Hello, friends. Im running l4 missions on my Praxis, 640 dps, cap stable and 282hp/s on my shield booster. Skills are not the best but im getting there. I can upgrade to rattle with 904 dps on the same skills that can turn into 970 in 5 days. 240hp/s but cap lasts only for 1:36. Will this upgrade be worth it? Will this dps upgrade be enough to kill npcs before they kill me? Im very careful with missions, not triggering stuff when i dont need to and dont agro whole rooms at the get go. I could go to test server and see there how it works out. But maybe someone has a strong opinion backed by experience. Thank you. Fly safe
The rattlesnek is a popular missioning ship, and will probably be worth it. Your character skills seem kind of poor however, so I don’t know if you’ll run into any problems or not. Anyway, 1min36s of cap stability is probably too low, but I assume that’s with a MWD running. How much cap do you have with it off? Also, you might just want to go ahead and post the fit that you’re thinking about. You likely to get plenty of feedback.
Also, have you ever thought about flying incursions? You’ll need to meet minimum tank, but you can already afford and fly battleships. So you shouldn’t need much training. You’ll make about 125mil an hour and it’s a social activity (you don’t have to talk if you don’t want to, you just need to be able hear). If you have any questions, you can ask here, or in the WTM in-game chat channel.
[Rattlesnake, rattleMissions]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
500MN Quad LiF Restrained Microwarpdrive
Republic Fleet Large Cap Battery
Multispectrum Shield Hardener II
Dread Guristas EM Shield Hardener
Dread Guristas Thermal Shield Hardener
Pith C-Type X-Large Shield Booster
Copasetic Compact Shield Boost Amplifier
‘Arbalest’ Cruise Launcher I
‘Arbalest’ Cruise Launcher I
‘Arbalest’ Cruise Launcher I
‘Arbalest’ Cruise Launcher I
‘Arbalest’ Cruise Launcher I
Drone Link Augmentor I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Imperial Navy Curator x3
Inferno Cruise Missile x460
thats the fit im thinking about. using this SB just cuz i have it on my praxis. to save some money. 1:36 with MWD off.
Okay, it’s been a while since I’ve flown missions, and I’ve never been big into missiles or the rattlesnake, so I’m not an expert on their fits. Moreover, my old fits were pre-surgical strike, so I’m not even sure how much tank I had. But, since no one else is answering you…
First off, you probably don’t need that much tank. I’m not sure exactly how much you need, but 350 EHP/s should be fine. Regardless, swapping out the Multispectrum Hardeners for rat specific hardeners can beef up your tank further, and you can overheat if needed. So, I think you should be fine.
Anyway, it has over 6 minutes of cap with the MWD off. So you’ll have less risk of capping yourself out.
The TP will help with damage application, but I honestly don’t know if it will be enough (and I’m not about to start plugging rats into pyfa in order to make graphs). I know some people like to use rapid heavies, so that’s an option to consider.
Anyway, the C3-A BCS gives a decent bonus to both drones and missiles for cheap. It will cost you a little damage, but it will allow you to get a damage control on there.
T2 Cap Control Circuits are rather cheap. Using two of those will free up a rigs slot.
Oh, and you won’t need a CPU implant for this fit.
You can also use decayed mutaplasmids + T2/restrained mods to make cheap abyssals. For example, Restrained MWD + Decayed can give you better cap usage for your MWD and more speed. YOu have some wiggle room for using CPU as a dump stat, and plenty of PG for using that as a dump stat. Thus, you don’t need an all green god roll. A roll with terrible PG and bad CPU will work for you if it has good speed and cap usage. Similar thing goes for the LSB and BCS’s. Hopefully, that makes sense. If you still have questions, I’ll link a video where I talk about making cheap abyssals.
I also included some implants that you might find useful.
Summary
[Rattlesnake, rattleMissions]
Damage Control II
Ballistic Control System II
Ballistic Control System II
C3-A ‘Hivaa Saitsuo’ Ballistic Control System
Drone Damage Amplifier II
Drone Damage Amplifier II
500MN Quad LiF Restrained Microwarpdrive
Republic Fleet Large Cap Battery
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Republic Fleet Target Painter
Large Shield Booster II
Shield Boost Amplifier II
‘Arbalest’ Cruise Launcher I, Inferno Cruise Missile
‘Arbalest’ Cruise Launcher I, Inferno Cruise Missile
‘Arbalest’ Cruise Launcher I, Inferno Cruise Missile
‘Arbalest’ Cruise Launcher I, Inferno Cruise Missile
‘Arbalest’ Cruise Launcher I, Inferno Cruise Missile
Drone Link Augmentor I
Large Capacitor Control Circuit II
Large Capacitor Control Circuit II
Large EM Shield Reinforcer I
Imperial Navy Curator x2
Zainou ‘Snapshot’ Cruise Missiles CM-603
Zainou ‘Deadeye’ Guided Missile Precision GP-803
Zainou ‘Deadeye’ Target Navigation Prediction TN-903
Zainou ‘Deadeye’ Rapid Launch RL-1003
Inferno Cruise Missile x460
I’ll answer too and admit that I passive tank my Rattlesnake. To show what I mean, I’ll list out my fit below, but will warn that I use T2 modules. The fit works though, and I rarely have to use even the micro jump to get away from damage.
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Thermal Shield Hardener II
EM Shield Hardener II
Shield Recharger II
Large Shield Extender II
Large Shield Extender II
Omnidirectional Tracking Unit II
Large Micro Jump Drive
Drone Link Augmenter
Large Solace Scoped Remote Armor Repairer
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Large Core Defense Purger
Large Core Defense Purger
Large Core Defense Purger
Garde II x 3
Ogre II x 4
This fit is possibly a little over tanked though. That said, it’s fit in this configuration for Blood Raiders and does enough DPS to melt anything other than Cardinals and Space Popes, and doesn’t have to worry about cap unless neuts get too close for too long.
paper DPS is worthless. Same as passive rattle.
What you like? Is main question. Depending on what ship and weapon system you like, do you want to blitz or full clear for fun, snipe, brawl etc. there might be different propositions.
I’d say I want missions to be less soul consuming. Heard it’s getting better when your dps is around 1k
Ah, yes, if you’re finding mission running dull, then definitely higher damage is in order to clear them faster. That or a move to blitzing missions so they’re done faster with a minimum of having to slug things out with the rats.
Then machariel or barghest is your goal.
Learn what missions are blitz-able and which one you should skip. Before you will get faction standings above 5.0 skipping missions might be harder. But faction standings get minimal hit on missions decline. So after 5.0 standings you only take most profitable missions.
Anyway, I really suggest googling about mission blitzing.
Right now I’m using low SP machariel with little over 600 dps. It get’s job done without issue if you know what you are doing. But more DPS you have, more isk you make and less tank you need. DPS tank, best tank.
ps. if you find missions boring or dull I strongly advise to simply take look at other activates. Don’t turn eve into second job.
Well Op, i will have to log in later…to look up an old rattle fit for mission running and other stuff thats not too expensive.
with an average 600-800 dps(fitting management tool/paper dps) I cleared 2.1 Billion ISK in bounties/loot/salvage/ and LP conversion per day for 3 days in a row this past week…of course with a marauder built for full clearing missions while shooting without having to go into bastion mode.
You can full clear or you can listen to those talking about blitzing…every time they mention blitzing though they fail to mention maximum ISK profiting that way only truly works if you doing missions for corporations with appropriate LP stores/items
How many hours did you play each day in that 3 days? And did you use a salvage alt?
Plus every time we talk about blitz we assume that you know where you should do it because it was already written in the initial guide. And the reason why Lanngisi is perfect for blitzing is more because of geographic reason instead of the LP store. SOE LP is better than most navy’s in conversion rate and is highly demanded but that’s it.
I’ll go on a long walk on this one…
Rattle will be fine in missions. Seek active fits with Large Micro Jump drives. It doesnt matter if you can tank one or not at that point, you can MJD out of the npc points and warp out if the tank fails. 200-350 dps tank is more than enough to get you through a lvl 4 if you’re tracking triggers and suppressing aggro. My battleships used to run deadspace medium boosters to tank 4’s. no biggy.
As to the rattle–yes it’s going to be a massive upgrade. Is it the best? No probably not.
The thing about a rattle is that it has massive dps numbers, and the tank itself tempts you into over-tanking. The DPS it throws out however has no application bonuses, like the navy raven, or even dominix. The dominix can often outperform the rattle in some missions, due to the better drone tracking.
The rattle is the ‘lazy’ ship for running lvl 4’s–if you want to sit there all day with terrible application, going mind numbingly slow trying to do ANYthing, let alone get to the accel gate, babysit sentries for 10+ minutes a wave, yeah it’s the ship for you. It’ll do a wonderful job teaching you to hate lvl 4’s.
If you want to crush your enemies and dominate a mission with brutal efficiency and speed… you need a Machariel. It totally changes how you will mission–you’ll be popping frigates as you land, cruisers, and burning down BC’s and BS’s last in most cases. When your skills are high this beast actually gets MORE dps than a rattle–my current fit is netting me 1721 dps.
It rips through missions like angel extravaganza in like 16-10 minutes, i can get in, have it killed to completion, and be out of system before the 20 minute bounty tick hits. I have actually completed a few lvl 4’s having NEVER turned on the shield booster, it’s that brutal.
So, skill into the machariel, autocannons, gist large or extra large shield booster 1 invul, 1 tracking comp (or web), best large mwd you can afford (faction or dead)–and meta or t2 mods until you can afford the amount of faction mods you are comfortable getting ganked with. Dont get stupid with capacitor. T2 cap rig (x1), large faction cap battery, and a power diagnostic is what i run. 4 gyros and a tracking enhancer. Two rigs are up for debate, can be shield EM and anything else–literally anything. I choose warp speed, but if you’re cap skills are low a second cap rig is fine.
You’ll be a much happier missioner, and if you ever DO decide to learn the blitz and anomic system for 200+m an hour you’ll be thankful you have the machariel already, it’ll be running only 4 missions the rest of your life.
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