Little things / Small QoL suggestions


(Carl Smite) #1098

Suggestion: Add (Area of Active Operations) as search criteria for corp Search/Recruitment
Keywords: ui, corporation, recruitment, corporation ad

Note: Useful to find corporations that are active in the same area as you are

When I’m searching for a corporation that I’d like to join, it would be very useful to know where they are active (area of active operations, not designated HQ), so I don’t have to move all my stuff across the map. Thanks.

It’s ok to just have it region-wide, don’t need anything more exact. Region is fine.


(Ming Wu Zhang) #1099

Suggestion: Use dot to separate thousands in the Qty column of the “Pick Items (2/4)” window when creating item exchange contracts
Keywords: ui, contracts
Note: Would be easier to read and more consistent with other parts of the UI. Currently ten thousand for example is displayed as “10000”, but it would be nicer if it read “10.000”. The Inventory screen already does this when put into list view.


(CowRocket Void) #1100

I agree 100%. The problem is that some folks use a comma for that. It could be the reason why its not there. :shrug:


(Ncc 1709) #1101

Small Change for the Structure browser
Fuel expires column is large enough to display time remaining, # fuel blocks and ozone (for jb’s)
would be much better than guessing or boarding the structure to guess

Fuel Expires
8d 18h 46m
6,312 blocks
150,127 ozone

Would also be nice if the tool tip on the service icons showed the fuel usage, or we have a fuel per cycle column please.

Many thanks


(Neugeniko) #1102

Small Change with Prop mod sound.

Right now you hear a speed rumble below normal max velocity and a whine above max velocity but it is a ‘ambient sound’ volume setting and comes with other effects. This sound carries information and shouldn’t be ambient.

In order to separate information from noise make it available in the ‘ship effect’ sound setting. But for it to be less intrusive and carry information about prop mod state make the rumble and whine only available when the prob mod is on.

Cheers


(Geo Eclipse Oksaras) #1103

I agree with you. U.s. folks, we use a dot to separate dollars from cents, and use common for anything over 1,000. 14,765,346.67.


(Iowa Banshee) #1104

Has anyone mentioned that being able to name spaceports would be super useful in Planetary Interactions?
(sorry I can’t call it production as PeePee is still a silly name )


(Garruk Brinalle) #1105

Suggestion: Ability to filter assets by total volume in the search tab using a key word
Keywords: ui, assets
Note: Useful when planning logistic with the certain capacity of ship’s cargo hold. We have minimum keyword for minimum items in the stack and it would be cool to have something like that for total volume on each station


(Salt Foambreaker) #1106

Suggestion: Navigation button Hotkeys work after a Gate. Right now the nav button window never has focus after a jump and so the hotkeys don’t do anything even though the Overview has successfully targeted the next system.

Keywords: Overview, gate jump, navigation buttons, hotkeys

Note: Probably just need to set the navigation window focus at the end of the gate sequence


(Frau Mannelig) #1107

Suggestion: Ability to see total volume on each station when the node is collapsed
Keywords: ui, Personal Assets
Note: Useful when planning hauling ops =)
45


(Residium Fall) #1108

Suggestion: Give the Prospect 1 double strength Huffer
Keywords: mining, expedition frigate
Note: The cloaky Gas miner can’t fit a cloak, probes and fill its mining slots. It serves no purpse over a Venture as is.


(Pearl Abyss Diver) #1109

Well, folks do use it as a cheap covert cyno hero tackler.


(NorBdelta Aivoras) #1110

Suggestion: Structures in the system structure browser should have in brackets which Upwell Structure they are.
Keywords: Upwell Structures, Navigation, UI, Menus

I believe that if the structure browser for a solar system had, in brackets, next to the name which Upwell Structure it is exactly, it would improve the game for many players. Finding out if a system has a Fortizar without having to manually click the “i” next to each name to work it out can be a pain sometimes. I am sure that other players would appreciate this small change as well.

For example, in a fictional system before and after

C-CPX7 Structures (Current Version)

C-CPX7 Fidly Bits
C-CPX7 Small Creations
C-CPX7 Small Changes
C-CPX7 The Flow Master
C-CPX7 Big Creations
C-CPX7 Elixir

C-CPX7 Structures (Suggested Change)

C-CPX7 Fidly Bits (Athanor)
C-CPX7 Small Creations (Raitaru)
C-CPX7 Small Changes (Fortizar
C-CPX7 The Flow Master (Athanor)
C-CPX7 Big Creations (Sotiyo)
C-CPX7 Elixir (Keepstar)

Perimiter Current

With brackets


(Kass Boor) #1111

Hello,
My little idea: I can assign a button to select all my fighters and I can assign a button to deselect all my fighters.

I would like to be able to assign the same button to those actions. Button would do 2 things:
If you don’t have all your fighters selected: it selects all, if you have all your fighters selected it deselects all.


(Hyperion Kado) #1112

Well my suggestion is probably a bug but oh well

Suggestion: Allow refitting from Fleet Hanger to empty slots on the hud.

Keywords: Refitting

Notes: Currently you unfit modules to both the Cargo and Fleet hanger by dragging them off (If near Depot/Ship Bay) but you can only drag fit to empty slots from the Cargo bay. If you want to fit a module from the Fleet hanger you currently have to open the fitting window to do so.


[February] Little things in the February release
(Dominous Nolen) #1113

Suggestion: Optional toggle for the graphics setting menu to hide mouse cursor when toggling the UI elements using CTRL+F9. Similar to the ALT+F9 Feature (Been playing for over 6 years and just found out that worked in cinematic)

Keyword: UI, Camera, hot-key, toggle

Notes: For recording cinematic footage


(Giddy McFee) #1114

When looking at the agents tab under corporation information (for NPCs) allow me to sort by jumps. Why is the only option alphabetical


(Ahuraa) #1115

Suggestion: Under the “sum box” you add a option to multi divide, as shown in the image.
Keywords: UI assets management sorting hanger containers
Note: While holding SHIFT and moving an item you get the option to “Divide stack”.1%20Divide%20stack


(Ahuraa) #1116

I cant do this one with one sentence, sorry:

Quickbar

Suggestion: Color option for folders (also for items themselves)
Suggestion: “Additional text” also the option to add icons, same icons used in market browser.
Suggestion: Option to sort folders freely, and the ability to chose between the two.
Suggestion: Same sorting option as above but for individual items in the folders.
Suggestion: Ability to search in quickbar. (the item in different folders is shown)
Suggestion: Ability to export and import quickbar.
Suggestion: The option to have a quickbar that looks and sorted like the “browse” window, including the subcategories.

Keywords: Quickbar market UI

Notes:
Example 1: you right click on item and select save to quickbar, that one item is shown in the quickbar (the new one) including that items category and sub categories.
Example 2: you right click on an item in browser and select “add to favorite”. In browser you can chose “show only favorite”.


(Daichi Yamato) #1117

Suggestion: Ability to turn drone TC’s off early.

A little while back, drone TC’s were given a longer cycle time to reduce lag in larger null battles. This has lead to a slightly annoying long wait when you try to change scripts in a fight or during a mission. Hopefully it would be possible to allow us to stop a drone TC (or any TC) mid cycle, like mining lasers, so we can swap scripts quickly.

Shouldn’t effect lag in big fights so long as people aren’t frequently swapping.