Flying with a friend who had just started the game, I used an alt account to play alongside him (without having to move halfway across the galaxy) and for the most part, it was good. Had anos, missions, small Abyssals…
Then I looked for something else to fly (together).
Mind you this is 2 jumps from the starter system in 0.9 space! It was already ‘jumpable’ without scan.
I stumbled into an anomaly full of sleeper-like things that chased me back to the station and nearly got my frigate. I said “okay, tough cookies but it was just a frigate” ~ so i got my cruiser with hardener and whatnot and once more those bastardly things almost shot it down while taking nearly 0 dmg in return.
Okay. Whatever. Looked those up for more details and groaned in annoyance about the things i saw…
I told myself that’s no biggy and ignored them and moved on.
Really not in the mood to drag a battleship down here for ‘that’.
A couple days later, about to clean up some basic ships, one of which was a Venture, I discovered a ‘mining anomaly’ in a 0.9 system. Once again I saw an anomaly that was ‘jumpable’ and promised some sort of ‘rare ores’.
I thought “okay lets take a brief look” - and this time those npcs shot my ship before I knew what was going on. Each of those bastards had a low bounty so i mistook them for easy prey… this and it was once more an open gate with no warning (just come npc text about ‘additional rewards’)
I took my cruiser just to see if it was a fluke or not but again; way too strong enemies.
At this point, I gotta ask: what the freak, CCP?!
Did you drown your brain in a box filled with Quafe?!
Starter systems. 0.9 space. ‘open for all’ with NPCs telling you some bs about ‘how lucky you are’.
=> death behind the gate. Some of which trying to track you down throughout the system!
Just today (with my main) I found a mining signature in 0.5!! One i had to scan for.
NOT ONE NPC. Just miners and drones digging as much into their pocket as possible (Yitirum mostly). It was directly after the DT and ppl just kept going in. No way they had time to kill NPCs
So 0.5 > candyland!
And 0.9 > vietnam?!
I remember a long time ago how we couldn’t find jack in high-sec (without incursions or wh).
That’s why you flew to 00. That’s where we got 2-4 fat cats and raided those missions.
-and those you had to scan for with pretty nifty stuff. Took a little time to find them in the first place!
We had to upgrade the system and raise its level over days and weeks…
Now any kid can just ‘stumble’ right into those?
Sprinkled in between other (old school) anomalies you can do with a starter ship?
Seriously, I think there is an implant loose in your head if that’s your idea of ‘balanced’.
- Put a sign there [BEWARE; ship recommendation]
- Make them so you have to scan them first. (so its at least separated from ‘casual ones’, just like WHs)
- Give that NPC jackass some useful information! [Careful! Those XXX don’t give up their minerals easily]
- or put a ‘level’ in its name or somewhere else! (color-coding?! make it intuitive?!)
Why do I have to spell any of this out?!
Having to go into the wiki and read up on sites and FAQs for each freaking anomaly laying on the sidewalk is bad game design. I read more Wiki entries than I like to admit and I really am not in the mood to play anomaly-minesweeper whenever I just want to fly with a friend and have a chill time.
There is no difference, no separation, no clue that it is different! So don’t gimme the “ouh but actually” crap.
Get your ship together and get this fixed…