We are tracking any weird client side issues that happened in the big LK1K fight today. If you were in this fight and experienced weird stuff, e.g. desyncs, module activitation issues, inability to warp, random socket closures/disconnects, please post here and provide as much detail as you can so we can get the info to the tech team.
Though i wasnt there at the fight the latest TIS Episode had some interesting and revealing information on the LK1K fight condition as it relates to server performance and would be worthy of a listen:
Go from 8m20sec is where the guests and panel discuss the specifics of the LK1K fight.