations. Currently they seem like normal meta modules so the only indication on their special nature is the high price. It would be good if they were tagged as storyline/faction so you would be more easily able to see that they are not normal modules. The following are the ones I know but there are probably more:
‘Plow’ Gas Cloud Harvester (drops from some obscure null site)
‘Crop’ Gas Cloud Harvester (drops from some obscure null site)
Basic and Supplemental shield resistance amplifiers. (One of them drops from Guristas epic arc but I don’t remember wether it was basic or supplemental)
Edit: Also forgot all the implants and a booster:
Nugoehuvi Synth Blue Pill Booster (epic arc)
Republic Special Ops Field Enhancer - Gamma (COSMOS)
Numon Family Heirloom (COSMOS?)
Imperial Navy Modified ‘Noble’ Implant (epic arc)
‘Eros’ Stasis Webifier (limited edition item fro previous event)
And few more COSMOS/epic arc/storyline implants.
Suggestion: Make the ammo and mining crystals’ expected life visible
Keywords: crystal damage, UI
Notes: Every other types of charges and missiles show exactly how many times can the weapon be used before reloading, but the crystal using turrets don’t. To see the damage status of the crystals we need to move the mouse over the modules’ icons.
I think it would be much better if the life percent (if the crystal has any) would be always visible, like this for example:
Suggestion: Make buying missing build items to quickbar available from the industry window
Keywords: market, quickbar, missing items
It would be really nice if the option to send missing items for a build run directly to the market quickbar instead of having to go to the ‘‘buy missing items’’ option in the industry window
This would save having to open an unnecessary window when all you want to do is make a shopping list for when you get to a market hub
Hopefully making the whole process cleaner and easier though there is an argument to have both but having both shouldn’t be an issue
Make sure that it doesn’t link other programs to it by accident, like Google search, or, Windows Photo Viewer by embedded code, and have no way to fix the problem after it is launched.
Suggestion: Ability to dock manually Keywords: stations, docking doors & ports Note: Because it feels good to ship it in by myself
Free thought: manually maneuvering into docking doors and landing ships at ports could be this another cute minigame to have fun with everytime you feel like going first person mode and being a pilot again. If you ain’t got moves or fail docking procedures you’ll get penalties while the reward are your good feels about your skills when you succeed.
there is already an icon nearby the guns in the fitting window to group weapons while docked.
Or you can drag the guns on top of each other to group them.
Notes: My main has an extensive blocklist of characters, I would like to be able to share that list with my other 6 characters rather than having to start from scratch on them.
I’m kind of floored that I’ve literally never noticed that lmao - though I’d still like to have the “exotic plasma” taken out of each charge’s name, so they can all be consistent