Is there a place you can go (website, forum, whatever) to learn about what’s going on with Eve Geopolitics?
What I mean is this. For example, on the influence or sovereignty maps, I’ve seen a lot of changes there, like a “Holy Rental Empire” emerging in the drone regions and conquering stuff. But it’s hard to know where these people came from (surely not from nowhere), what’s going on, etc. I poked around the forums here but didn’t see a place for “geopolitical news” or something like that. Have also poked around other areas.
There are different sites, YouTube blogs, Twitch channels about it, but they works as EVE news mainly, as dashboards, as rookie sources compared to real politics standards. True EVE politics or geopolitics, as it works, is hidden. You have to use your in game sources to bring all these dots or pixels together to build a ‘picture’.
Those one are interesting. I didn’t investigate this far enough, not interested at all, but… An Alliance created just after Fanfest 2017, which has 480 pilots able to fit different Null-Sec BLOBs and came from nowhere. This will change the renting deals and diplomatic relations in EVE. Really, who will give farming space to ALT alliances? How will work the diplomatic relations between two alliances, knowing that one of the them can grow a hostile ALT alliance somewhere?
My thoughts. The skill urself is an ALT Alliance, built by completely different pilots from 2003 and 2018, able to fly Cap ships. Some are somebody mains, others are somebody ALTs; some pilots have a traditional learning history, other are skill injected into Cap pilots; some have traditional null-sec pilot history, others were bought from ‘bazar’; somebody was in SoV Alliances since 2006, others were in low-sec pirate corps since 2009; some were created in 2017, others were a classical high-sec carebear pilots aka Perkone, Corp1, Perkone, Corp2, Perkone, Corp3… These are my thoughts, nothing important or in the affirmative.
Mittani wants to change the game in the long term by bringing more and more carebears/miners into the game, with the end goal of replacing the current population with their kind. The insane amount of mining happening is part of this goal, because one day he wants to destroy all major hubs markets in one fellow sweep first by flooding it beyond the ability of even the richest to buy everything up, and then by removing it again.
The goal behind this is to make all the current miners wuit out of disgust, after which he will send his carebear goons to highsec to replace the population of miners, who all will have a typical goon agenda of wanting to destroy our game.
They will flood new player systems and rookie chat channels both with their presence and propaganda, to get more and more people into doing PvE and mining, instead of actually playing the game.
The point of this long term project is to slowly grab CCP by the balls through the ability of not only controlling the population as a whole, but also controlling the market. He aims for being the shadow government behind New Eden, far more powerful than CCP could ever be, because banning him is useless and banning tens of thousands of players simply is not going to save the game.
Okay, well, I was talking about the faction citadels specifically. I assumed you did as well, because that is what this is about anyway. So … assuming they were what you were talking about (because that would make the most sense), then:
if you had just read the damn devblog, then you would have already found the answer to your question. They can be unanchored, but there is a huge hint at why no one would ever do that.
Furthermore, and just in case you were talking about stations generally, if you had just spent the time googling for the station ownership mechanics in EVE ONLINE (literally the first result for “station ownership eve online”) then you would have learned about … wait for it … station ownership mechanics! … which would have answered any and all other questions.
Seeing you type, I feel like I should answer your question.
They can be unanchored, therefore they theoretically could be errected in highsec. Doing so, though, makes no sense, because they would lose the installed rigs, which can not be replaced, because they’re faction rigs … or something. This assumes that the faction citadels, unlike outposts, can be errected in highsec at all.
OK lets assume i’m not that smart, why are major power blocks talking about selling these stations? Unanchoring them loses the modules installed correct? Why can’t they be moved to high sec? An innocent question asked by someone who has never had the pleasure of owning or utilising my own station, and probably never will. So why would i read something that’s nothing to do with me or my game play? Learning curve of Eve Online trial by fire etc etc. Not lit the station fuse as yet. Maybe I want a nice one.
It’s because you had a question. Of all the options you had, you picked the least efficient!
You could have not bothered asking the question, because: “by someone who has never had the pleasure of owning or utilising my own station, and probably never will” anyway. As you do not care about learning the gameplay, spending time on asking the question seems unnecessary.
The time you have spent “waiting” (you likely did not actually wait, but maybe “expected” it) you could have easily answered the question yourself.
You have actually spent the time of two people. Yours posting the question, and the other guy’s time for posting the answer.
And now, after your edit, you have added:
Actually NEGATING your argument:
… because this hints at you actually being interested in how it works!
Anyhow … TL;DR:
Because being smart means not thinking in terms of “I waste my time learning something I do not need”, but “I love learning something new about something that interests me.”
It is interesting you, otherwise you would not have asked the question. Even the tiniest bit of interest counts … and besides that, does EVE ONLINE as a whole interest you. At least I assume that, because you’re here.