Devblog: Skills On Demand - Changes Coming To The Skill System!

Fair enough - but I honestly didn’t get your point, could you restate it please ?

It was a unique feature, that I liked. To learn a skill, you got to reach it somewhere on the market first. No other way. Now it’s rookie-friendly. Boring. The game is still great and intellectual, but became a mess in some cases. Doesn’t feel, like it force me to spend a time with it now.
PS Forsaken Fortress patch, for example, surprised me too.

No, just no. The skills are still on the market, and they are also cheaper on the market.

Stop that crap.

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I mean… yeah. As I acknowledged a few posts up from yours:

But you know, if you could only… I dunno, absorb all the anecdotal evidence for how players react to changes in your game… you might, as a game publisher, almost have some sort of ESP for predicting how new features and buffs/nerfs are going to be received by the gen pop.

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It’s also telling… that Sere O’Asis got caught by the same trap as my friend in his Brutix did. At least only in an Incursus, tho! My friend’s anecdote was also from 2013, incidentally. So… probably some of the same group camping that station and putting the skillbook orders up. Only in EVE. :wink:

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Considering capitals are garbage now, how about changing the price of capital skillbooks. Having to pay $20 for the skillbook to fly a capital is insane.

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Seriously. Once the up charge for a seeded skill book goes north of a mil, I throw on the boots and get it myself.

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